Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Makuta1
Rama
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 46L
1,506 Elo+
Party 2
Artio
Artio
gab3303
Artio
Level 144
God Stats
6W - 11L
1,649 SR
Queue Stats
263W - 277L
1,575 Elo+
Party 2
Team Averages
Level 128
1,550 SR
1,527 Elo+

VS

Team Averages
Level 87
1,544 SR
1,454 Elo+
Thanatos
Thanatos
AlfiMira
Thanatos
Level 100
God Stats
113W - 134L
1,435 SR
Queue Stats
824W - 920L
1,436 Elo+
Party 1
Osiris
Osiris
Happyface2214
Osiris
Level 91
God Stats
3W - 1L
1,706 SR
Queue Stats
27W - 31L
1,493 Elo+
Solo
Nox
Nox
Халвуша
Nox
Level 69
God Stats
115W - 130L
1,491 SR
Queue Stats
817W - 904L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 6 / 6
10,482
655
12,167
10,713
3,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Makuta1
Rama
14
2 / 6 / 6
10,424
652
10,818
11,951
5,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
gab3303
Artio
16
6 / 6 / 4
12,097
756
10,911
21,126
27,732
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlfiMira
Thanatos
16
3 / 5 / 12
10,902
681
11,463
15,411
7,234
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
8 / 3 / 9
12,080
755
14,157
19,248
27,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 2 / 8
12,347
772
10,452
7,137
3,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
10
Kills
18
18
Deaths
10
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
6
6
0.83
W
Thanatos
AlfiMira
Thanatos
3
5
12
1.8
W
8
3
9
4.17
L
Rama
Makuta1
Rama
2
6
6
0.83
L
Artio
gab3303
Artio
6
6
4
1.33
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,896
Damage
36,072
43,790
Taken
41,796
36,894
Mitigated
37,612
7,406
Healing
11,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
12,167
2,914
0
70
10,713
3,934
223
2,781
7,932
33,749
0
W
Thanatos
AlfiMira
Thanatos
11,463
2,988
0
7,944
15,411
7,234
661
8,854
6,557
0
32,831
W
14,157
4,263
416
3,547
19,248
27,000
246
10,721
8,527
771
31,248
L
Rama
Makuta1
Rama
10,818
7,010
0
956
11,951
5,228
103
2,787
9,164
0
47,595
L
Artio
gab3303
Artio
10,911
1,582
1,003
5,377
21,126
27,732
42
5,773
15,353
33,321
0
W
10,452
1,559
0
0
7,137
3,378
1,126
3,694
3,443
45,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,003
Gold Earned
35,329
190
Minions Killed
177
9
Camps Cleared
5
818,142
Distance Traveled
928,121
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,482
655
67
4
2
281,918
2
W
Thanatos
10,902
681
66
4
4
304,816
6
W
Osiris
12,080
755
29
2
0
305,652
2
L
Rama
10,424
652
84
5
4
260,054
6
L
Artio
12,097
756
39
2
3
276,170
5
W
Nox
12,347
772
82
5
1
317,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role