Player Matchup

Thanatos
Thanatos
BruhAstolfo
Thanatos
Level 12
God Stats
4W - 6L
1,554 SR
Queue Stats
6W - 6L
1,803 Elo+
Party 1
Shiva
Shiva
IAmShadeGuardian
Shiva
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Noobucus
Morgan Le Fay
Level 124
God Stats
2W - 1L
1,527 SR
Queue Stats
24W - 18L
1,684 Elo+
Party 1
Nu Wa
Nu Wa
coldkara
Nu Wa
Level 40
God Stats
17W - 18L
1,543 SR
Queue Stats
40W - 37L
1,529 Elo+
Solo
Cthulhu
Cthulhu
dominick_aby
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,287 Elo+
Solo
Team Averages
Level 45
1,525 SR
1,562 Elo+

VS

Team Averages
Level 82
1,587 SR
1,607 Elo+
Hera
Hera
MoMo99
Hera
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
446W - 219L
1,810 Elo+
Party 2
Cliodhna
Cliodhna
Naphthol
Cliodhna
Level 160
God Stats
8W - 9L
1,784 SR
Queue Stats
309W - 138L
1,813 Elo+
Party 2
Artemis
Artemis
SumJuicyWater
Artemis
Level 32
God Stats
18W - 3L
1,894 SR
Queue Stats
291W - 100L
1,790 Elo+
Party 2
Baron Samedi
Baron Samedi
squanchie45
Baron Samedi
Level 43
God Stats
68W - 89L
1,469 SR
Queue Stats
146W - 195L
1,359 Elo+
Solo
Nemesis
Nemesis
stoneybush
Nemesis
Level 17
God Stats
1W - 1L
1,287 SR
Queue Stats
13W - 29L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BruhAstolfo
Thanatos
18
10 / 5 / 2
11,332
809
10,985
11,746
4,383
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 8 / 7
9,054
647
4,533
20,535
12,805
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Noobucus
Morgan Le Fay
18
5 / 7 / 5
10,685
763
14,614
15,926
5,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
coldkara
Nu Wa
16
2 / 5 / 2
9,177
656
8,483
10,257
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
dominick_aby
Cthulhu
15
0 / 11 / 5
8,875
634
4,641
23,289
16,058
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
MoMo99
Hera
19
6 / 5 / 20
11,785
842
21,426
12,868
4,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Naphthol
Cliodhna
20
19 / 2 / 12
13,920
994
23,865
17,085
9,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
19
8 / 3 / 9
12,165
869
16,764
9,338
3,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
squanchie45
Baron Samedi
17
3 / 5 / 11
10,464
747
8,147
12,804
7,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
stoneybush
Nemesis
16
0 / 3 / 2
9,986
713
469
7,163
2,395
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
90
17
Kills
36
36
Deaths
18
21
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BruhAstolfo
Thanatos
10
5
2
2.2
L
0
8
7
0.44
W
Hera
MoMo99
Hera
6
5
20
3.2
W
Cliodhna
Naphthol
Cliodhna
19
2
12
12.5
L
Morgan Le Fay
Noobucus
Morgan Le Fay
5
7
5
1.07
W
Artemis
8
3
9
4.17
L
Nu Wa
coldkara
Nu Wa
2
5
2
0.6
L
Cthulhu
dominick_aby
Cthulhu
0
11
5
0.23
W
Baron Samedi
squanchie45
Baron Samedi
3
5
11
1.7
W
Nemesis
stoneybush
Nemesis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,256
Damage
70,671
81,753
Taken
59,258
41,738
Mitigated
28,088
13,367
Healing
16,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BruhAstolfo
Thanatos
10,985
2,529
0
6,324
11,746
4,383
0
3,957
7,539
0
21,530
L
4,533
701
888
2,867
20,535
12,805
188
8,391
11,742
0
26,956
W
Hera
MoMo99
Hera
21,426
5,638
0
2,666
12,868
4,515
723
5,575
7,247
45,868
0
W
Cliodhna
Naphthol
Cliodhna
23,865
1,116
0
9,096
17,085
9,738
0
5,978
10,877
0
65,828
L
Morgan Le Fay
Noobucus
Morgan Le Fay
14,614
1,792
0
1,583
15,926
5,521
207
6,627
8,911
45,220
0
W
Artemis
16,764
9,607
0
198
9,338
3,687
5,722
4,706
4,468
0
48,916
L
Nu Wa
coldkara
Nu Wa
8,483
1,277
0
0
10,257
2,971
318
3,797
6,344
27,768
0
L
Cthulhu
dominick_aby
Cthulhu
4,641
260
0
1,705
23,289
16,058
0
5,667
17,370
21,061
0
W
Baron Samedi
squanchie45
Baron Samedi
8,147
889
948
3,826
12,804
7,753
257
6,680
5,786
26,592
0
W
Nemesis
stoneybush
Nemesis
469
210
0
16
7,163
2,395
842
3,715
3,142
0
25,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,123
Gold Earned
58,320
201
Minions Killed
289
0
Camps Cleared
0
1,252,221
Distance Traveled
1,381,280
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,332
809
26
2
0
299,352
0
L
Shiva
9,054
647
46
3
0
268,396
0
W
Hera
11,785
842
43
3
0
291,358
1
W
Cliodhna
13,920
994
78
6
0
334,977
1
L
Morgan Le Fay
10,685
763
64
5
0
238,330
1
W
Artemis
12,165
869
79
6
0
255,999
2
L
Nu Wa
9,177
656
39
3
0
225,540
1
L
Cthulhu
8,875
634
26
2
0
220,603
1
W
Baron Samedi
10,464
747
37
3
0
282,463
0
W
Nemesis
9,986
713
52
4
0
216,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role