Player Matchup

Shiva
Shiva
Sir_Sphere
Shiva
Level 160
God Stats
2W - 2L
1,542 SR
Queue Stats
79W - 73L
1,530 Elo+
Solo
Scylla
Scylla
SoggyKale420
Scylla
Level 64
God Stats
3W - 0L
1,797 SR
Queue Stats
74W - 75L
1,566 Elo+
Party 3
Ne Zha
Ne Zha
ZailoX_BlackO_o
Ne Zha
Level 125
God Stats
1W - 0L
1,163 SR
Queue Stats
19W - 7L
1,677 Elo+
Party 1
Cerberus
Cerberus
ZailoX_F3RN4N_21
Cerberus
Level 65
God Stats
8W - 4L
1,271 SR
Queue Stats
17W - 8L
1,540 Elo+
Party 1
Neith
Neith
kills 4 food
Neith
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 98L
1,625 Elo+
Party 3
Team Averages
Level 103
1,454 SR
1,588 Elo+

VS

Team Averages
Level 60
1,441 SR
1,506 Elo+
Ymir
Ymir
I Drew I
Ymir
Level 21
God Stats
1W - 2L
1,525 SR
Queue Stats
6W - 9L
1,479 Elo+
Party 2
Apollo
Apollo
Mr Rippin Lips
Apollo
Level 108
God Stats
4W - 5L
1,182 SR
Queue Stats
208W - 206L
1,427 Elo+
Solo
Sol
Sol
N0T P0X
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
XxADiEGOAxX
Thanatos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 80L
1,622 Elo+
Solo
Ratatoskr
Ratatoskr
not MnK kid
Ratatoskr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
6 / 0 / 5
10,740
597
10,052
9,123
8,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
14
2 / 6 / 5
8,409
467
5,556
11,333
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 1 / 11
10,441
580
16,479
15,190
5,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 2 / 6
8,242
458
5,041
11,514
10,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
8 / 1 / 2
11,044
614
10,790
8,534
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 4 / 0
8,200
456
2,468
12,093
12,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 4 / 2
9,873
549
4,552
10,751
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
13
2 / 7 / 4
8,457
470
10,010
15,127
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
XxADiEGOAxX
Thanatos
16
2 / 4 / 2
9,840
547
6,627
13,377
5,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
not MnK kid
Ratatoskr
13
4 / 7 / 5
8,776
488
10,423
16,959
8,292
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
26
Kills
10
10
Deaths
26
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
0
0
L
2
4
2
0.75
L
Sol
2
7
4
0.57
W
Shiva
6
0
5
8.5
W
Scylla
2
6
5
0.75
L
Thanatos
XxADiEGOAxX
Thanatos
2
4
2
0.75
W
8
1
11
13.5
W
2
2
6
2.5
W
8
1
2
9
L
Ratatoskr
not MnK kid
Ratatoskr
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,918
Damage
34,080
55,694
Taken
68,307
32,070
Mitigated
32,525
20,140
Healing
22,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,468
920
0
1,869
12,093
12,808
96
0
12,093
45,200
0
L
4,552
2,249
0
3,341
10,751
2,997
0
424
10,327
0
74,059
L
Sol
10,010
3,415
0
4,073
15,127
2,727
750
3,989
11,138
56,477
0
W
Shiva
10,052
2,588
27
4,583
9,123
8,552
256
2,340
6,484
0
67,365
W
Scylla
5,556
1,088
0
2,690
11,333
3,987
325
3,328
8,005
45,775
0
L
Thanatos
XxADiEGOAxX
Thanatos
6,627
987
0
9,597
13,377
5,701
0
1,058
12,319
0
73,593
W
16,479
5,034
0
6,063
15,190
5,743
0
3,503
11,654
0
73,221
W
5,041
227
0
2,113
11,514
10,843
0
2,975
8,539
29,412
0
W
10,790
4,952
0
4,664
8,534
2,945
690
326
8,208
0
92,327
L
Ratatoskr
not MnK kid
Ratatoskr
10,423
2,643
411
2,956
16,959
8,292
0
5,126
11,833
0
28,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,876
Gold Earned
45,146
540
Minions Killed
496
0
Camps Cleared
0
1,722,094
Distance Traveled
1,642,108
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,200
456
101
6
0
296,506
0
L
Apollo
9,873
549
139
8
0
312,052
6
L
Sol
8,457
470
83
5
0
284,515
2
W
Shiva
10,740
597
119
7
0
346,514
2
W
Scylla
8,409
467
86
5
0
313,129
1
L
Thanatos
9,840
547
124
7
0
387,935
3
W
Ne Zha
10,441
580
115
6
0
393,656
1
W
Cerberus
8,242
458
54
3
0
347,546
0
W
Neith
11,044
614
166
9
0
321,249
2
L
Ratatoskr
8,776
488
49
3
0
361,100
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role