Player Matchup

Pele
Pele
 
Pele
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Aww I Inkd
Morgan Le Fay
Level 129
God Stats
1W - 3L
1,243 SR
Queue Stats
136W - 124L
1,552 Elo+
Party 1
Mercury
Mercury
ChroMe_LurXx
Mercury
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,354 Elo+
Solo
Hera
Hera
DrDonki3
Hera
Level 72
God Stats
1W - 0L
1,284 SR
Queue Stats
11W - 3L
1,835 Elo+
Solo
Xing Tian
Xing Tian
Mondrizzle
Xing Tian
Level 65
God Stats
3W - 1L
1,281 SR
Queue Stats
66W - 60L
1,329 Elo+
Solo
Team Averages
Level 88
1,362 SR
1,514 Elo+

VS

Team Averages
Level 78
1,543 SR
1,535 Elo+
Jormungandr
Jormungandr
Vataliny
Jormungandr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,787 Elo+
Solo
Heimdallr
Heimdallr
WeSmackUglyPPL
Heimdallr
Level 129
God Stats
2W - 4L
1,717 SR
Queue Stats
244W - 248L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
ZkBwn
Zhong Kui
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
186W - 199L
1,484 Elo+
Party 2
Thanatos
Thanatos
blaze6264
Thanatos
Level 70
God Stats
1W - 2L
1,500 SR
Queue Stats
271W - 266L
1,514 Elo+
Party 2
Ne Zha
Ne Zha
chalkdusted
Ne Zha
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 30L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
10 / 9 / 15
15,229
635
25,822
31,240
11,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Aww I Inkd
Morgan Le Fay
20
13 / 5 / 21
18,028
751
24,729
23,836
11,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
ChroMe_LurXx
Mercury
15
4 / 6 / 10
12,743
531
4,773
11,551
3,345
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
20
19 / 3 / 23
19,960
832
52,064
16,416
6,510
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Mondrizzle
Xing Tian
20
3 / 6 / 28
16,236
677
13,182
36,965
58,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Vataliny
Jormungandr
20
9 / 6 / 14
19,353
806
29,929
35,708
26,801
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
WeSmackUglyPPL
Heimdallr
20
5 / 14 / 13
14,739
614
19,281
27,323
5,796
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
ZkBwn
Zhong Kui
20
4 / 12 / 9
14,530
605
19,756
26,189
10,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
blaze6264
Thanatos
20
7 / 11 / 11
14,455
602
17,010
25,060
9,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
20
4 / 6 / 9
14,691
612
13,031
16,645
4,494
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
85
49
Kills
29
29
Deaths
49
97
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
9
15
1.94
W
Morgan Le Fay
Aww I Inkd
Morgan Le Fay
13
5
21
4.7
W
Mercury
ChroMe_LurXx
Mercury
4
6
10
1.5
W
Hera
19
3
23
10.17
W
Xing Tian
Mondrizzle
Xing Tian
3
6
28
2.83
L
Jormungandr
Vataliny
Jormungandr
9
6
14
2.67
L
Heimdallr
WeSmackUglyPPL
Heimdallr
5
14
13
0.82
L
Zhong Kui
ZkBwn
Zhong Kui
4
12
9
0.71
L
Thanatos
blaze6264
Thanatos
7
11
11
1.14
L
Ne Zha
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,570
Damage
99,007
120,008
Taken
130,925
90,935
Mitigated
56,499
33,389
Healing
40,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
25,822
4,735
1,950
9,349
31,240
11,535
797
16,587
14,653
0
39,452
W
Morgan Le Fay
Aww I Inkd
Morgan Le Fay
24,729
1,989
2,835
6,340
23,836
11,108
2,176
9,069
14,767
61,543
0
W
Mercury
ChroMe_LurXx
Mercury
4,773
1,966
480
1,418
11,551
3,345
204
3,522
8,029
0
13,612
W
Hera
52,064
11,646
1,693
2,497
16,416
6,510
1,790
6,832
9,584
89,039
0
W
Xing Tian
Mondrizzle
Xing Tian
13,182
1,310
1,607
5,220
36,965
58,437
884
13,675
23,290
33,246
0
L
Jormungandr
Vataliny
Jormungandr
29,929
5,865
3,150
11,263
35,708
26,801
1,083
24,527
10,678
89,049
0
L
Heimdallr
WeSmackUglyPPL
Heimdallr
19,281
7,288
905
1,242
27,323
5,796
2,666
20,404
6,411
0
42,684
L
Zhong Kui
ZkBwn
Zhong Kui
19,756
1,101
2,787
4,566
26,189
10,173
0
16,884
8,910
32,073
0
L
Thanatos
blaze6264
Thanatos
17,010
3,565
1,383
8,995
25,060
9,235
0
14,349
10,369
0
27,360
L
Ne Zha
13,031
1,712
2,686
3,888
16,645
4,494
1,113
11,926
4,582
0
41,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,196
Gold Earned
77,768
202
Minions Killed
228
0
Camps Cleared
0
1,946,461
Distance Traveled
1,842,207
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,229
635
31
1
0
356,989
1
W
Morgan Le Fay
18,028
751
46
2
0
375,709
0
W
Mercury
12,743
531
12
1
0
312,211
2
W
Hera
19,960
832
89
4
0
470,324
0
W
Xing Tian
16,236
677
24
1
0
431,228
0
L
Jormungandr
19,353
806
105
4
0
391,598
2
L
Heimdallr
14,739
614
45
2
0
297,809
0
L
Zhong Kui
14,530
605
24
1
0
349,611
0
L
Thanatos
14,455
602
20
1
0
366,493
2
L
Ne Zha
14,691
612
34
1
0
436,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role