Player Matchup

Fenrir
Fenrir
ORFC Rugger
Fenrir
Level 155
God Stats
5W - 7L
1,715 SR
Queue Stats
328W - 315L
1,523 Elo+
Solo
Charybdis
Charybdis
SaccoTTV
Charybdis
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
201W - 192L
1,512 Elo+
Solo
Zeus
Zeus
Wh1skyBlack
Zeus
Level 133
God Stats
5W - 3L
1,302 SR
Queue Stats
122W - 129L
1,526 Elo+
Party 2
Shiva
Shiva
XiristiaN
Shiva
Level 126
God Stats
2W - 1L
1,736 SR
Queue Stats
41W - 39L
1,586 Elo+
Party 2
Athena
Athena
soqqerblue
Athena
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,338 Elo+
Solo
Team Averages
Level 126
1,551 SR
1,497 Elo+

VS

Team Averages
Level 96
1,424 SR
1,530 Elo+
Ullr
Ullr
J-M0NSTER--
Ullr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Shiva
Shiva
LiquidGoblin212
Shiva
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
157W - 140L
1,562 Elo+
Solo
Anubis
Anubis
Statefarm42
Anubis
Level 122
God Stats
2W - 3L
1,362 SR
Queue Stats
110W - 118L
1,501 Elo+
Party 1
Ao Kuang
Ao Kuang
shank1548
Ao Kuang
Level 87
God Stats
1W - 5L
1,257 SR
Queue Stats
80W - 77L
1,528 Elo+
Party 1
Ganesha
Ganesha
xKolbmister
Ganesha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 73L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 2 / 4
8,038
618
4,911
9,984
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
SaccoTTV
Charybdis
13
5 / 0 / 4
7,584
583
10,191
6,725
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 2 / 1
7,678
591
3,919
4,918
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
XiristiaN
Shiva
14
2 / 0 / 2
7,868
605
4,496
7,466
6,360
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
soqqerblue
Athena
11
2 / 0 / 5
6,665
513
3,052
6,885
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,537
426
3,927
8,107
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 0
6,057
466
4,225
9,131
6,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
13
3 / 2 / 0
7,674
590
4,540
6,586
2,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
shank1548
Ao Kuang
9
1 / 5 / 0
5,831
449
5,011
8,670
2,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
xKolbmister
Ganesha
7
0 / 3 / 0
5,324
410
1,700
7,935
3,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
18
Kills
4
4
Deaths
18
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
3
0
0
W
Fenrir
5
2
4
3.5
W
Charybdis
SaccoTTV
Charybdis
5
0
4
7
L
Anubis
3
2
0
1.5
W
4
2
1
2.25
W
Shiva
XiristiaN
Shiva
2
0
2
3
L
Ao Kuang
shank1548
Ao Kuang
1
5
0
0.2
W
Athena
soqqerblue
Athena
2
0
5
4.5
L
Ganesha
xKolbmister
Ganesha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,569
Damage
19,403
35,978
Taken
40,429
17,876
Mitigated
16,694
14,175
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,927
2,013
0
554
8,107
1,287
0
1,020
7,087
0
29,209
L
4,225
733
0
2,306
9,131
6,848
0
0
9,131
3,681
29,972
W
Fenrir
4,911
1,706
0
4,698
9,984
3,652
0
3,398
6,553
0
45,088
W
Charybdis
SaccoTTV
Charybdis
10,191
5,204
0
3,841
6,725
2,329
1,297
1,394
5,331
0
56,239
L
Anubis
4,540
301
0
3,422
6,586
2,638
0
2,435
4,151
50,581
0
W
3,919
337
0
909
4,918
1,407
0
3,459
1,459
44,098
0
W
Shiva
XiristiaN
Shiva
4,496
366
366
2,836
7,466
6,360
152
940
6,039
0
46,878
L
Ao Kuang
shank1548
Ao Kuang
5,011
1,212
0
3,195
8,670
2,748
0
1,567
7,103
22,904
9,141
W
Athena
soqqerblue
Athena
3,052
1,048
0
1,525
6,885
4,128
0
2,286
4,599
12,742
0
L
Ganesha
xKolbmister
Ganesha
1,700
301
345
1,427
7,935
3,173
0
1,949
5,986
15,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,833
Gold Earned
30,423
397
Minions Killed
313
0
Camps Cleared
0
1,309,629
Distance Traveled
1,097,638
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,537
426
67
5
0
231,554
4
L
Shiva
6,057
466
64
5
0
229,382
3
W
Fenrir
8,038
618
81
6
0
295,490
0
W
Charybdis
7,584
583
106
8
0
234,494
2
L
Anubis
7,674
590
115
9
0
203,325
3
W
Zeus
7,678
591
90
7
0
217,745
4
W
Shiva
7,868
605
96
7
0
256,003
4
L
Ao Kuang
5,831
449
54
4
0
264,506
3
W
Athena
6,665
513
24
2
0
305,897
11
L
Ganesha
5,324
410
13
1
0
168,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role