Player Matchup

Shiva
Shiva
BATMAN03RK
Shiva
Level 143
God Stats
5W - 3L
1,660 SR
Queue Stats
127W - 121L
1,443 Elo+
Party 3
Tiamat
Tiamat
CHETOELPETO
Tiamat
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 189L
1,517 Elo+
Solo
Da Ji
Da Ji
KaptainMeow
Da Ji
Level 114
God Stats
5W - 1L
1,325 SR
Queue Stats
120W - 120L
1,637 Elo+
Party 2
Erlang Shen
Erlang Shen
TorrexTTV
Erlang Shen
Level 160
God Stats
2W - 6L
1,300 SR
Queue Stats
211W - 203L
1,617 Elo+
Party 2
Freya
Freya
skytpwlss
Freya
Level 154
God Stats
20W - 10L
1,480 SR
Queue Stats
156W - 136L
1,514 Elo+
Party 3
Team Averages
Level 143
1,453 SR
1,546 Elo+

VS

Team Averages
Level 101
1,638 SR
1,623 Elo+
Scylla
Scylla
 
Scylla
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
GrippleDorp
Thanatos
Level 96
God Stats
3W - 2L
1,788 SR
Queue Stats
44W - 36L
1,575 Elo+
Party 1
Hercules
Hercules
ShadowLander307
Hercules
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 6L
1,852 Elo+
Party 1
Hachiman
Hachiman
YouTeeAre
Hachiman
Level 134
God Stats
10W - 5L
1,900 SR
Queue Stats
117W - 89L
1,609 Elo+
Party 1
Anhur
Anhur
sixthcents
Anhur
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 239L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
1 / 3 / 7
8,287
518
6,813
11,758
7,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
15
3 / 6 / 5
9,278
580
5,239
11,738
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 1 / 2
8,526
533
7,063
11,548
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
TorrexTTV
Erlang Shen
16
3 / 2 / 1
9,487
593
8,833
14,899
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
skytpwlss
Freya
16
4 / 3 / 2
9,335
583
7,461
11,662
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 1 / 1
8,696
544
10,952
7,308
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
GrippleDorp
Thanatos
12
2 / 2 / 8
8,185
512
7,172
12,829
6,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
13
0 / 2 / 0
7,315
457
2,797
9,222
5,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
YouTeeAre
Hachiman
14
6 / 5 / 1
8,404
525
9,344
12,227
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
15
4 / 6 / 5
9,046
565
10,302
11,311
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
16
Kills
15
15
Deaths
16
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
1
1
3.5
W
Shiva
1
3
7
1.5
W
Tiamat
3
6
5
0.92
L
Thanatos
GrippleDorp
Thanatos
2
2
8
3
W
5
1
2
6
L
Hercules
0
2
0
0
W
Erlang Shen
TorrexTTV
Erlang Shen
3
2
1
1.75
L
Hachiman
YouTeeAre
Hachiman
6
5
1
1.3
L
Anhur
4
6
5
1.08
W
Freya
skytpwlss
Freya
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,409
Damage
40,567
61,605
Taken
52,897
23,565
Mitigated
21,200
23,170
Healing
15,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,952
1,795
0
975
7,308
2,259
0
1,981
5,289
65,184
0
W
Shiva
6,813
1,492
878
2,831
11,758
7,774
558
1,589
10,065
0
18,609
W
Tiamat
5,239
559
86
2,811
11,738
5,164
586
2,892
8,682
60,969
0
L
Thanatos
GrippleDorp
Thanatos
7,172
1,487
0
7,779
12,829
6,046
0
3,414
9,277
0
30,494
W
7,063
1,329
0
4,292
11,548
2,780
0
2,136
9,312
0
51,723
L
Hercules
2,797
877
0
2,740
9,222
5,492
910
569
8,653
0
34,518
W
Erlang Shen
TorrexTTV
Erlang Shen
8,833
3,788
0
7,182
14,899
4,854
438
3,143
11,417
0
68,567
L
Hachiman
YouTeeAre
Hachiman
9,344
5,284
0
3,416
12,227
3,956
30
4,416
7,571
0
60,748
L
Anhur
10,302
5,094
0
121
11,311
3,447
0
1,904
9,407
0
62,255
W
Freya
skytpwlss
Freya
7,461
2,092
0
5,090
11,662
2,993
0
744
10,896
59,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,913
Gold Earned
41,646
486
Minions Killed
478
0
Camps Cleared
0
1,617,077
Distance Traveled
1,395,236
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,696
544
139
9
0
312,432
0
W
Shiva
8,287
518
33
2
0
338,856
4
W
Tiamat
9,278
580
131
8
0
293,470
3
L
Thanatos
8,185
512
48
3
0
272,302
4
W
Da Ji
8,526
533
79
5
0
340,429
2
L
Hercules
7,315
457
91
6
0
262,496
0
W
Erlang Shen
9,487
593
128
8
0
332,764
0
L
Hachiman
8,404
525
97
6
0
264,189
0
L
Anhur
9,046
565
103
6
0
283,817
2
W
Freya
9,335
583
115
7
0
311,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role