Player Matchup

Cernunnos
Cernunnos
F_rouxZ
Cernunnos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,345 Elo+
Solo
Vulcan
Vulcan
NaNo-GanGsta
Vulcan
Level 128
God Stats
186W - 185L
1,587 SR
Queue Stats
251W - 252L
1,514 Elo+
Solo
Ra
Ra
O1know
Ra
Level 40
God Stats
1W - 4L
1,586 SR
Queue Stats
19W - 27L
1,486 Elo+
Solo
Nike
Nike
SCARLITTEARS
Nike
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,394 Elo+
Solo
Yemoja
Yemoja
ederbless
Yemoja
Level 124
God Stats
22W - 16L
1,067 SR
Queue Stats
765W - 741L
1,469 Elo+
Solo
Team Averages
Level 96
1,448 SR
1,442 Elo+

VS

Team Averages
Level 86
1,469 SR
1,466 Elo+
Chaac
Chaac
Berthier007
Chaac
Level 43
God Stats
11W - 8L
1,192 SR
Queue Stats
94W - 120L
1,405 Elo+
Solo
Chang'e
Chang'e
GLOOMYFAE
Chang'e
Level 126
God Stats
173W - 113L
1,704 SR
Queue Stats
980W - 886L
1,572 Elo+
Solo
Neith
Neith
Gabriel_Mazete
Neith
Level 157
God Stats
7W - 6L
1,634 SR
Queue Stats
95W - 81L
1,515 Elo+
Solo
Fafnir
Fafnir
SupahTroopah91
Fafnir
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 65L
1,460 Elo+
Solo
Freya
Freya
caballodeguerra4
Freya
Level 57
God Stats
5W - 7L
1,314 SR
Queue Stats
23W - 25L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
F_rouxZ
Cernunnos
16
0 / 6 / 0
10,287
935
10,994
14,452
4,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
16
0 / 8 / 0
10,239
931
11,990
12,130
6,149
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ra
16
0 / 3 / 0
10,747
977
12,354
10,861
3,186
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 5 / 0
10,209
928
10,554
22,615
17,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
ederbless
Yemoja
16
0 / 0 / 0
11,189
1,017
8,208
16,296
20,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

141

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 10
12,808
1,164
19,650
19,083
14,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
GLOOMYFAE
Chang'e
18
5 / 0 / 9
12,108
1,101
13,933
8,584
3,576
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 0 / 6
12,398
1,127
19,783
8,064
3,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
1 / 0 / 17
12,832
1,167
9,162
14,865
23,823
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 0 / 11
11,085
1,008
10,151
8,270
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
75
0
Kills
22
22
Deaths
0
0
Assists
53
Player
Kills
Deaths
Assists
KDA
W
7
0
10
12
L
Cernunnos
F_rouxZ
Cernunnos
0
6
0
0
W
Chang'e
GLOOMYFAE
Chang'e
5
0
9
9.5
W
8
0
6
11
L
Vulcan
0
8
0
0
L
Ra
0
3
0
0
L
0
5
0
0
W
1
0
17
9.5
W
1
0
11
6.5
L
Yemoja
ederbless
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,100
Damage
72,679
76,354
Taken
58,866
52,232
Mitigated
48,750
6,566
Healing
27,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,650
4,741
0
8,395
19,083
14,191
0
10,423
8,660
0
45,242
L
Cernunnos
F_rouxZ
Cernunnos
10,994
3,659
0
143
14,452
4,413
0
5,754
8,544
0
31,543
W
Chang'e
GLOOMYFAE
Chang'e
13,933
1,942
4,665
5,085
8,584
3,576
0
3,638
4,946
45,826
0
W
19,783
4,091
0
2,455
8,064
3,658
0
3,557
4,507
0
47,949
L
Vulcan
11,990
3,977
0
410
12,130
6,149
0
4,731
7,361
28,764
0
L
Ra
12,354
1,086
1,934
706
10,861
3,186
0
1,774
9,083
48,107
0
L
10,554
1,984
0
0
22,615
17,719
0
11,469
10,834
0
23,182
W
9,162
4,564
1,184
3,029
14,865
23,823
0
9,420
5,445
19,784
0
W
10,151
3,754
411
2,352
8,270
3,502
0
5,514
2,756
17,886
0
L
Yemoja
ederbless
Yemoja
8,208
898
806
2,567
16,296
20,765
0
8,920
7,286
20,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,671
Gold Earned
61,231
209
Minions Killed
253
5
Camps Cleared
11
971,326
Distance Traveled
1,128,732
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,808
1,164
55
5
4
218,306
2
L
Cernunnos
10,287
935
37
3
2
187,480
0
W
Chang'e
12,108
1,101
77
7
5
228,138
1
W
Neith
12,398
1,127
79
7
1
212,727
0
L
Vulcan
10,239
931
46
4
0
183,407
4
L
Ra
10,747
977
86
8
2
211,330
3
L
Nike
10,209
928
21
2
1
190,612
0
W
Fafnir
12,832
1,167
22
2
0
237,561
2
W
Freya
11,085
1,008
20
2
1
232,000
0
L
Yemoja
11,189
1,017
19
2
0
198,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role