Player Matchup

Geb
Geb
 
Geb
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
AdaErika
Hera
Level 69
God Stats
19W - 13L
1,565 SR
Queue Stats
35W - 35L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
AmateraKuroi
Danzaburou
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 35L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
ArmsV1
Nu Wa
Level 154
God Stats
267W - 198L
1,496 SR
Queue Stats
487W - 460L
1,473 Elo+
Solo
Shiva
Shiva
Treudoof
Shiva
Level 158
God Stats
8W - 7L
1,500 SR
Queue Stats
126W - 124L
1,499 Elo+
Solo
Team Averages
Level 118
1,512 SR
1,503 Elo+

VS

Team Averages
Level 49
1,551 SR
1,534 Elo+
Discordia
Discordia
CourtesyShark48
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,737 Elo+
Party 2
Bastet
Bastet
J2kOnoseJedi
Bastet
Level 109
God Stats
1W - 2L
1,496 SR
Queue Stats
87W - 108L
1,503 Elo+
Party 2
Hel
Hel
Local_shotta_
Hel
Level 75
God Stats
4W - 4L
1,687 SR
Queue Stats
124W - 115L
1,467 Elo+
Solo
Artemis
Artemis
Oh xWelshie
Artemis
Level 26
God Stats
0W - 1L
1,710 SR
Queue Stats
24W - 41L
1,406 Elo+
Party 2
Yemoja
Yemoja
TrippieSkies00
Yemoja
Level 7
God Stats
2W - 4L
1,362 SR
Queue Stats
4W - 16L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
4 / 2 / 20
10,030
912
9,420
12,864
14,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
16
8 / 2 / 11
9,776
889
8,810
7,023
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
AmateraKuroi
Danzaburou
17
10 / 1 / 11
10,393
945
17,404
10,639
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
ArmsV1
Nu Wa
17
4 / 2 / 14
9,747
886
9,198
6,158
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
Treudoof
Shiva
16
7 / 2 / 14
10,121
920
9,875
10,479
7,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CourtesyShark48
Discordia
12
0 / 8 / 5
7,073
643
4,130
10,240
2,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
16
5 / 4 / 2
9,048
823
9,529
12,181
4,030
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
4 / 5 / 2
8,269
752
7,375
12,865
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Oh xWelshie
Artemis
12
0 / 10 / 4
6,935
630
7,035
14,725
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 6 / 2
7,197
654
1,698
10,172
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
24
33
Kills
9
9
Deaths
33
70
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
2
20
7
W
Hera
8
2
11
6.75
W
Danzaburou
AmateraKuroi
Danzaburou
10
1
11
15.5
W
Nu Wa
ArmsV1
Nu Wa
4
2
14
5.5
L
Discordia
CourtesyShark48
Discordia
0
8
5
0.31
L
Bastet
5
4
2
1.5
L
4
5
2
1
L
Artemis
Oh xWelshie
Artemis
0
10
4
0.2
W
Shiva
Treudoof
Shiva
7
2
14
7
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,707
Damage
29,767
47,163
Taken
60,183
29,705
Mitigated
25,140
12,928
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,420
746
474
3,734
12,864
14,210
217
2,217
10,647
16,834
0
W
Hera
8,810
2,235
0
918
7,023
2,410
1,677
2,372
4,651
35,835
0
W
Danzaburou
AmateraKuroi
Danzaburou
17,404
7,751
0
4,553
10,639
3,887
3,217
3,606
7,033
0
44,253
W
Nu Wa
ArmsV1
Nu Wa
9,198
3,323
0
1,174
6,158
1,838
4,609
1,317
4,841
34,590
0
L
Discordia
CourtesyShark48
Discordia
4,130
418
0
586
10,240
2,819
0
4,489
5,707
15,182
0
L
Bastet
9,529
1,243
0
1,587
12,181
4,030
0
5,452
6,532
0
34,450
L
7,375
140
2,741
3,796
12,865
4,546
0
5,856
6,866
27,052
0
L
Artemis
Oh xWelshie
Artemis
7,035
2,095
0
814
14,725
4,844
0
7,601
6,899
0
19,246
W
Shiva
Treudoof
Shiva
9,875
2,344
552
1,523
10,479
7,360
1,340
3,691
6,788
0
22,801
L
1,698
325
353
148
10,172
8,901
62
4,030
6,072
10,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,067
Gold Earned
38,522
222
Minions Killed
143
0
Camps Cleared
0
1,171,137
Distance Traveled
948,119
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,030
912
7
1
0
263,029
2
W
Hera
9,776
889
51
5
0
223,909
0
W
Danzaburou
10,393
945
58
5
0
239,651
0
W
Nu Wa
9,747
886
66
6
0
205,086
2
L
Discordia
7,073
643
12
1
0
171,243
0
L
Bastet
9,048
823
46
4
0
233,040
1
L
Hel
8,269
752
45
4
0
185,870
0
L
Artemis
6,935
630
23
2
0
176,680
4
W
Shiva
10,121
920
40
4
0
239,462
1
L
Yemoja
7,197
654
17
2
0
181,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role