Player Matchup

Baron Samedi
Baron Samedi
FireChomper03
Baron Samedi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 42L
1,675 Elo+
Party 2
Shiva
Shiva
MrCade062
Shiva
Level 121
God Stats
5W - 2L
1,623 SR
Queue Stats
127W - 120L
1,565 Elo+
Party 2
Izanami
Izanami
X_SageStrawberry
Izanami
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,743 Elo+
Party 2
Team Averages
Level 100
1,541 SR
1,661 Elo+

VS

Team Averages
Level 76
1,570 SR
1,411 Elo+
Kukulkan
Kukulkan
Final ArchAngle
Kukulkan
Level 73
God Stats
1W - 4L
1,307 SR
Queue Stats
17W - 22L
1,414 Elo+
Solo
Izanami
Izanami
Pancakeki
Izanami
Level 51
God Stats
6W - 3L
1,716 SR
Queue Stats
63W - 70L
1,379 Elo+
Party 1
Vamana
Vamana
illuminateblight
Vamana
Level 104
God Stats
1W - 3L
1,685 SR
Queue Stats
216W - 215L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FireChomper03
Baron Samedi
14
4 / 0 / 8
9,241
711
10,221
8,452
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
MrCade062
Shiva
14
5 / 1 / 8
9,415
724
12,322
13,706
10,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

14
4 / 2 / 7
9,156
704
9,944
9,304
3,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 5 / 1
8,423
648
11,511
9,724
3,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Pancakeki
Izanami
10
1 / 4 / 0
7,268
559
5,577
9,809
4,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 4 / 1
7,426
571
5,332
15,752
15,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
3
3
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
5
1
0.5
W
Baron Samedi
FireChomper03
Baron Samedi
4
0
8
8
W
Shiva
MrCade062
Shiva
5
1
8
9
L
Izanami
Pancakeki
Izanami
1
4
0
0.25
W
4
2
7
3.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,487
Damage
22,420
31,462
Taken
35,285
18,675
Mitigated
23,411
10,485
Healing
4,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
11,511
572
19
1,212
9,724
3,583
0
4,153
5,146
35,054
0
W
Baron Samedi
FireChomper03
Baron Samedi
10,221
802
1,827
3,161
8,452
4,231
498
2,947
5,505
31,618
0
W
Shiva
MrCade062
Shiva
12,322
3,455
597
3,201
13,706
10,750
260
5,179
8,527
0
21,818
L
Izanami
Pancakeki
Izanami
5,577
2,373
0
0
9,809
4,460
0
1,810
7,651
0
17,164
W
9,944
5,555
0
1,699
9,304
3,694
159
3,696
5,608
0
53,366
L
5,332
2,508
0
3,149
15,752
15,368
0
3,725
11,355
0
14,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,812
Gold Earned
23,117
167
Minions Killed
100
10
Camps Cleared
2
661,809
Distance Traveled
564,381
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,423
648
43
3
1
215,437
3
W
Baron Samedi
9,241
711
61
5
1
209,864
0
W
Shiva
9,415
724
29
2
1
258,879
1
L
Izanami
7,268
559
34
3
1
136,921
1
W
Izanami
9,156
704
77
6
8
193,066
4
L
Vamana
7,426
571
23
2
0
212,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role