Player Matchup

Ymir
Ymir
MaxiiikCZ
Ymir
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
16W - 17L
1,566 Elo+
Party 1
Loki
Loki
Mirecek4321
Loki
Level 106
God Stats
11W - 8L
1,761 SR
Queue Stats
100W - 73L
1,542 Elo+
Party 1
He Bo
He Bo
simon_is_god-_-
He Bo
Level 17
God Stats
4W - 5L
1,487 SR
Queue Stats
6W - 7L
1,649 Elo+
Party 1
Team Averages
Level 50
1,583 SR
1,586 Elo+

VS

Team Averages
Level 90
1,456 SR
1,414 Elo+
Sylvanus
Sylvanus
AquamanWithAPug
Sylvanus
Level 121
God Stats
14W - 8L
1,267 SR
Queue Stats
239W - 198L
1,457 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
joshreed2013
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 212L
1,519 Elo+
Party 2
Neith
Neith
smearl999
Neith
Level 20
God Stats
3W - 6L
1,602 SR
Queue Stats
68W - 84L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 2 / 5
7,512
751
3,733
12,547
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 5 / 0
7,346
735
10,843
9,913
3,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 6 / 1
7,127
713
5,176
7,048
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
5 / 0 / 6
8,497
850
7,828
7,557
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
joshreed2013
Morgan Le Fay
12
3 / 3 / 9
7,864
786
9,645
8,156
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Neith
smearl999
Neith
11
5 / 4 / 5
7,973
797
8,052
8,120
2,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
13
13
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
5
0
6
8
L
Ymir
0
2
5
1.25
L
5
5
0
1
W
Morgan Le Fay
joshreed2013
Morgan Le Fay
3
3
9
2.5
L
2
6
1
0.42
W
Neith
smearl999
Neith
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,752
Damage
25,525
29,508
Taken
23,833
14,425
Mitigated
9,970
3,714
Healing
12,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
7,828
1,547
4,669
5,632
7,557
3,495
637
3,230
4,327
28,378
0
L
Ymir
3,733
912
307
2,814
12,547
8,779
0
5,203
6,958
17,159
0
L
10,843
2,668
0
250
9,913
3,540
0
7,850
1,883
0
22,383
W
Morgan Le Fay
joshreed2013
Morgan Le Fay
9,645
930
438
1,207
8,156
3,868
139
2,568
5,588
22,214
0
L
5,176
188
0
343
7,048
2,106
0
4,020
2,814
21,052
0
W
Neith
smearl999
Neith
8,052
2,589
189
722
8,120
2,607
551
3,228
4,892
0
15,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,985
Gold Earned
24,334
92
Minions Killed
103
6
Camps Cleared
4
544,086
Distance Traveled
572,222
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,497
850
50
5
2
195,330
2
L
Ymir
7,512
751
40
4
1
186,019
1
L
Loki
7,346
735
20
2
4
179,042
3
W
Morgan Le Fay
7,864
786
34
3
1
206,228
4
L
He Bo
7,127
713
32
3
1
179,025
0
W
Neith
7,973
797
19
2
1
170,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role