Player Matchup

Morgan Le Fay
Morgan Le Fay
Gophyr
Morgan Le Fay
Level 129
God Stats
4W - 1L
1,538 SR
Queue Stats
71W - 58L
1,554 Elo+
Party 1
Ymir
Ymir
Kane mode
Ymir
Level 29
God Stats
7W - 4L
1,764 SR
Queue Stats
9W - 7L
1,778 Elo+
Party 1
Shiva
Shiva
Lion 3K
Shiva
Level 44
God Stats
24W - 16L
1,630 SR
Queue Stats
31W - 32L
1,534 Elo+
Party 2
Charybdis
Charybdis
Trik 3K
Charybdis
Level 113
God Stats
12W - 2L
1,603 SR
Queue Stats
22W - 23L
1,505 Elo+
Party 2
Bakasura
Bakasura
oDrexii
Bakasura
Level 121
God Stats
13W - 12L
1,598 SR
Queue Stats
86W - 85L
1,528 Elo+
Party 1
Team Averages
Level 87
1,626 SR
1,580 Elo+

VS

Team Averages
Level 42
1,416 SR
1,374 Elo+
Izanami
Izanami
Gwynito
Izanami
Level 18
God Stats
35W - 48L
1,289 SR
Queue Stats
65W - 82L
1,187 Elo+
Party 3
Hera
Hera
KittenBlack
Hera
Level 107
God Stats
7W - 9L
1,289 SR
Queue Stats
156W - 183L
1,187 Elo+
Party 3
Thor
Thor
Nashandra5045
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 33L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
gmen129
Guan Yu
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
20W - 39L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
xEnragee
Kukulkan
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 13L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gophyr
Morgan Le Fay
20
10 / 2 / 13
14,778
1,232
23,939
12,206
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
19
4 / 0 / 15
12,846
1,071
7,767
15,328
20,187
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shiva
Lion 3K
Shiva
20
8 / 0 / 17
14,962
1,247
19,151
17,061
15,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
Trik 3K
Charybdis
20
11 / 3 / 19
15,641
1,303
38,212
20,869
8,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bakasura
oDrexii
Bakasura
19
7 / 1 / 10
13,527
1,127
10,111
10,191
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gwynito
Izanami
17
1 / 12 / 3
11,813
984
15,703
24,229
5,587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 9 / 3
12,945
1,079
20,291
19,270
4,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 7 / 0
10,629
886
1,443
8,878
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
gmen129
Guan Yu
18
1 / 8 / 4
12,768
1,064
9,668
28,721
25,111
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
xEnragee
Kukulkan
19
2 / 4 / 4
13,129
1,094
22,441
22,759
7,067
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
20
40
Kills
6
6
Deaths
40
74
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Gophyr
Morgan Le Fay
10
2
13
8.25
L
Izanami
Gwynito
Izanami
1
12
3
0.21
W
Ymir
4
0
15
11.5
L
2
9
3
0.39
W
Shiva
Lion 3K
Shiva
8
0
17
16.5
L
0
7
0
0
W
Charybdis
Trik 3K
Charybdis
11
3
19
6.83
L
Guan Yu
gmen129
Guan Yu
1
8
4
0.38
W
Bakasura
oDrexii
Bakasura
7
1
10
12
L
Kukulkan
xEnragee
Kukulkan
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,180
Damage
69,546
75,655
Taken
103,857
53,712
Mitigated
45,877
21,708
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Gophyr
Morgan Le Fay
23,939
2,291
361
3,322
12,206
4,105
0
7,470
4,736
63,620
0
L
Izanami
Gwynito
Izanami
15,703
8,710
0
0
24,229
5,587
0
4,891
19,029
0
35,581
W
Ymir
7,767
901
0
96
15,328
20,187
0
10,791
4,537
14,125
0
L
20,291
3,957
748
1,527
19,270
4,831
0
4,666
13,963
53,615
0
W
Shiva
Lion 3K
Shiva
19,151
2,958
1,917
5,730
17,061
15,450
0
11,210
5,851
0
40,665
L
1,443
996
0
0
8,878
3,281
0
4,110
4,444
0
1,625
W
Charybdis
Trik 3K
Charybdis
38,212
25,531
0
8,361
20,869
8,372
0
9,822
11,047
0
65,592
L
Guan Yu
gmen129
Guan Yu
9,668
1,226
1,714
3,497
28,721
25,111
0
9,790
17,780
3,705
26,878
W
Bakasura
oDrexii
Bakasura
10,111
5,362
0
1,921
10,191
5,598
0
4,500
5,555
0
17,862
L
Kukulkan
xEnragee
Kukulkan
22,441
2,176
189
526
22,759
7,067
0
7,452
14,841
53,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,754
Gold Earned
61,284
241
Minions Killed
220
12
Camps Cleared
6
1,167,576
Distance Traveled
957,839
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,778
1,232
89
7
5
224,345
2
L
Izanami
11,813
984
48
4
2
209,757
0
W
Ymir
12,846
1,071
12
1
1
239,948
0
L
Hera
12,945
1,079
70
6
0
210,070
0
W
Shiva
14,962
1,247
54
5
1
281,052
0
L
Thor
10,629
886
1
0
0
80,130
0
W
Charybdis
15,641
1,303
53
4
4
187,661
0
L
Guan Yu
12,768
1,064
34
3
4
245,677
0
W
Bakasura
13,527
1,127
33
3
1
234,570
0
L
Kukulkan
13,129
1,094
67
6
0
212,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role