Player Matchup

Kali
Kali
Diamond II
Arakhnic
Kali
Diamond II
Level 160
God Stats
3W - 3L
1,738 SR
Queue Stats
325W - 274L
2,434 MMR
Party 2
Cernunnos
Cernunnos
Diamond IV
FTSword
Cernunnos
Diamond IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 33L
2,208 MMR
Party 1
Agni
Agni
Diamond V
FourCents
Agni
Diamond V
Level 158
God Stats
8W - 3L
1,868 SR
Queue Stats
97W - 77L
2,090 MMR
Solo
Horus
Horus
Diamond IV
Maxthy
Horus
Diamond IV
Level 157
God Stats
4W - 3L
1,755 SR
Queue Stats
101W - 80L
2,188 MMR
Party 2
Osiris
Osiris
Diamond III
stàv
Osiris
Diamond III
Level 157
God Stats
10W - 4L
1,777 SR
Queue Stats
267W - 238L
2,220 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,728 SR
2,228 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,710 SR
2,101 MMR
Odin
Odin
Diamond IV
 
Odin
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
AceDuke
Jing Wei
Diamond IV
Level 141
God Stats
11W - 5L
1,849 SR
Queue Stats
80W - 69L
2,055 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
Derptasticly
Kumbhakarna
Diamond V
Level 157
God Stats
0W - 1L
1,736 SR
Queue Stats
211W - 166L
2,196 MMR
Solo
Awilix
Awilix
Diamond V
Korravaie
Awilix
Diamond V
Level 138
God Stats
18W - 5L
1,918 SR
Queue Stats
208W - 206L
2,331 MMR
Solo
Chronos
Chronos
Masters
RankedLoser
Chronos
Masters
Level 157
God Stats
12W - 18L
1,548 SR
Queue Stats
595W - 571L
2,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
4 / 0 / 4
6,295
630
5,237
8,482
2,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
FTSword
Cernunnos
11
4 / 1 / 1
6,703
670
5,559
5,762
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Agni
11
2 / 0 / 2
6,511
651
6,362
2,489
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Maxthy
Horus
9
1 / 0 / 7
5,846
585
4,358
5,572
2,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
stàv
Osiris
12
2 / 0 / 1
6,828
683
3,506
5,244
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
BastetCliodhnaThothArtio

VS

Bans
SolCamazotzGilgameshPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 1 / 0
4,885
489
2,055
7,346
4,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
AceDuke
Jing Wei
9
0 / 2 / 0
5,328
533
3,815
5,730
793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Derptasticly
Kumbhakarna
7
0 / 2 / 0
4,455
446
2,052
6,238
2,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Korravaie
Awilix
9
1 / 5 / 0
5,217
522
4,426
7,860
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
RankedLoser
Chronos
9
0 / 3 / 0
4,801
480
1,515
6,436
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
13
Kills
1
1
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
0
0
L
Jing Wei
AceDuke
Jing Wei
0
2
0
0
W
Kali
4
0
4
6
L
Kumbhakarna
Derptasticly
Kumbhakarna
0
2
0
0
W
Cernunnos
FTSword
Cernunnos
4
1
1
4.5
W
Agni
2
0
2
3
L
Awilix
Korravaie
Awilix
1
5
0
0.2
W
Horus
Maxthy
Horus
1
0
7
4.5
L
Chronos
RankedLoser
Chronos
0
3
0
0
W
Osiris
stàv
Osiris
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,022
Damage
13,863
27,549
Taken
33,610
10,862
Mitigated
10,912
11,755
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,055
175
0
2,470
7,346
4,348
0
278
7,068
3,072
21,319
L
Jing Wei
AceDuke
Jing Wei
3,815
3,119
0
2,366
5,730
793
0
0
5,730
0
35,091
W
Kali
5,237
3,370
0
1,873
8,482
2,665
0
1,113
7,337
0
37,874
L
Kumbhakarna
Derptasticly
Kumbhakarna
2,052
314
0
1,384
6,238
2,120
0
1,296
4,942
6,472
0
W
Cernunnos
FTSword
Cernunnos
5,559
2,789
0
2,523
5,762
1,743
0
452
5,310
0
42,611
W
Agni
6,362
536
0
449
2,489
693
31
340
2,149
43,133
0
L
Awilix
Korravaie
Awilix
4,426
1,861
0
495
7,860
2,016
0
2,384
5,476
0
26,457
W
Horus
Maxthy
Horus
4,358
1,403
462
2,789
5,572
2,586
36
1,276
4,071
0
9,701
L
Chronos
RankedLoser
Chronos
1,515
266
0
1,719
6,436
1,635
0
2,404
4,032
32,582
0
W
Osiris
stàv
Osiris
3,506
1,241
0
3,659
5,244
3,175
0
743
4,294
0
39,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,183
Gold Earned
24,686
326
Minions Killed
277
0
Camps Cleared
0
1,011,492
Distance Traveled
999,327
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,885
489
65
7
0
191,538
1
L
Jing Wei
5,328
533
78
8
0
188,182
2
W
Kali
6,295
630
67
7
0
214,829
2
L
Kumbhakarna
4,455
446
6
1
0
217,565
5
W
Cernunnos
6,703
670
74
7
0
187,039
4
W
Agni
6,511
651
79
8
0
202,130
4
L
Awilix
5,217
522
53
5
0
200,873
1
W
Horus
5,846
585
16
2
0
209,991
2
L
Chronos
4,801
480
75
8
0
201,169
1
W
Osiris
6,828
683
90
9
0
197,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role