Player Matchup

Zeus
Zeus
CaptainFabuluus
Zeus
Level 129
God Stats
4W - 5L
1,285 SR
Queue Stats
46W - 39L
1,557 Elo+
Party 1
Nike
Nike
JoJoWeEbStR
Nike
Level 106
God Stats
3W - 2L
1,712 SR
Queue Stats
49W - 70L
1,463 Elo+
Party 1
Jormungandr
Jormungandr
ZZattakk
Jormungandr
Level 27
God Stats
1W - 1L
1,251 SR
Queue Stats
3W - 3L
1,560 Elo+
Party 1
Team Averages
Level 87
1,416 SR
1,527 Elo+

VS

Team Averages
Level 98
1,449 SR
1,417 Elo+
Shiva
Shiva
SoloFire101
Shiva
Level 109
God Stats
17W - 12L
1,380 SR
Queue Stats
217W - 210L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
sonichedge23
Baron Samedi
Level 107
God Stats
21W - 26L
1,467 SR
Queue Stats
141W - 138L
1,568 Elo+
Solo
Ne Zha
Ne Zha
timmycascade
Ne Zha
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
8,253
750
12,858
4,174
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 2 / 3
9,284
844
4,858
8,555
6,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
ZZattakk
Jormungandr
13
1 / 0 / 7
8,629
784
5,893
7,111
7,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
8,079
734
6,244
11,626
7,906
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
sonichedge23
Baron Samedi
10
0 / 3 / 1
6,695
609
3,634
9,576
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
11
1 / 3 / 1
7,250
659
3,677
6,318
1,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
3
3
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
5
2
3
3.25
L
2
3
1
0.83
W
Jormungandr
ZZattakk
Jormungandr
1
0
7
4.5
L
Baron Samedi
sonichedge23
Baron Samedi
0
3
1
0.17
L
Ne Zha
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,609
Damage
13,555
19,840
Taken
27,520
15,118
Mitigated
13,289
4,385
Healing
5,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,858
955
0
0
4,174
1,353
400
759
3,415
34,193
0
W
4,858
381
0
1,597
8,555
6,645
247
1,022
7,533
297
13,821
L
6,244
434
216
1,576
11,626
7,906
0
7,643
3,983
0
21,610
W
Jormungandr
ZZattakk
Jormungandr
5,893
1,163
412
2,376
7,111
7,120
276
1,930
5,181
29,354
0
L
Baron Samedi
sonichedge23
Baron Samedi
3,634
206
962
2,433
9,576
3,396
0
7,315
2,261
19,952
0
L
Ne Zha
3,677
615
286
467
6,318
1,987
0
4,061
2,257
0
13,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,166
Gold Earned
22,024
127
Minions Killed
88
6
Camps Cleared
1
671,580
Distance Traveled
669,514
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,253
750
69
6
4
225,260
2
W
Nike
9,284
844
19
2
1
220,434
0
L
Shiva
8,079
734
35
3
0
226,072
4
W
Jormungandr
8,629
784
39
4
1
225,886
4
L
Baron Samedi
6,695
609
28
3
0
211,515
1
L
Ne Zha
7,250
659
25
2
1
231,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role