Player Matchup

Osiris
Osiris
 
Osiris
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BlitzbaII
Medusa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,331 Elo+
Party 1
Atlas
Atlas
WhatTheYeeHaw
Atlas
Level 53
God Stats
1W - 1L
1,746 SR
Queue Stats
2W - 2L
1,681 Elo+
Party 1
Bakasura
Bakasura
cardinalfan1696
Bakasura
Level 156
God Stats
2W - 0L
1,248 SR
Queue Stats
55W - 56L
1,571 Elo+
Solo
Hades
Hades
xBl3ss3d
Hades
Level 125
God Stats
9W - 6L
1,500 SR
Queue Stats
118W - 108L
1,660 Elo+
Solo
Team Averages
Level 114
1,499 SR
1,549 Elo+

VS

Team Averages
Level 135
1,710 SR
1,569 Elo+
Atlas
Atlas
Dragon_Uraraka
Atlas
Level 152
God Stats
2W - 3L
1,571 SR
Queue Stats
100W - 100L
1,581 Elo+
Party 2
Rama
Rama
YT_Quiles_Knight
Rama
Level 150
God Stats
2W - 2L
1,845 SR
Queue Stats
110W - 110L
1,582 Elo+
Party 2
Erlang Shen
Erlang Shen
felixgolfwang
Erlang Shen
Level 108
God Stats
37W - 15L
1,827 SR
Queue Stats
238W - 220L
1,566 Elo+
Solo
Thoth
Thoth
ghost_5129
Thoth
Level 119
God Stats
1W - 2L
1,572 SR
Queue Stats
40W - 44L
1,553 Elo+
Party 2
Bellona
Bellona
ig7_Jdm_
Bellona
Level 147
God Stats
12W - 10L
1,736 SR
Queue Stats
89W - 92L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 2 / 3
5,581
558
3,933
8,607
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
BlitzbaII
Medusa
10
1 / 0 / 1
5,681
568
3,163
3,026
776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 0 / 1
5,680
568
3,562
6,457
3,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
10
2 / 2 / 3
5,942
594
2,584
7,424
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
xBl3ss3d
Hades
9
4 / 1 / 0
5,471
547
2,886
4,719
1,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 0
5,157
516
3,177
8,155
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 1
5,669
567
2,200
4,230
942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
felixgolfwang
Erlang Shen
8
0 / 3 / 4
4,943
494
3,617
4,996
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thoth
10
0 / 3 / 1
5,463
546
1,251
3,339
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ig7_Jdm_
Bellona
10
2 / 2 / 0
5,944
594
5,938
7,837
6,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
9
Kills
5
5
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
2
3
0.75
W
Medusa
BlitzbaII
Medusa
1
0
1
1.5
L
3
1
0
3
W
2
0
1
2.5
L
0
0
1
0.5
W
Bakasura
2
2
3
1.75
L
Erlang Shen
felixgolfwang
Erlang Shen
0
3
4
0.67
L
Thoth
0
3
1
0.17
L
Bellona
ig7_Jdm_
Bellona
2
2
0
1
W
Hades
xBl3ss3d
Hades
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,128
Damage
16,183
30,233
Taken
28,557
12,954
Mitigated
13,551
10,897
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,933
989
0
3,314
8,607
4,053
0
393
8,214
0
27,508
W
Medusa
BlitzbaII
Medusa
3,163
1,486
0
1,779
3,026
776
0
487
2,539
0
35,944
L
3,177
1,261
0
2,106
8,155
3,575
0
2,837
5,248
12,693
0
W
3,562
1,445
0
2,385
6,457
3,740
30
1,390
5,067
17,087
0
L
2,200
1,989
0
2,465
4,230
942
580
659
3,571
0
37,051
W
Bakasura
2,584
1,820
0
1,238
7,424
2,599
29
684
6,740
0
27,649
L
Erlang Shen
felixgolfwang
Erlang Shen
3,617
1,656
0
1,567
4,996
1,960
0
931
3,965
0
25,919
L
Thoth
1,251
159
0
279
3,339
968
0
1,591
1,708
30,456
0
L
Bellona
ig7_Jdm_
Bellona
5,938
1,673
0
3,139
7,837
6,106
0
430
7,117
0
32,712
W
Hades
xBl3ss3d
Hades
2,886
426
181
2,000
4,719
1,786
0
1,474
3,245
20,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,355
Gold Earned
27,176
274
Minions Killed
286
0
Camps Cleared
0
1,017,816
Distance Traveled
953,272
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,581
558
65
7
0
205,849
2
W
Medusa
5,681
568
76
8
0
197,588
3
L
Atlas
5,157
516
8
1
0
189,281
3
W
Atlas
5,680
568
20
2
0
201,969
2
L
Rama
5,669
567
88
9
0
184,501
5
W
Bakasura
5,942
594
75
8
0
228,834
1
L
Erlang Shen
4,943
494
53
5
0
192,957
1
L
Thoth
5,463
546
54
5
0
182,507
3
L
Bellona
5,944
594
83
8
0
204,026
4
W
Hades
5,471
547
38
4
0
183,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role