Player Matchup

Freya
Freya
 
Freya
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
AlfherGamer
Tyr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 119L
1,378 Elo+
Party 1
Fenrir
Fenrir
FrancoJ17
Fenrir
Level 148
God Stats
6W - 4L
1,911 SR
Queue Stats
132W - 124L
1,616 Elo+
Party 1
Team Averages
Level 123
1,637 SR
1,498 Elo+

VS

Team Averages
Level 70
1,412 SR
1,440 Elo+
Mulan
Mulan
Somberwombat
Mulan
Level 67
God Stats
3W - 2L
1,293 SR
Queue Stats
29W - 18L
1,427 Elo+
Solo
The Morrigan
The Morrigan
Zillah974
The Morrigan
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,513 Elo+
Solo
Ra
Ra
xPSYCKOx
Ra
Level 105
God Stats
17W - 24L
1,444 SR
Queue Stats
252W - 327L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
4 / 5 / 6
10,781
719
12,276
20,477
7,781
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 5
7,584
506
0
1,367
304
Fenrir
FrancoJ17
Fenrir
19
10 / 3 / 4
12,151
810
13,001
27,614
17,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 5
11,098
740
20,134
20,355
17,134
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
Zillah974
The Morrigan
14
3 / 7 / 3
10,677
712
4,523
8,477
3,301
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 4 / 6
10,498
700
13,227
11,514
5,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
14
Kills
9
9
Deaths
15
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
4
5
6
1.4
L
0
1
5
2.5
L
Fenrir
FrancoJ17
Fenrir
10
3
4
4
W
4
4
5
1.63
W
The Morrigan
Zillah974
The Morrigan
3
7
3
0.64
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,277
Damage
37,884
49,458
Taken
40,346
25,615
Mitigated
25,706
16,983
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
12,276
4,090
722
8,708
20,477
7,781
1,177
8,175
11,950
49,550
0
L
0
0
0
0
1,367
304
0
0
1,367
0
0
L
Fenrir
FrancoJ17
Fenrir
13,001
4,861
381
7,172
27,614
17,530
613
8,085
18,964
0
46,581
W
20,134
4,204
0
5,252
20,355
17,134
541
6,738
13,617
311
50,493
W
The Morrigan
Zillah974
The Morrigan
4,523
1,162
0
15
8,477
3,301
427
1,613
6,864
17,140
1,975
W
13,227
1,313
2,666
3,052
11,514
5,271
949
4,310
7,204
43,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,516
Gold Earned
32,273
146
Minions Killed
168
5
Camps Cleared
8
518,307
Distance Traveled
706,711
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,781
719
84
6
1
241,796
1
L
Tyr
7,584
506
0
0
0
899
0
L
Fenrir
12,151
810
62
4
4
275,612
3
W
Mulan
11,098
740
61
4
5
263,840
1
W
The Morrigan
10,677
712
27
2
0
203,769
0
W
Ra
10,498
700
80
5
3
239,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role