Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AnaIJuices
King Arthur
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 94L
1,585 Elo+
Party 2
Chang'e
Chang'e
Leafeon88
Chang'e
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,610 Elo+
Solo
Poseidon
Poseidon
pontatine
Poseidon
Level 103
God Stats
1W - 3L
1,715 SR
Queue Stats
164W - 156L
1,531 Elo+
Party 2
Team Averages
Level 110
1,543 SR
1,545 Elo+

VS

Team Averages
Level 118
1,661 SR
1,577 Elo+
Zeus
Zeus
RealProudDad
Zeus
Level 160
God Stats
61W - 33L
1,686 SR
Queue Stats
314W - 258L
1,627 Elo+
Party 1
Da Ji
Da Ji
TheKarens
Da Ji
Level 124
God Stats
9W - 6L
1,715 SR
Queue Stats
272W - 212L
1,580 Elo+
Party 1
Sol
Sol
Zariiar
Sol
Level 127
God Stats
1W - 0L
1,697 SR
Queue Stats
45W - 39L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
blaackmagicc
Cu Chulainn
Level 118
God Stats
10W - 8L
1,522 SR
Queue Stats
51W - 60L
1,583 Elo+
Solo
Shiva
Shiva
sandervandon
Shiva
Level 60
God Stats
1W - 0L
1,685 SR
Queue Stats
11W - 12L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
8 / 7 / 4
13,862
1,155
16,054
19,959
6,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
 
Kali
18
2 / 7 / 9
12,498
1,042
10,922
21,303
8,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
AnaIJuices
King Arthur
19
4 / 8 / 12
13,733
1,144
17,076
30,023
25,373
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Leafeon88
Chang'e
18
1 / 5 / 9
11,985
999
7,062
16,292
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
pontatine
Poseidon
19
2 / 6 / 14
13,367
1,114
15,224
15,983
5,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

46

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 20
15,056
1,255
22,829
4,016
1,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Da Ji
TheKarens
Da Ji
20
8 / 0 / 14
14,523
1,210
17,635
8,202
3,189
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
20
12 / 7 / 11
15,975
1,331
27,853
17,976
5,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
blaackmagicc
Cu Chulainn
20
4 / 4 / 21
14,013
1,168
13,915
20,054
22,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
1 / 6 / 23
13,271
1,106
15,239
21,028
28,686
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
122
17
Kills
33
33
Deaths
17
48
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
7
4
1.43
L
Kali
 
Kali
2
7
9
0.93
L
King Arthur
AnaIJuices
King Arthur
4
8
12
1.25
L
Chang'e
Leafeon88
Chang'e
1
5
9
1.1
W
8
0
20
18
W
Da Ji
TheKarens
Da Ji
8
0
14
15
W
Sol
12
7
11
2.5
W
Cu Chulainn
blaackmagicc
Cu Chulainn
4
4
21
3.63
L
Poseidon
pontatine
Poseidon
2
6
14
1.5
W
1
6
23
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,338
Damage
97,471
103,560
Taken
71,276
49,691
Mitigated
62,028
15,230
Healing
12,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
16,054
1,930
0
7,754
19,959
6,281
0
10,268
9,538
0
36,472
L
Kali
 
Kali
10,922
5,482
0
2,171
21,303
8,146
0
8,226
12,914
0
21,643
L
King Arthur
AnaIJuices
King Arthur
17,076
268
0
0
30,023
25,373
0
17,418
12,364
0
32,132
L
Chang'e
Leafeon88
Chang'e
7,062
147
2,313
2,749
16,292
4,609
0
7,563
8,531
32,164
0
W
22,829
480
0
238
4,016
1,526
0
126
3,882
37,638
0
W
Da Ji
TheKarens
Da Ji
17,635
7,855
0
461
8,202
3,189
0
1,159
7,013
0
30,043
W
Sol
27,853
13,075
0
6,595
17,976
5,967
0
6,322
11,254
62,434
0
W
Cu Chulainn
blaackmagicc
Cu Chulainn
13,915
2,986
0
2,992
20,054
22,660
0
6,131
13,447
0
43,554
L
Poseidon
pontatine
Poseidon
15,224
1,525
0
243
15,983
5,282
0
6,417
9,531
48,871
0
W
15,239
1,003
578
1,557
21,028
28,686
0
7,354
13,394
0
33,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,445
Gold Earned
72,838
231
Minions Killed
255
6
Camps Cleared
11
1,206,696
Distance Traveled
1,209,532
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,862
1,155
43
4
2
273,569
1
L
Kali
12,498
1,042
21
2
2
250,617
0
L
King Arthur
13,733
1,144
29
2
0
238,843
2
L
Chang'e
11,985
999
54
5
0
191,400
1
W
Zeus
15,056
1,255
27
2
1
239,972
0
W
Da Ji
14,523
1,210
29
2
4
262,152
1
W
Sol
15,975
1,331
84
7
2
212,736
0
W
Cu Chulainn
14,013
1,168
72
6
2
257,491
3
L
Poseidon
13,367
1,114
84
7
2
252,267
1
W
Shiva
13,271
1,106
43
4
2
237,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role