Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
 
Cliodhna
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
CarefreeGoat80
Cerberus
Level 20
God Stats
4W - 2L
1,717 SR
Queue Stats
14W - 12L
1,792 Elo+
Party 2
Neith
Neith
Feral Fluffy
Neith
Level 129
God Stats
2W - 5L
1,343 SR
Queue Stats
611W - 539L
1,566 Elo+
Party 2
Shiva
Shiva
Lanky75
Shiva
Level 54
God Stats
3W - 5L
1,440 SR
Queue Stats
46W - 61L
1,501 Elo+
Party 2
Team Averages
Level 101
1,500 SR
1,572 Elo+

VS

Team Averages
Level 112
1,607 SR
1,642 Elo+
Cerberus
Cerberus
 
Cerberus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Based_God_Garrad
Set
Level 128
God Stats
12W - 14L
1,525 SR
Queue Stats
396W - 305L
1,639 Elo+
Party 1
Zhong Kui
Zhong Kui
Nyiroe
Zhong Kui
Level 122
God Stats
8W - 7L
1,605 SR
Queue Stats
318W - 215L
1,660 Elo+
Party 1
Izanami
Izanami
RedRook03
Izanami
Level 28
God Stats
7W - 2L
1,907 SR
Queue Stats
21W - 9L
1,693 Elo+
Party 1
Sol
Sol
broadley10314
Sol
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 204L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
5 / 4 / 2
7,096
645
5,177
5,557
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
 
Cliodhna
10
3 / 5 / 5
6,319
574
5,448
8,189
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
9
2 / 2 / 4
5,988
544
3,253
6,540
3,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 4 / 4
5,418
493
2,605
5,271
1,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Shiva
Lanky75
Shiva
11
2 / 4 / 0
6,316
574
7,127
9,383
4,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 1 / 3
5,209
474
1,928
7,381
5,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
9 / 2 / 2
7,812
710
8,028
7,639
2,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zhong Kui
Nyiroe
Zhong Kui
10
5 / 3 / 5
6,541
595
7,036
7,307
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
RedRook03
Izanami
10
1 / 4 / 2
6,121
556
1,833
6,103
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 2
7,231
657
6,251
9,000
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
12
Kills
19
19
Deaths
12
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
5
4
2
1.5
L
Cliodhna
 
Cliodhna
3
5
5
1.1
W
Cerberus
 
Cerberus
0
1
3
1.5
W
9
2
2
5
L
Cerberus
2
2
4
2
L
0
4
4
0.5
L
Shiva
Lanky75
Shiva
2
4
0
0.5
W
Zhong Kui
Nyiroe
Zhong Kui
5
3
5
2.5
W
Izanami
RedRook03
Izanami
1
4
2
0.5
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,610
Damage
25,076
34,940
Taken
37,430
13,493
Mitigated
17,423
6,780
Healing
10,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,177
734
0
1,554
5,557
1,434
0
1,626
3,931
38,680
0
L
Cliodhna
 
Cliodhna
5,448
744
0
1,843
8,189
2,488
0
2,576
5,613
0
32,457
W
Cerberus
 
Cerberus
1,928
15
158
1,816
7,381
5,003
0
2,025
5,302
14,868
0
W
8,028
3,739
0
1,908
7,639
2,871
0
2,071
5,500
0
42,096
L
Cerberus
3,253
162
0
1,886
6,540
3,791
0
2,284
4,256
8,247
0
L
2,605
847
0
735
5,271
1,422
0
2,433
2,838
0
25,760
L
Shiva
Lanky75
Shiva
7,127
1,399
27
735
9,383
4,358
0
4,959
4,424
0
34,818
W
Zhong Kui
Nyiroe
Zhong Kui
7,036
1,783
0
1,927
7,307
4,306
65
2,173
4,956
22,377
5,312
W
Izanami
RedRook03
Izanami
1,833
1,347
0
636
6,103
1,835
371
1,149
4,854
0
30,379
W
6,251
2,252
0
4,385
9,000
3,408
512
588
8,388
33,057
5,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,137
Gold Earned
32,914
289
Minions Killed
325
0
Camps Cleared
0
1,114,917
Distance Traveled
1,030,930
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,096
645
93
8
0
214,016
6
L
Cliodhna
6,319
574
54
5
0
236,481
1
W
Cerberus
5,209
474
37
3
0
201,355
1
W
Set
7,812
710
86
8
0
234,006
1
L
Cerberus
5,988
544
18
2
0
246,630
2
L
Neith
5,418
493
53
5
0
206,704
2
L
Shiva
6,316
574
71
6
0
211,086
1
W
Zhong Kui
6,541
595
46
4
0
214,551
1
W
Izanami
6,121
556
68
6
0
202,722
0
W
Sol
7,231
657
88
8
0
178,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role