Player Matchup

Ymir
Ymir
CT Drxco
Ymir
Level 108
God Stats
4W - 4L
1,779 SR
Queue Stats
15W - 12L
1,620 Elo+
Party 1
Anubis
Anubis
Johnson x OG
Anubis
Level 120
God Stats
11W - 7L
1,477 SR
Queue Stats
14W - 10L
1,699 Elo+
Party 1
Artemis
Artemis
SourK500
Artemis
Level 67
God Stats
17W - 12L
1,624 SR
Queue Stats
65W - 66L
1,503 Elo+
Solo
Team Averages
Level 98
1,627 SR
1,607 Elo+

VS

Team Averages
Level 127
1,572 SR
1,513 Elo+
Kuzenbo
Kuzenbo
JayCant47
Kuzenbo
Level 149
God Stats
2W - 0L
1,717 SR
Queue Stats
71W - 54L
1,583 Elo+
Party 2
Raijin
Raijin
TheBoutet9
Raijin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 202L
1,484 Elo+
Party 2
Set
Set
TheGingras9
Set
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 179L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
5 / 6 / 6
10,542
703
9,585
19,542
22,117
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
4 / 9 / 8
10,633
709
13,128
14,327
6,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
SourK500
Artemis
15
5 / 5 / 8
11,041
736
14,483
12,102
4,003
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JayCant47
Kuzenbo
18
9 / 1 / 10
13,192
879
11,157
16,972
26,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Raijin
TheBoutet9
Raijin
17
6 / 7 / 9
11,284
752
11,656
14,522
5,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 6 / 8
10,986
732
14,211
14,618
5,936
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
47
14
Kills
20
20
Deaths
14
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
5
6
6
1.33
W
Kuzenbo
JayCant47
Kuzenbo
9
1
10
14
L
Anubis
4
9
8
0.89
L
Artemis
SourK500
Artemis
5
5
8
1.8
W
Raijin
TheBoutet9
Raijin
6
7
9
1.5
W
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,196
Damage
37,024
45,971
Taken
46,112
32,784
Mitigated
38,184
7,403
Healing
6,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
9,585
1,491
388
2,286
19,542
22,117
230
8,715
10,438
27,826
0
W
Kuzenbo
JayCant47
Kuzenbo
11,157
3,312
0
2,937
16,972
26,826
614
7,034
9,938
34,740
0
L
Anubis
13,128
639
226
2,424
14,327
6,664
316
6,964
7,077
49,153
0
L
Artemis
SourK500
Artemis
14,483
8,420
0
2,079
12,102
4,003
275
6,474
5,320
0
31,740
W
Raijin
TheBoutet9
Raijin
11,656
800
374
1,390
14,522
5,422
413
8,269
6,253
33,532
0
W
14,211
5,685
0
1,826
14,618
5,936
0
7,985
6,633
0
39,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,216
Gold Earned
35,462
167
Minions Killed
147
8
Camps Cleared
6
647,644
Distance Traveled
720,531
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,542
703
36
2
2
225,311
2
W
Kuzenbo
13,192
879
43
3
2
276,306
3
L
Anubis
10,633
709
80
5
5
193,024
1
L
Artemis
11,041
736
51
3
1
229,309
4
W
Raijin
11,284
752
51
3
1
203,483
0
W
Set
10,986
732
53
4
3
240,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role