Player Matchup

Hera
Hera
Brunobrutus
Hera
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,289 Elo+
Party 4
Chronos
Chronos
Dqnn
Chronos
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,527 Elo+
Party 3
Loki
Loki
Invarras
Loki
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,497 Elo+
Party 4
Set
Set
Irritantje98
Set
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,197 Elo+
Party 4
Ymir
Ymir
Jo7170
Ymir
Level 128
God Stats
12W - 10L
1,500 SR
Queue Stats
355W - 361L
1,550 Elo+
Party 3
Team Averages
Level 91
1,500 SR
1,412 Elo+

VS

Team Averages
Level 95
1,407 SR
1,489 Elo+
Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
F3N14
Tiamat
Level 68
God Stats
1W - 1L
1,236 SR
Queue Stats
53W - 37L
1,541 Elo+
Party 2
Camazotz
Camazotz
Hyffn
Camazotz
Level 118
God Stats
4W - 2L
1,296 SR
Queue Stats
114W - 77L
1,556 Elo+
Party 2
Ganesha
Ganesha
Necropolopolis
Ganesha
Level 87
God Stats
4W - 0L
1,500 SR
Queue Stats
70W - 40L
1,564 Elo+
Party 2
Sobek
Sobek
TheVoidnt
Sobek
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
9,126
830
9,861
9,382
2,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Dqnn
Chronos
12
2 / 9 / 6
7,730
703
6,779
12,250
3,501
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
13
1 / 9 / 5
7,471
679
9,259
11,713
4,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 9 / 2
8,134
739
5,895
10,562
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
Jo7170
Ymir
15
2 / 5 / 5
8,314
756
7,210
20,847
11,301
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
8 / 2 / 19
9,408
855
13,411
7,192
3,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
F3N14
Tiamat
16
5 / 1 / 24
9,685
880
8,829
5,839
2,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
Hyffn
Camazotz
19
18 / 2 / 18
11,263
1,024
19,713
18,088
10,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 3 / 34
9,256
841
7,817
11,891
12,152
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
TheVoidnt
Sobek
16
7 / 3 / 27
10,011
910
8,474
11,995
14,505
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
160
10
Kills
38
38
Deaths
11
22
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
2
19
8.75
L
2
6
4
0.67
L
Chronos
Dqnn
Chronos
2
9
6
0.56
W
Tiamat
F3N14
Tiamat
5
1
24
17
W
Camazotz
Hyffn
Camazotz
18
2
18
13.5
L
Loki
1
9
5
0.39
L
3
9
2
0.44
L
Ymir
Jo7170
Ymir
2
5
5
0.9
W
0
3
34
5.67
W
Sobek
TheVoidnt
Sobek
7
3
27
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,004
Damage
58,244
64,754
Taken
55,005
29,885
Mitigated
43,023
11,797
Healing
28,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,411
5,468
551
1,931
7,192
3,133
2,235
2,809
4,210
0
28,919
L
9,861
3,106
296
1,324
9,382
2,876
188
4,027
5,197
25,485
0
L
Chronos
Dqnn
Chronos
6,779
2,948
734
687
12,250
3,501
456
5,376
6,770
11,760
0
W
Tiamat
F3N14
Tiamat
8,829
652
577
2,264
5,839
2,986
954
2,401
3,244
26,010
0
W
Camazotz
Hyffn
Camazotz
19,713
8,526
832
11,079
18,088
10,247
968
8,154
9,596
0
32,758
L
Loki
9,259
1,130
412
1,341
11,713
4,760
0
3,759
7,705
0
16,642
L
5,895
2,079
0
425
10,562
7,447
0
3,432
6,974
0
8,527
L
Ymir
Jo7170
Ymir
7,210
719
306
6,272
20,847
11,301
0
8,526
11,997
14,211
0
W
7,817
434
3,511
2,857
11,891
12,152
354
5,877
5,753
16,471
0
W
Sobek
TheVoidnt
Sobek
8,474
256
1,754
3,047
11,995
14,505
218
4,609
7,217
15,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,775
Gold Earned
49,623
76
Minions Killed
116
0
Camps Cleared
0
812,476
Distance Traveled
1,029,711
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,408
855
32
3
0
187,850
1
L
Hera
9,126
830
35
3
0
165,789
1
L
Chronos
7,730
703
10
1
0
150,071
0
W
Tiamat
9,685
880
36
3
0
213,732
2
W
Camazotz
11,263
1,024
25
2
0
208,068
0
L
Loki
7,471
679
14
1
0
156,573
0
L
Set
8,134
739
7
1
0
156,256
0
L
Ymir
8,314
756
10
1
0
183,787
0
W
Ganesha
9,256
841
0
0
0
199,001
0
W
Sobek
10,011
910
23
2
0
221,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role