Player Matchup

Apollo
Apollo
 
Apollo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Domixus
Bastet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 56L
1,668 Elo+
Party 4
Khepri
Khepri
Lill Duff
Khepri
Level 94
God Stats
3W - 6L
1,522 SR
Queue Stats
83W - 78L
1,592 Elo+
Party 4
Merlin
Merlin
PrinzShari
Merlin
Level 80
God Stats
0W - 2L
1,298 SR
Queue Stats
44W - 46L
1,622 Elo+
Party 4
Team Averages
Level 117
1,464 SR
1,576 Elo+

VS

Team Averages
Level 134
1,681 SR
1,615 Elo+
He Bo
He Bo
Anitiaa
He Bo
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 83L
1,652 Elo+
Party 3
Apollo
Apollo
Brokenheart__Tv
Apollo
Level 124
God Stats
4W - 4L
1,750 SR
Queue Stats
809W - 796L
1,552 Elo+
Party 1
Ne Zha
Ne Zha
Edmon92
Ne Zha
Level 133
God Stats
3W - 2L
1,587 SR
Queue Stats
57W - 45L
1,628 Elo+
Party 3
Loki
Loki
elvaquerodel10
Loki
Level 124
God Stats
19W - 8L
1,652 SR
Queue Stats
617W - 565L
1,590 Elo+
Party 1
Thoth
Thoth
illusionzzstorm
Thoth
Level 146
God Stats
6W - 0L
1,917 SR
Queue Stats
184W - 158L
1,654 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 6 / 0
6,650
512
3,027
11,768
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rama
 
Rama
10
1 / 6 / 2
5,992
461
4,339
9,972
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Domixus
Bastet
12
3 / 2 / 3
7,162
551
4,522
10,655
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Khepri
Lill Duff
Khepri
9
1 / 4 / 2
6,095
469
2,316
10,179
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
PrinzShari
Merlin
11
1 / 4 / 4
6,850
527
3,298
6,103
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Anitiaa
He Bo
12
4 / 2 / 5
7,428
571
12,078
6,524
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 2
8,978
691
9,543
6,774
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
Edmon92
Ne Zha
14
4 / 0 / 4
8,089
622
6,536
6,971
2,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
7 / 3 / 5
8,082
622
6,309
7,669
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 2 / 7
6,723
517
5,157
8,096
3,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
7
Kills
22
22
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
6
0
0.17
L
Rama
 
Rama
1
6
2
0.33
W
He Bo
Anitiaa
He Bo
4
2
5
3.25
W
4
0
2
5
L
Bastet
Domixus
Bastet
3
2
3
2.25
W
Ne Zha
Edmon92
Ne Zha
4
0
4
6
L
Khepri
Lill Duff
Khepri
1
4
2
0.5
L
Merlin
PrinzShari
Merlin
1
4
4
0.75
W
7
3
5
3.17
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,502
Damage
39,623
48,677
Taken
36,034
16,430
Mitigated
14,067
11,557
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,027
1,419
0
2,901
11,768
3,458
0
1,190
10,544
0
36,395
L
Rama
 
Rama
4,339
3,249
0
2,843
9,972
2,188
0
2,348
7,491
0
32,856
W
He Bo
Anitiaa
He Bo
12,078
1,356
0
1,505
6,524
1,960
0
1,415
4,989
42,846
0
W
9,543
5,965
0
3,296
6,774
2,630
3,592
647
6,127
0
64,478
L
Bastet
Domixus
Bastet
4,522
1,037
0
3,945
10,655
2,883
0
3,967
6,421
0
33,978
W
Ne Zha
Edmon92
Ne Zha
6,536
3,170
0
2,477
6,971
2,459
1,832
388
6,583
0
52,053
L
Khepri
Lill Duff
Khepri
2,316
194
315
1,203
10,179
6,183
0
6,250
3,673
13,472
0
L
Merlin
PrinzShari
Merlin
3,298
178
0
350
6,103
1,718
0
2,581
3,313
36,084
0
W
6,309
2,074
0
1,125
7,669
3,279
0
998
6,671
0
40,716
W
5,157
238
357
3,158
8,096
3,739
0
2,166
5,930
27,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,749
Gold Earned
39,300
308
Minions Killed
460
0
Camps Cleared
0
1,194,331
Distance Traveled
1,258,316
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,650
512
79
6
0
217,101
2
L
Rama
5,992
461
69
5
0
210,544
5
W
He Bo
7,428
571
95
7
0
252,770
3
W
Apollo
8,978
691
149
11
0
224,608
4
L
Bastet
7,162
551
70
5
0
279,564
3
W
Ne Zha
8,089
622
101
8
0
269,535
4
L
Khepri
6,095
469
20
2
0
241,355
1
L
Merlin
6,850
527
70
5
0
245,767
6
W
Loki
8,082
622
73
6
0
275,649
0
W
Thoth
6,723
517
42
3
0
235,754
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role