Player Matchup

Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Alepzeron
Bakasura
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 42L
1,445 Elo+
Solo
Izanami
Izanami
BacknextNS
Izanami
Level 83
God Stats
36W - 28L
1,563 SR
Queue Stats
105W - 106L
1,530 Elo+
Solo
Kuzenbo
Kuzenbo
TheCasVa
Kuzenbo
Level 117
God Stats
6W - 6L
1,482 SR
Queue Stats
591W - 606L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
TheHappyBean
Erlang Shen
Level 77
God Stats
18W - 12L
1,607 SR
Queue Stats
394W - 382L
1,534 Elo+
Party 1
Team Averages
Level 113
1,530 SR
1,497 Elo+

VS

Team Averages
Level 112
1,472 SR
1,532 Elo+
Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BobTheSock
Shiva
Level 128
God Stats
4W - 12L
1,371 SR
Queue Stats
98W - 86L
1,539 Elo+
Solo
Kuzenbo
Kuzenbo
SkaddiDaddy
Kuzenbo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 59L
1,626 Elo+
Solo
Izanami
Izanami
dbr13
Izanami
Level 98
God Stats
4W - 4L
1,500 SR
Queue Stats
159W - 164L
1,500 Elo+
Solo
Zeus
Zeus
fabesfabes
Zeus
Level 89
God Stats
7W - 5L
1,491 SR
Queue Stats
70W - 65L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
6 / 2 / 5
7,803
600
6,424
6,007
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Alepzeron
Bakasura
14
5 / 4 / 0
8,339
641
6,799
9,694
4,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
BacknextNS
Izanami
13
2 / 4 / 4
7,555
581
8,200
10,289
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
TheCasVa
Kuzenbo
12
1 / 1 / 7
6,905
531
3,868
10,588
8,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
TheHappyBean
Erlang Shen
14
6 / 2 / 7
8,178
629
10,105
11,067
4,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
3 / 1 / 1
5,829
448
3,068
5,471
2,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shiva
13
4 / 5 / 3
7,675
590
8,941
12,465
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
SkaddiDaddy
Kuzenbo
9
0 / 3 / 7
5,974
460
3,992
12,573
8,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
dbr13
Izanami
13
4 / 4 / 0
7,770
598
7,617
9,213
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 7 / 3
6,782
522
9,677
7,536
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
20
Kills
13
13
Deaths
20
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
2
5
4.25
L
Horus
 
Horus
3
1
1
3.5
W
Bakasura
Alepzeron
Bakasura
5
4
0
1.25
W
Izanami
BacknextNS
Izanami
2
4
4
1
L
Shiva
4
5
3
1.1
L
Kuzenbo
SkaddiDaddy
Kuzenbo
0
3
7
1.17
W
Kuzenbo
TheCasVa
Kuzenbo
1
1
7
4.5
W
Erlang Shen
TheHappyBean
Erlang Shen
6
2
7
4.75
L
Izanami
dbr13
Izanami
4
4
0
1
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,396
Damage
33,295
47,645
Taken
47,258
20,790
Mitigated
19,528
13,557
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,424
1,158
0
1,177
6,007
1,629
0
2,624
3,209
40,827
0
L
Horus
 
Horus
3,068
1,709
122
1,442
5,471
2,259
0
412
4,533
0
17,688
W
Bakasura
Alepzeron
Bakasura
6,799
4,607
0
3,450
9,694
4,809
1,761
811
8,835
0
35,977
W
Izanami
BacknextNS
Izanami
8,200
5,509
219
3,059
10,289
1,398
1,390
892
9,373
0
59,073
L
Shiva
8,941
2,074
165
3,293
12,465
5,382
0
2,284
9,641
0
45,412
L
Kuzenbo
SkaddiDaddy
Kuzenbo
3,992
1,371
0
588
12,573
8,167
0
3,400
9,007
25,705
0
W
Kuzenbo
TheCasVa
Kuzenbo
3,868
1,463
307
3,785
10,588
8,197
99
4,177
6,174
15,197
0
W
Erlang Shen
TheHappyBean
Erlang Shen
10,105
5,273
0
1,560
11,067
4,757
0
4,599
6,385
0
58,742
L
Izanami
dbr13
Izanami
7,617
5,423
0
3,207
9,213
2,079
0
505
8,708
0
56,602
L
9,677
1,692
0
490
7,536
1,641
0
3,691
3,845
33,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,780
Gold Earned
34,030
419
Minions Killed
364
0
Camps Cleared
0
1,311,707
Distance Traveled
1,084,114
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,803
600
84
6
0
247,982
7
L
Horus
5,829
448
39
3
0
127,545
1
W
Bakasura
8,339
641
99
8
0
285,813
5
W
Izanami
7,555
581
117
9
0
225,468
3
L
Shiva
7,675
590
90
7
0
262,799
0
L
Kuzenbo
5,974
460
48
4
0
241,241
4
W
Kuzenbo
6,905
531
20
2
0
270,327
3
W
Erlang Shen
8,178
629
99
8
0
282,117
3
L
Izanami
7,770
598
116
9
0
218,965
4
L
Zeus
6,782
522
71
5
0
233,564
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role