Player Matchup

Discordia
Discordia
J-MiiDGE
Discordia
Level 87
God Stats
60W - 21L
1,860 SR
Queue Stats
171W - 117L
1,686 Elo+
Party 2
Artio
Artio
JefeLoso
Artio
Level 21
God Stats
21W - 7L
1,676 SR
Queue Stats
160W - 138L
1,669 Elo+
Party 2
Ra
Ra
Yeeouai_Le_Elio
Ra
Level 42
God Stats
1W - 0L
1,280 SR
Queue Stats
134W - 94L
1,628 Elo+
Party 2
Cernunnos
Cernunnos
halfway_blues4
Cernunnos
Level 5
God Stats
5W - 3L
1,651 SR
Queue Stats
8W - 5L
1,600 Elo+
Party 2
Cerberus
Cerberus
toad_sage
Cerberus
Level 29
God Stats
13W - 4L
1,956 SR
Queue Stats
21W - 8L
1,788 Elo+
Party 2
Team Averages
Level 37
1,685 SR
1,674 Elo+

VS

Team Averages
Level 46
1,433 SR
1,426 Elo+
Nike
Nike
BEARZRKRS
Nike
Level 7
God Stats
2W - 4L
1,340 SR
Queue Stats
33W - 29L
1,433 Elo+
Party 3
Neith
Neith
DayZ2004
Neith
Level 40
God Stats
1W - 6L
1,440 SR
Queue Stats
2W - 8L
1,307 Elo+
Party 1
Medusa
Medusa
Kizumii19
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Chronos
Chronos
LSRB-JeanHubert
Chronos
Level 109
God Stats
5W - 6L
1,500 SR
Queue Stats
86W - 83L
1,446 Elo+
Party 3
Vamana
Vamana
Omegarka
Vamana
Level 69
God Stats
2W - 3L
1,387 SR
Queue Stats
97W - 90L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
J-MiiDGE
Discordia
18
8 / 5 / 16
11,729
1,173
12,376
11,103
4,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
JefeLoso
Artio
19
3 / 1 / 24
12,925
1,293
8,683
14,664
22,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
24 / 0 / 13
15,637
1,564
35,845
11,306
6,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
halfway_blues4
Cernunnos
18
2 / 5 / 26
11,710
1,171
13,063
12,295
6,311
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
toad_sage
Cerberus
20
5 / 1 / 36
13,434
1,343
17,687
14,245
13,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
2 / 5 / 3
10,896
1,090
7,706
18,242
9,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
DayZ2004
Neith
16
0 / 11 / 5
10,346
1,035
10,322
20,630
4,462
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Medusa
Kizumii19
Medusa
16
1 / 14 / 4
10,463
1,046
3,712
19,389
3,523
17
3 / 3 / 6
11,889
1,189
15,368
12,566
3,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Omegarka
Vamana
17
6 / 9 / 4
12,392
1,239
18,496
23,210
16,224
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
34
42
Kills
12
12
Deaths
42
115
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nike
2
5
3
0.7
L
Neith
DayZ2004
Neith
0
11
5
0.23
W
Discordia
J-MiiDGE
Discordia
8
5
16
3.2
W
Artio
JefeLoso
Artio
3
1
24
15
L
Medusa
Kizumii19
Medusa
1
14
4
0.21
L
3
3
6
2
L
Vamana
Omegarka
Vamana
6
9
4
0.89
W
24
0
13
30.5
W
Cernunnos
halfway_blues4
Cernunnos
2
5
26
3
W
Cerberus
toad_sage
Cerberus
5
1
36
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,654
Damage
55,604
63,613
Taken
94,037
53,566
Mitigated
36,902
26,737
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
7,706
432
0
0
18,242
9,472
0
14,364
3,705
2,172
25,118
L
Neith
DayZ2004
Neith
10,322
4,714
0
661
20,630
4,462
0
15,716
4,778
0
23,528
W
Discordia
J-MiiDGE
Discordia
12,376
936
0
408
11,103
4,971
0
3,330
7,773
30,430
0
W
Artio
JefeLoso
Artio
8,683
120
4,418
4,303
14,664
22,285
0
3,894
10,770
24,565
0
L
Medusa
Kizumii19
Medusa
3,712
1,471
0
0
19,389
3,523
0
15,235
3,802
0
12,936
L
15,368
2,810
0
195
12,566
3,221
0
9,505
3,011
46,086
0
L
Vamana
Omegarka
Vamana
18,496
7,628
348
2,890
23,210
16,224
0
18,816
4,150
0
36,540
W
35,845
4,403
6,808
5,731
11,306
6,077
0
3,278
7,101
63,184
0
W
Cernunnos
halfway_blues4
Cernunnos
13,063
7,279
0
2,237
12,295
6,311
0
4,092
8,203
0
34,143
W
Cerberus
toad_sage
Cerberus
17,687
1,365
0
2,832
14,245
13,922
0
1,199
13,046
19,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,435
Gold Earned
55,986
205
Minions Killed
173
8
Camps Cleared
5
945,959
Distance Traveled
939,574
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,896
1,090
40
4
1
185,847
0
L
Neith
10,346
1,035
26
3
0
153,639
0
W
Discordia
11,729
1,173
31
3
1
158,840
1
W
Artio
12,925
1,293
31
3
1
222,173
3
L
Medusa
10,463
1,046
17
2
0
164,766
0
L
Chronos
11,889
1,189
61
6
4
212,339
0
L
Vamana
12,392
1,239
29
3
0
222,983
0
W
Ra
15,637
1,564
82
8
1
203,373
0
W
Cernunnos
11,710
1,171
53
5
5
161,624
0
W
Cerberus
13,434
1,343
8
1
0
199,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role