Player Matchup

Terra
Terra
Silver II
 
Terra
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Silver II
Wiikate
Da Ji
Silver II
Level 79
God Stats
17W - 24L
1,582 SR
Queue Stats
18W - 30L
1,493 MMR
Party 1
Nu Wa
Nu Wa
Silver II
Wilkje
Nu Wa
Silver II
Level 83
God Stats
16W - 28L
1,588 SR
Queue Stats
18W - 30L
1,493 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,557 SR
1,495 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,612 SR
1,561 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
BobSalami
Ah Muzen Cab
Gold V
Level 122
God Stats
4W - 2L
1,692 SR
Queue Stats
81W - 92L
1,495 MMR
Party 2
Guan Yu
Guan Yu
Gold V
ChuckfknNorris
Guan Yu
Gold V
Level 77
God Stats
8W - 3L
1,553 SR
Queue Stats
11W - 5L
1,592 MMR
Solo
Poseidon
Poseidon
Gold IV
The0neWh0Nox
Poseidon
Gold IV
Level 108
God Stats
9W - 7L
1,590 SR
Queue Stats
112W - 139L
1,594 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 1 / 2
8,842
589
12,131
17,735
17,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Wiikate
Da Ji
13
2 / 3 / 1
9,079
605
4,330
10,262
4,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Wilkje
Nu Wa
14
1 / 4 / 2
9,425
628
9,444
8,402
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AchillesThothHou YiGilgameshBastet

VS

Bans
FenrirZeusPersephoneNoxDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BobSalami
Ah Muzen Cab
16
6 / 1 / 2
11,035
736
11,958
8,772
2,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 1 / 7
10,391
693
8,367
15,385
16,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
The0neWh0Nox
Poseidon
16
2 / 1 / 6
10,832
722
10,379
9,242
3,260
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
8
8
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
2
1
W
Ah Muzen Cab
BobSalami
Ah Muzen Cab
6
1
2
7
W
0
1
7
3.5
W
Poseidon
The0neWh0Nox
Poseidon
2
1
6
5
L
Da Ji
Wiikate
Da Ji
2
3
1
0.83
L
Nu Wa
Wilkje
Nu Wa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,905
Damage
30,704
36,399
Taken
33,399
23,044
Mitigated
22,968
4,835
Healing
13,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
12,131
874
445
3,210
17,735
17,102
0
5,837
11,898
42,696
0
W
Ah Muzen Cab
BobSalami
Ah Muzen Cab
11,958
3,883
0
2,770
8,772
2,734
1,657
6,215
2,205
0
48,989
W
8,367
686
2,574
6,477
15,385
16,974
532
7,120
6,400
0
19,740
W
Poseidon
The0neWh0Nox
Poseidon
10,379
1,300
0
1,734
9,242
3,260
1,466
6,981
1,675
66,006
0
L
Da Ji
Wiikate
Da Ji
4,330
1,153
0
337
10,262
4,053
0
3,807
6,455
0
18,401
L
Nu Wa
Wilkje
Nu Wa
9,444
1,300
114
729
8,402
1,889
0
1,412
6,990
46,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,346
Gold Earned
32,258
208
Minions Killed
191
6
Camps Cleared
9
891,263
Distance Traveled
938,706
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,842
589
87
6
2
325,347
4
W
Ah Muzen Cab
11,035
736
78
5
6
312,851
4
W
Guan Yu
10,391
693
12
1
1
314,306
4
W
Poseidon
10,832
722
101
7
2
311,549
6
L
Da Ji
9,079
605
45
3
4
301,253
5
L
Nu Wa
9,425
628
76
5
0
264,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role