Player Matchup

Izanami
Izanami
McSmitlebear
Izanami
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 3L
1,809 Elo+
Party 1
Thor
Thor
Ongonging
Thor
Level 12
God Stats
2W - 1L
1,495 SR
Queue Stats
41W - 11L
1,764 Elo+
Party 1
Ra
Ra
Peders
Ra
Level 129
God Stats
3W - 2L
1,814 SR
Queue Stats
254W - 201L
1,682 Elo+
Party 1
Hercules
Hercules
Rajus10502
Hercules
Level 64
God Stats
21W - 8L
1,803 SR
Queue Stats
51W - 29L
1,830 Elo+
Party 1
Ymir
Ymir
jamezzwood
Ymir
Level 49
God Stats
9W - 8L
1,822 SR
Queue Stats
205W - 131L
1,773 Elo+
Party 1
Team Averages
Level 54
1,687 SR
1,772 Elo+

VS

Team Averages
Level 74
1,553 SR
1,584 Elo+
King Arthur
King Arthur
Kynspear
King Arthur
Level 41
God Stats
3W - 4L
1,574 SR
Queue Stats
97W - 51L
1,617 Elo+
Party 2
Camazotz
Camazotz
Yαrel
Camazotz
Level 160
God Stats
2W - 2L
1,583 SR
Queue Stats
215W - 150L
1,588 Elo+
Party 2
Hou Yi
Hou Yi
ianobix14
Hou Yi
Level 120
God Stats
2W - 4L
1,606 SR
Queue Stats
149W - 99L
1,596 Elo+
Party 2
Kumbhakarna
Kumbhakarna
nc30
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 2
Hera
Hera
wotroyer
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 54L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
McSmitlebear
Izanami
19
6 / 7 / 5
12,143
578
14,971
19,051
7,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
20
10 / 1 / 9
13,779
656
18,355
17,993
8,073
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ra
20
9 / 4 / 4
13,544
645
11,657
14,707
6,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Rajus10502
Hercules
17
1 / 1 / 4
10,605
505
4,867
13,087
16,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 5 / 10
10,400
495
5,859
19,143
19,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kynspear
King Arthur
15
0 / 3 / 1
8,661
412
7,601
12,029
11,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
Yαrel
Camazotz
18
9 / 8 / 4
11,917
567
17,047
21,880
6,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
ianobix14
Hou Yi
16
7 / 7 / 2
10,608
505
16,787
17,428
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
nc30
Kumbhakarna
13
0 / 3 / 12
8,875
423
6,426
15,771
12,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
16
2 / 7 / 7
10,034
478
9,857
11,114
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
44
28
Kills
18
18
Deaths
28
32
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Kynspear
King Arthur
0
3
1
0.17
W
Izanami
McSmitlebear
Izanami
6
7
5
1.21
W
Thor
10
1
9
14.5
W
Ra
9
4
4
2.75
W
Hercules
Rajus10502
Hercules
1
1
4
3
L
Camazotz
Yαrel
Camazotz
9
8
4
1.38
L
Hou Yi
ianobix14
Hou Yi
7
7
2
1.14
W
2
5
10
1.4
L
Kumbhakarna
nc30
Kumbhakarna
0
3
12
2
L
Hera
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,709
Damage
57,718
83,981
Taken
78,222
57,815
Mitigated
36,008
26,129
Healing
16,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Kynspear
King Arthur
7,601
390
0
1,508
12,029
11,167
91
1,730
9,853
9,235
33,810
W
Izanami
McSmitlebear
Izanami
14,971
11,780
0
4,300
19,051
7,851
4,559
3,579
15,428
0
108,003
W
Thor
18,355
7,023
0
6,464
17,993
8,073
0
1,720
16,183
0
120,007
W
Ra
11,657
1,438
1,330
3,517
14,707
6,285
0
3,717
10,760
116,482
0
W
Hercules
Rajus10502
Hercules
4,867
988
0
4,336
13,087
16,171
0
2,865
9,269
0
47,462
L
Camazotz
Yαrel
Camazotz
17,047
5,485
0
7,331
21,880
6,166
27
5,965
15,682
0
68,766
L
Hou Yi
ianobix14
Hou Yi
16,787
9,345
0
3,963
17,428
3,751
1,429
2,570
14,836
0
73,635
W
5,859
1,021
2,754
3,428
19,143
19,435
99
5,600
13,365
26,534
0
L
Kumbhakarna
nc30
Kumbhakarna
6,426
914
0
2,624
15,771
12,352
293
3,516
12,106
25,940
0
L
Hera
9,857
2,112
0
926
11,114
2,572
1,253
3,298
7,656
58,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,471
Gold Earned
50,095
749
Minions Killed
451
0
Camps Cleared
0
2,053,889
Distance Traveled
1,878,949
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,661
412
89
4
0
398,138
1
W
Izanami
12,143
578
188
9
0
351,109
2
W
Thor
13,779
656
207
10
0
480,422
11
W
Ra
13,544
645
218
10
0
449,277
6
W
Hercules
10,605
505
105
5
0
383,786
4
L
Camazotz
11,917
567
91
4
0
368,507
0
L
Hou Yi
10,608
505
119
6
0
328,588
4
W
Ymir
10,400
495
31
1
0
389,295
2
L
Kumbhakarna
8,875
423
36
2
0
405,052
4
L
Hera
10,034
478
116
6
0
378,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role