Player Matchup

Aphrodite
Aphrodite
Baelzaden
Aphrodite
Level 109
God Stats
30W - 32L
1,595 SR
Queue Stats
226W - 206L
1,626 Elo+
Party 1
Charybdis
Charybdis
Drackwayland
Charybdis
Level 87
God Stats
0W - 3L
1,213 SR
Queue Stats
55W - 44L
1,277 Elo+
Solo
Discordia
Discordia
Kestinee
Discordia
Level 108
God Stats
187W - 168L
1,656 SR
Queue Stats
262W - 238L
1,620 Elo+
Party 1
Kumbhakarna
Kumbhakarna
shotmena
Kumbhakarna
Level 109
God Stats
0W - 2L
1,285 SR
Queue Stats
68W - 74L
1,602 Elo+
Solo
Eset
Eset
spchris
Eset
Level 84
God Stats
4W - 8L
1,136 SR
Queue Stats
309W - 321L
1,428 Elo+
Solo
Team Averages
Level 99
1,377 SR
1,511 Elo+

VS

Team Averages
Level 114
1,498 SR
1,503 Elo+
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Moonice
Neith
Level 94
God Stats
54W - 60L
1,431 SR
Queue Stats
385W - 386L
1,451 Elo+
Solo
Kukulkan
Kukulkan
Oscarrr
Kukulkan
Level 69
God Stats
581W - 584L
1,559 SR
Queue Stats
1,143W - 1,207L
1,530 Elo+
Solo
Fenrir
Fenrir
Theat
Fenrir
Level 121
God Stats
21W - 11L
1,500 SR
Queue Stats
220W - 237L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Baelzaden
Aphrodite
16
2 / 4 / 1
10,219
1,022
8,440
12,229
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Drackwayland
Charybdis
16
1 / 4 / 2
10,920
1,092
11,599
12,641
4,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Kestinee
Discordia
17
2 / 4 / 3
11,402
1,140
15,462
13,870
4,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
shotmena
Kumbhakarna
16
0 / 6 / 2
10,551
1,055
4,845
17,951
21,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Eset
spchris
Eset
16
1 / 10 / 0
10,407
1,041
6,296
14,318
5,821
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

165

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
7 / 1 / 16
12,970
1,297
9,218
15,103
23,184
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
 
Zeus
17
0 / 3 / 19
10,640
1,064
14,991
9,369
3,192
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
Moonice
Neith
17
4 / 1 / 15
11,451
1,145
13,333
9,783
3,659
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Oscarrr
Kukulkan
18
7 / 0 / 14
12,418
1,242
18,152
6,840
2,282
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Theat
Fenrir
17
10 / 1 / 11
12,394
1,239
12,110
9,763
9,110
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
103
6
Kills
28
28
Deaths
6
8
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
7
1
16
15
W
Zeus
 
Zeus
0
3
19
3.17
L
Aphrodite
Baelzaden
Aphrodite
2
4
1
0.63
L
Charybdis
Drackwayland
Charybdis
1
4
2
0.5
L
Discordia
Kestinee
Discordia
2
4
3
0.88
W
Neith
Moonice
Neith
4
1
15
11.5
W
Kukulkan
Oscarrr
Kukulkan
7
0
14
14
W
Fenrir
Theat
Fenrir
10
1
11
15.5
L
Kumbhakarna
shotmena
Kumbhakarna
0
6
2
0.17
L
Eset
spchris
Eset
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,642
Damage
67,804
71,009
Taken
50,858
42,575
Mitigated
41,427
15,006
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
9,218
1,905
617
3,044
15,103
23,184
0
7,261
7,842
14,511
0
W
Zeus
 
Zeus
14,991
500
0
0
9,369
3,192
0
8,733
636
23,613
0
L
Aphrodite
Baelzaden
Aphrodite
8,440
82
6,947
4,496
12,229
5,870
0
7,851
4,378
18,876
0
L
Charybdis
Drackwayland
Charybdis
11,599
5,440
0
531
12,641
4,968
0
7,270
5,371
0
41,844
L
Discordia
Kestinee
Discordia
15,462
506
125
343
13,870
4,677
0
7,233
6,637
36,360
0
W
Neith
Moonice
Neith
13,333
5,745
0
2,278
9,783
3,659
0
8,300
1,483
0
26,210
W
Kukulkan
Oscarrr
Kukulkan
18,152
1,131
0
639
6,840
2,282
0
6,100
740
62,378
0
W
Fenrir
Theat
Fenrir
12,110
2,691
0
859
9,763
9,110
0
4,649
5,114
0
19,693
L
Kumbhakarna
shotmena
Kumbhakarna
4,845
371
0
840
17,951
21,239
0
10,646
7,305
10,395
0
L
Eset
spchris
Eset
6,296
269
1,021
703
14,318
5,821
0
9,361
4,957
27,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,499
Gold Earned
59,873
199
Minions Killed
187
6
Camps Cleared
7
976,134
Distance Traveled
927,949
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,970
1,297
11
1
0
188,810
0
W
Zeus
10,640
1,064
15
2
0
174,814
3
L
Aphrodite
10,219
1,022
16
2
0
196,628
0
L
Charybdis
10,920
1,092
64
6
5
190,753
1
L
Discordia
11,402
1,140
46
5
0
208,685
1
W
Neith
11,451
1,145
34
3
5
171,190
1
W
Kukulkan
12,418
1,242
114
11
0
197,440
1
W
Fenrir
12,394
1,239
13
1
2
195,695
1
L
Kumbhakarna
10,551
1,055
13
1
0
195,519
1
L
Eset
10,407
1,041
60
6
1
184,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role