Player Matchup

Artio
Artio
 
Artio
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
BieI
Baba Yaga
Level 160
God Stats
8W - 6L
1,515 SR
Queue Stats
68W - 43L
1,690 Elo+
Party 1
Shiva
Shiva
Kimanes
Shiva
Level 160
God Stats
2W - 3L
1,685 SR
Queue Stats
29W - 29L
1,563 Elo+
Solo
Cernunnos
Cernunnos
SexWhales
Cernunnos
Level 131
God Stats
1W - 1L
1,212 SR
Queue Stats
14W - 10L
1,466 Elo+
Party 2
Team Averages
Level 141
1,482 SR
1,544 Elo+

VS

Team Averages
Level 122
1,543 SR
1,591 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Agni
Agni
Al173
Agni
Level 142
God Stats
2W - 2L
1,485 SR
Queue Stats
71W - 59L
1,605 Elo+
Party 3
Hun Batz
Hun Batz
Dhrakizler
Hun Batz
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 66L
1,570 Elo+
Party 3
Raijin
Raijin
Hyanbnaxx
Raijin
Level 25
God Stats
1W - 1L
1,729 SR
Queue Stats
6W - 13L
1,360 Elo+
Solo
Shiva
Shiva
Okynawa
Shiva
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 12L
1,919 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
3 / 3 / 9
8,287
829
4,635
13,026
10,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
 
Discordia
14
1 / 2 / 6
7,722
772
5,376
7,704
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baba Yaga
BieI
Baba Yaga
15
7 / 2 / 5
8,468
847
15,366
7,431
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Kimanes
Shiva
14
1 / 0 / 9
7,468
747
9,012
8,360
7,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
SexWhales
Cernunnos
15
4 / 1 / 7
8,077
808
12,512
6,026
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 4 / 4
7,132
713
5,180
13,292
9,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
Al173
Agni
12
0 / 2 / 4
6,830
683
4,128
6,743
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Dhrakizler
Hun Batz
14
3 / 3 / 1
7,502
750
5,535
10,594
5,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Hyanbnaxx
Raijin
12
2 / 5 / 2
6,987
699
5,920
11,120
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Okynawa
Shiva
13
2 / 2 / 2
7,037
704
11,695
13,651
7,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
16
Kills
8
8
Deaths
16
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
3
9
2.5
W
Discordia
 
Discordia
1
2
6
2
L
Sylvanus
 
Sylvanus
1
4
4
0.75
L
Agni
Al173
Agni
0
2
4
1
W
Baba Yaga
BieI
Baba Yaga
7
2
5
4.75
L
Hun Batz
Dhrakizler
Hun Batz
3
3
1
1.17
L
Raijin
Hyanbnaxx
Raijin
2
5
2
0.6
W
Shiva
Kimanes
Shiva
1
0
9
5.5
L
Shiva
Okynawa
Shiva
2
2
2
1.5
W
Cernunnos
SexWhales
Cernunnos
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,901
Damage
32,458
42,547
Taken
55,400
26,944
Mitigated
26,401
12,072
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,635
475
1,449
3,165
13,026
10,965
0
3,827
8,685
10,601
0
W
Discordia
 
Discordia
5,376
37
0
1,050
7,704
2,728
668
2,343
5,080
29,978
0
L
Sylvanus
 
Sylvanus
5,180
630
1,187
3,519
13,292
9,006
56
5,028
8,062
13,127
0
L
Agni
Al173
Agni
4,128
252
0
1,276
6,743
1,808
0
3,896
2,687
22,805
0
W
Baba Yaga
BieI
Baba Yaga
15,366
1,399
0
1,721
7,431
3,273
388
2,090
5,030
42,015
0
L
Hun Batz
Dhrakizler
Hun Batz
5,535
1,026
0
798
10,594
5,056
0
3,707
6,765
0
22,028
L
Raijin
Hyanbnaxx
Raijin
5,920
712
0
908
11,120
2,760
0
4,867
6,117
12,693
0
W
Shiva
Kimanes
Shiva
9,012
1,302
650
2,797
8,360
7,303
0
4,457
3,453
0
18,910
L
Shiva
Okynawa
Shiva
11,695
1,213
248
2,587
13,651
7,771
0
7,139
6,392
464
19,413
W
Cernunnos
SexWhales
Cernunnos
12,512
5,984
0
1,240
6,026
2,675
1,236
2,171
3,593
0
31,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,022
Gold Earned
35,488
209
Minions Killed
142
0
Camps Cleared
0
1,096,656
Distance Traveled
998,467
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,287
829
19
2
0
208,466
4
W
Discordia
7,722
772
64
6
0
214,535
0
L
Sylvanus
7,132
713
8
1
0
195,726
2
L
Agni
6,830
683
40
4
0
185,327
3
W
Baba Yaga
8,468
847
49
5
0
217,402
3
L
Hun Batz
7,502
750
37
4
0
215,579
0
L
Raijin
6,987
699
28
3
0
171,504
2
W
Shiva
7,468
747
31
3
0
245,288
2
L
Shiva
7,037
704
29
3
0
230,331
0
W
Cernunnos
8,077
808
46
5
0
210,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role