Player Matchup

Sun Wukong
Sun Wukong
Platinum V
 
Sun Wukong
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Persephone
Persephone
Platinum V
 
Persephone
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum III
Dìllow
Fenrir
Platinum III
Level 126
God Stats
7W - 12L
1,626 SR
Queue Stats
456W - 440L
1,879 MMR
Party 1
Medusa
Medusa
Gold III
SmurfCryò
Medusa
Gold III
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 52L
1,731 MMR
Party 1
Arachne
Arachne
Platinum IV
sigifredo22
Arachne
Platinum IV
Level 81
God Stats
14W - 5L
1,543 SR
Queue Stats
316W - 264L
2,018 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,534 SR
1,726 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,504 SR
1,746 MMR
Merlin
Merlin
Platinum II
 
Merlin
Platinum II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum III
FeetLicker
Bellona
Platinum III
Level 141
God Stats
1W - 2L
1,577 SR
Queue Stats
78W - 74L
1,832 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Furballer
Tsukuyomi
Gold II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 69L
1,810 MMR
Solo
Cerberus
Cerberus
Platinum I
Rεmi
Cerberus
Platinum I
Level 158
God Stats
6W - 12L
1,450 SR
Queue Stats
298W - 293L
1,852 MMR
Party 2
Apollo
Apollo
Gold IV
TeisFer
Apollo
Gold IV
Level 160
God Stats
2W - 1L
1,494 SR
Queue Stats
121W - 93L
1,736 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 0 / 3
6,433
643
5,835
10,030
5,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
 
Persephone
11
3 / 2 / 4
6,330
633
5,608
4,503
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Dìllow
Fenrir
10
4 / 0 / 3
6,278
628
2,974
4,730
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
SmurfCryò
Medusa
11
2 / 3 / 2
6,224
622
4,459
6,454
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
sigifredo22
Arachne
11
5 / 1 / 4
6,738
674
7,540
6,401
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
KaliOdinBastetSol

VS

Bans
AtlasThothCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 4 / 1
5,388
539
2,829
5,708
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
FeetLicker
Bellona
10
1 / 2 / 0
5,935
594
5,649
9,001
7,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Furballer
Tsukuyomi
9
1 / 5 / 3
5,627
563
3,958
7,172
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Rεmi
Cerberus
9
2 / 1 / 0
5,356
536
2,105
9,699
5,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
TeisFer
Apollo
10
1 / 3 / 1
5,650
565
2,889
5,948
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
15
Kills
6
6
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
3
2.5
W
Persephone
 
Persephone
3
2
4
2.5
L
Merlin
 
Merlin
1
4
1
0.38
W
Fenrir
Dìllow
Fenrir
4
0
3
5.5
L
Bellona
FeetLicker
Bellona
1
2
0
0.5
L
Tsukuyomi
Furballer
Tsukuyomi
1
5
3
0.5
L
Cerberus
Rεmi
Cerberus
2
1
0
2
W
Medusa
SmurfCryò
Medusa
2
3
2
1
L
Apollo
TeisFer
Apollo
1
3
1
0.5
W
Arachne
sigifredo22
Arachne
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,416
Damage
17,430
32,118
Taken
37,528
14,408
Mitigated
17,949
13,753
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,835
1,075
0
5,211
10,030
5,165
0
117
9,913
0
40,357
W
Persephone
 
Persephone
5,608
256
0
701
4,503
1,174
279
1,628
2,659
33,895
0
L
Merlin
 
Merlin
2,829
19
0
625
5,708
1,544
0
2,090
3,502
30,072
0
W
Fenrir
Dìllow
Fenrir
2,974
526
0
1,847
4,730
3,311
0
1,157
3,525
0
12,225
L
Bellona
FeetLicker
Bellona
5,649
2,404
0
3,878
9,001
7,655
0
0
9,001
0
37,253
L
Tsukuyomi
Furballer
Tsukuyomi
3,958
1,143
0
545
7,172
2,107
0
1,554
5,460
0
29,612
L
Cerberus
Rεmi
Cerberus
2,105
92
0
2,283
9,699
5,685
0
1,656
8,009
12,285
0
W
Medusa
SmurfCryò
Medusa
4,459
2,474
0
2,215
6,454
1,483
0
633
5,821
0
44,881
L
Apollo
TeisFer
Apollo
2,889
2,069
0
1,377
5,948
958
0
0
5,948
0
31,807
W
Arachne
sigifredo22
Arachne
7,540
4,595
0
3,779
6,401
3,275
82
1,101
5,266
0
41,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,003
Gold Earned
27,956
334
Minions Killed
329
0
Camps Cleared
0
1,082,776
Distance Traveled
1,013,367
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,433
643
97
10
0
217,504
1
W
Persephone
6,330
633
65
7
0
212,858
3
L
Merlin
5,388
539
72
7
0
178,634
2
W
Fenrir
6,278
628
16
2
0
217,608
3
L
Bellona
5,935
594
87
9
0
204,110
4
L
Tsukuyomi
5,627
563
64
6
0
216,024
0
L
Cerberus
5,356
536
23
2
0
220,258
4
W
Medusa
6,224
622
81
8
0
179,768
4
L
Apollo
5,650
565
83
8
0
194,341
5
W
Arachne
6,738
674
75
8
0
255,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role