Player Matchup

Gilgamesh
Gilgamesh
Ace ofspades486
Gilgamesh
Level 111
God Stats
2W - 3L
1,252 SR
Queue Stats
67W - 61L
1,255 Elo+
Party 3
Loki
Loki
Anubis Godly
Loki
Level 36
God Stats
2W - 1L
1,406 SR
Queue Stats
26W - 17L
1,646 Elo+
Party 3
Jormungandr
Jormungandr
FH Knowledge
Jormungandr
Level 46
God Stats
1W - 1L
1,260 SR
Queue Stats
14W - 14L
1,540 Elo+
Party 3
Nu Wa
Nu Wa
vqqs
Nu Wa
Level 47
God Stats
1W - 0L
1,903 SR
Queue Stats
35W - 53L
1,401 Elo+
Party 3
Hou Yi
Hou Yi
xDestroyer55
Hou Yi
Level 89
God Stats
26W - 14L
1,632 SR
Queue Stats
122W - 111L
1,528 Elo+
Party 3
Team Averages
Level 66
1,491 SR
1,474 Elo+

VS

Team Averages
Level 71
1,413 SR
1,444 Elo+
Nu Wa
Nu Wa
Agus_gonzalez19
Nu Wa
Level 32
God Stats
7W - 8L
1,295 SR
Queue Stats
511W - 554L
1,456 Elo+
Party 2
Ymir
Ymir
CINCYBOMBERS
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Novembie
Thanatos
Level 104
God Stats
1W - 2L
1,369 SR
Queue Stats
113W - 99L
1,556 Elo+
Party 1
Bakasura
Bakasura
PowerGZilla
Bakasura
Level 61
God Stats
3W - 11L
1,235 SR
Queue Stats
34W - 48L
1,239 Elo+
Party 1
Baron Samedi
Baron Samedi
Shikamaru-14----
Baron Samedi
Level 144
God Stats
15W - 16L
1,664 SR
Queue Stats
502W - 557L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ace ofspades486
Gilgamesh
20
10 / 5 / 9
13,784
574
22,233
20,877
20,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 5 / 3
11,867
494
6,920
14,711
5,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
FH Knowledge
Jormungandr
18
7 / 1 / 14
12,527
522
14,154
19,674
28,192
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
vqqs
Nu Wa
20
6 / 4 / 7
13,460
561
19,156
15,783
5,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
20
18 / 1 / 7
15,643
652
27,525
12,308
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 4
10,557
440
8,758
15,032
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 14 / 1
8,554
356
3,910
24,904
15,744
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Novembie
Thanatos
19
11 / 5 / 3
12,691
529
17,171
24,345
8,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
PowerGZilla
Bakasura
16
2 / 10 / 5
10,197
425
6,428
22,588
7,035
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Shikamaru-14----
Baron Samedi
17
2 / 9 / 5
10,976
457
12,912
27,388
24,478
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
34
46
Kills
16
16
Deaths
46
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ace ofspades486
Gilgamesh
10
5
9
2.9
L
1
8
4
0.38
W
5
5
3
1.3
L
0
14
1
0.04
W
Jormungandr
FH Knowledge
Jormungandr
7
1
14
14
L
Thanatos
Novembie
Thanatos
11
5
3
2.5
L
Bakasura
PowerGZilla
Bakasura
2
10
5
0.45
L
Baron Samedi
Shikamaru-14----
Baron Samedi
2
9
5
0.5
W
Nu Wa
vqqs
Nu Wa
6
4
7
2.38
W
Hou Yi
18
1
7
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,988
Damage
49,179
83,353
Taken
114,257
64,109
Mitigated
60,772
27,956
Healing
36,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ace ofspades486
Gilgamesh
22,233
8,043
0
6,982
20,877
20,919
0
5,300
15,522
378
92,368
L
8,758
1,046
0
2,462
15,032
4,542
0
6,002
8,702
78,321
0
W
6,920
2,006
0
2,453
14,711
5,278
1,022
4,607
10,104
0
63,296
L
3,910
1,024
0
790
24,904
15,744
110
4,703
19,943
32,269
0
W
Jormungandr
FH Knowledge
Jormungandr
14,154
1,962
458
4,784
19,674
28,192
641
5,890
13,534
45,811
0
L
Thanatos
Novembie
Thanatos
17,171
4,773
0
18,327
24,345
8,973
1,359
6,550
17,459
0
80,937
L
Bakasura
PowerGZilla
Bakasura
6,428
4,493
0
4,271
22,588
7,035
0
6,610
15,712
0
52,729
L
Baron Samedi
Shikamaru-14----
Baron Samedi
12,912
677
1,794
8,450
27,388
24,478
30
7,927
19,131
65,364
0
W
Nu Wa
vqqs
Nu Wa
19,156
3,742
283
5,474
15,783
5,391
231
6,615
8,932
108,742
0
W
Hou Yi
27,525
19,730
0
7,522
12,308
4,329
5,841
3,168
8,847
0
143,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,281
Gold Earned
52,975
669
Minions Killed
503
0
Camps Cleared
0
2,229,980
Distance Traveled
1,966,453
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,784
574
141
6
0
435,090
2
L
Nu Wa
10,557
440
133
6
0
407,242
0
W
Loki
11,867
494
98
4
0
489,858
3
L
Ymir
8,554
356
41
2
0
278,132
1
W
Jormungandr
12,527
522
55
2
0
492,408
0
L
Thanatos
12,691
529
115
5
0
468,740
1
L
Bakasura
10,197
425
102
4
0
460,671
0
L
Baron Samedi
10,976
457
112
5
0
351,668
3
W
Nu Wa
13,460
561
173
7
0
446,689
1
W
Hou Yi
15,643
652
202
8
0
365,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role