Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Dishorder
Hel
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Matan71
Guan Yu
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 162L
1,581 Elo+
Party 2
Team Averages
Level 70
1,500 SR
1,527 Elo+

VS

Team Averages
Level 92
1,638 SR
1,443 Elo+
Athena
Athena
Rustyjunky
Athena
Level 103
God Stats
2W - 6L
1,500 SR
Queue Stats
104W - 140L
1,376 Elo+
Party 1
Danzaburou
Danzaburou
bertel007
Danzaburou
Level 115
God Stats
8W - 7L
1,913 SR
Queue Stats
162W - 176L
1,557 Elo+
Solo
Nu Wa
Nu Wa
opskiller
Nu Wa
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 26L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 2 / 3
7,879
716
8,491
10,062
7,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 9 / 5
6,918
629
2,009
12,443
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Matan71
Guan Yu
12
4 / 3 / 1
7,856
714
5,686
13,665
12,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Rustyjunky
Athena
12
4 / 3 / 9
9,190
835
6,602
12,949
8,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
bertel007
Danzaburou
14
8 / 2 / 6
10,314
938
12,308
5,978
3,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
opskiller
Nu Wa
11
2 / 2 / 10
8,185
744
7,638
5,423
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
14
14
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
2
3
2.25
L
0
9
5
0.28
L
Guan Yu
Matan71
Guan Yu
4
3
1
1.5
W
Athena
Rustyjunky
Athena
4
3
9
2.83
W
Danzaburou
bertel007
Danzaburou
8
2
6
5.5
W
Nu Wa
opskiller
Nu Wa
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,186
Damage
26,548
36,170
Taken
24,350
23,797
Mitigated
13,253
8,685
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,491
2,105
0
1,880
10,062
7,024
0
4,475
5,587
0
28,687
L
2,009
600
1,234
1,746
12,443
4,027
0
5,520
6,923
12,591
0
L
Guan Yu
Matan71
Guan Yu
5,686
677
972
2,853
13,665
12,746
0
4,501
9,164
0
18,171
W
Athena
Rustyjunky
Athena
6,602
1,105
222
2,296
12,949
8,720
308
1,819
10,765
14,202
0
W
Danzaburou
bertel007
Danzaburou
12,308
5,791
0
1,929
5,978
3,070
1,492
473
5,473
0
42,279
W
Nu Wa
opskiller
Nu Wa
7,638
1,555
0
388
5,423
1,463
280
49
5,343
16,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,653
Gold Earned
27,689
70
Minions Killed
108
3
Camps Cleared
6
582,336
Distance Traveled
575,403
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,879
716
31
3
2
203,315
0
L
Hel
6,918
629
15
1
0
155,274
0
L
Guan Yu
7,856
714
24
2
1
223,747
4
W
Athena
9,190
835
18
2
1
200,334
4
W
Danzaburou
10,314
938
70
6
2
179,520
2
W
Nu Wa
8,185
744
20
2
3
195,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role