Player Matchup

Ymir
Ymir
Borborgumos
Ymir
Level 29
God Stats
3W - 1L
1,700 SR
Queue Stats
12W - 11L
1,496 Elo+
Party 4
Hachiman
Hachiman
N1TGsigz
Hachiman
Level 45
God Stats
3W - 1L
1,702 SR
Queue Stats
118W - 108L
1,571 Elo+
Party 3
Amaterasu
Amaterasu
N1TgDom-Yt
Amaterasu
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 204L
1,594 Elo+
Party 3
Shiva
Shiva
TheBrick_WP
Shiva
Level 108
God Stats
5W - 1L
1,783 SR
Queue Stats
38W - 31L
1,541 Elo+
Party 4
Zeus
Zeus
thnxJbo
Zeus
Level 79
God Stats
1W - 0L
1,572 SR
Queue Stats
223W - 181L
1,585 Elo+
Party 3
Team Averages
Level 74
1,651 SR
1,557 Elo+

VS

Team Averages
Level 52
1,568 SR
1,507 Elo+
Achilles
Achilles
BackDoorMan562
Achilles
Level 31
God Stats
5W - 8L
1,515 SR
Queue Stats
106W - 130L
1,441 Elo+
Party 1
Ymir
Ymir
ChiefRicko
Ymir
Level 87
God Stats
10W - 13L
1,418 SR
Queue Stats
322W - 344L
1,486 Elo+
Party 2
Arachne
Arachne
StageDribblezz-
Arachne
Level 23
God Stats
2W - 7L
1,570 SR
Queue Stats
2W - 7L
1,697 Elo+
Party 1
Tiamat
Tiamat
ZChuggs
Tiamat
Level 88
God Stats
5W - 2L
1,799 SR
Queue Stats
70W - 56L
1,578 Elo+
Party 2
Medusa
Medusa
ihxtecompxny
Medusa
Level 29
God Stats
5W - 5L
1,538 SR
Queue Stats
16W - 30L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 9
9,751
488
3,314
10,332
8,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
N1TGsigz
Hachiman
18
2 / 0 / 3
11,488
574
9,836
9,281
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
N1TgDom-Yt
Amaterasu
20
7 / 2 / 9
12,712
636
12,792
15,619
15,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 2 / 6
12,278
614
10,936
14,614
6,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
thnxJbo
Zeus
18
7 / 3 / 8
11,460
573
14,494
9,435
5,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
2 / 5 / 0
8,923
446
5,653
13,894
9,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 3 / 2
9,059
453
6,507
15,845
15,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 8 / 1
7,951
398
3,097
16,750
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
ZChuggs
Tiamat
15
3 / 6 / 2
9,780
489
8,173
13,155
7,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
15
1 / 2 / 1
8,850
443
6,904
10,549
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
24
Kills
10
10
Deaths
24
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
5
0
0.4
W
0
3
9
1.5
L
3
3
2
1.33
W
Hachiman
N1TGsigz
Hachiman
2
0
3
3.5
W
Amaterasu
N1TgDom-Yt
Amaterasu
7
2
9
5.75
L
1
8
1
0.19
W
8
2
6
5.5
L
Tiamat
ZChuggs
Tiamat
3
6
2
0.67
L
Medusa
1
2
1
0.75
W
Zeus
thnxJbo
Zeus
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,372
Damage
30,334
59,281
Taken
70,193
39,039
Mitigated
41,089
17,550
Healing
16,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
5,653
2,268
0
2,210
13,894
9,614
348
2,280
11,614
0
40,532
W
3,314
804
120
1,827
10,332
8,823
354
3,307
7,025
19,777
0
L
6,507
1,272
625
2,499
15,845
15,214
56
7,057
8,788
28,486
0
W
Hachiman
N1TGsigz
Hachiman
9,836
4,658
0
5,075
9,281
3,143
1,888
1,705
7,576
0
87,769
W
Amaterasu
N1TgDom-Yt
Amaterasu
12,792
4,332
0
6,963
15,619
15,426
361
823
14,796
5,943
80,169
L
3,097
2,222
0
4,793
16,750
5,445
737
3,685
13,065
0
37,791
W
10,936
2,333
278
2,294
14,614
6,109
1,422
5,872
8,742
0
104,230
L
Tiamat
ZChuggs
Tiamat
8,173
167
0
2,658
13,155
7,716
0
3,650
9,505
58,420
0
L
Medusa
6,904
3,301
0
3,255
10,549
3,100
255
2,126
8,423
0
54,850
W
Zeus
thnxJbo
Zeus
14,494
2,795
0
993
9,435
5,538
1,233
4,039
5,396
82,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,689
Gold Earned
44,563
648
Minions Killed
421
0
Camps Cleared
0
1,999,783
Distance Traveled
1,943,553
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,923
446
89
4
0
392,608
4
W
Ymir
9,751
488
25
1
0
399,957
6
L
Ymir
9,059
453
46
2
0
397,092
2
W
Hachiman
11,488
574
164
8
0
370,841
8
W
Amaterasu
12,712
636
176
9
0
402,586
0
L
Arachne
7,951
398
68
3
0
429,101
0
W
Shiva
12,278
614
146
7
0
452,823
7
L
Tiamat
9,780
489
116
6
0
349,396
1
L
Medusa
8,850
443
102
5
0
375,356
0
W
Zeus
11,460
573
137
7
0
373,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role