Player Matchup

Mercury
Mercury
Gold III
GhostyPumpkin
Mercury
Gold III
Level 128
God Stats
4W - 5L
1,565 SR
Queue Stats
101W - 96L
1,570 MMR
Party 2
Ganesha
Ganesha
Gold III
Sebby TZE
Ganesha
Gold III
Level 125
God Stats
44W - 24L
1,667 SR
Queue Stats
301W - 305L
1,570 MMR
Party 2
Neith
Neith
Gold I
ZorroArtico99
Neith
Gold I
Level 156
God Stats
86W - 102L
1,571 SR
Queue Stats
559W - 566L
1,636 MMR
Solo
Chaac
Chaac
Gold III
elite abtl
Chaac
Gold III
Level 157
God Stats
112W - 94L
1,542 SR
Queue Stats
395W - 395L
1,587 MMR
Solo
Janus
Janus
Gold II
franko-626
Janus
Gold II
Level 127
God Stats
6W - 1L
1,906 SR
Queue Stats
283W - 278L
1,606 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,650 SR
1,594 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,539 SR
1,590 MMR
Fenrir
Fenrir
Gold II
ManuehGarcia
Fenrir
Gold II
Level 128
God Stats
8W - 4L
1,451 SR
Queue Stats
71W - 69L
1,767 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
UwUMyTootsie
Ah Muzen Cab
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,546 MMR
Solo
Ares
Ares
Silver II
lxTopNotchx1
Ares
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 154L
1,547 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
mazipan90
Gilgamesh
Gold V
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 77L
1,526 MMR
Solo
Zeus
Zeus
Gold IV
pollo1501
Zeus
Gold IV
Level 128
God Stats
2W - 4L
1,744 SR
Queue Stats
80W - 78L
1,562 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
7
1 / 0 / 1
4,532
647
546
3,495
802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ganesha
Sebby TZE
Ganesha
7
0 / 1 / 6
4,517
645
2,141
4,439
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

7
4 / 2 / 1
4,733
676
3,862
4,668
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
8
0 / 1 / 0
4,368
624
2,108
4,700
1,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
9
3 / 0 / 2
5,036
719
2,607
2,814
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
OdinLokiAtlas

VS

Bans
KaliGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 2 / 0
4,228
604
857
4,652
1,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ah Muzen Cab
UwUMyTootsie
Ah Muzen Cab
7
1 / 0 / 0
4,294
613
2,565
2,958
695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
2 / 2 / 1
4,213
602
2,341
5,868
2,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
mazipan90
Gilgamesh
7
1 / 3 / 2
4,206
601
3,892
6,974
1,862
Zeus
8
0 / 1 / 0
4,660
666
1,724
2,065
477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
4
4
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
1
0
1
1.5
L
Fenrir
0
2
0
0
W
Ganesha
Sebby TZE
Ganesha
0
1
6
3
L
Ah Muzen Cab
UwUMyTootsie
Ah Muzen Cab
1
0
0
1
W
4
2
1
2.25
W
Chaac
0
1
0
0
W
Janus
3
0
2
4
L
2
2
1
1.25
L
Gilgamesh
mazipan90
Gilgamesh
1
3
2
0.67
L
Zeus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,264
Damage
11,379
20,116
Taken
22,517
7,280
Mitigated
7,015
7,572
Healing
5,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
546
195
0
520
3,495
802
0
249
3,230
0
19,951
L
Fenrir
857
196
0
400
4,652
1,407
0
296
4,326
0
23,771
W
Ganesha
Sebby TZE
Ganesha
2,141
405
174
2,111
4,439
3,148
0
1,192
3,247
9,807
0
L
Ah Muzen Cab
UwUMyTootsie
Ah Muzen Cab
2,565
1,301
0
1,866
2,958
695
0
0
2,958
0
18,784
W
3,862
2,035
0
1,810
4,668
1,249
0
1,077
3,591
0
20,465
W
Chaac
2,108
459
0
2,442
4,700
1,414
0
0
4,700
0
20,588
W
Janus
2,607
356
0
515
2,814
667
0
1,397
1,283
23,468
0
L
2,341
248
500
1,242
5,868
2,574
119
1,528
4,260
7,918
0
L
Gilgamesh
mazipan90
Gilgamesh
3,892
1,338
0
671
6,974
1,862
75
1,581
5,353
0
19,283
L
Zeus
1,724
315
0
494
2,065
477
758
1,115
872
24,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,186
Gold Earned
21,601
219
Minions Killed
198
0
Camps Cleared
0
723,826
Distance Traveled
663,122
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,532
647
57
8
0
153,792
0
L
Fenrir
4,228
604
55
8
0
161,864
2
W
Ganesha
4,517
645
1
0
0
137,099
4
L
Ah Muzen Cab
4,294
613
39
6
0
111,544
2
W
Neith
4,733
676
48
7
0
129,851
0
W
Chaac
4,368
624
57
8
0
136,452
2
W
Janus
5,036
719
56
8
0
166,632
4
L
Ares
4,213
602
5
1
0
133,566
2
L
Gilgamesh
4,206
601
36
5
0
138,786
2
L
Zeus
4,660
666
63
9
0
117,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role