Player Matchup

Nemesis
Nemesis
CODBuddy1
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Mulan
Mulan
Edsmoove23
Mulan
Level 104
God Stats
21W - 20L
1,401 SR
Queue Stats
254W - 247L
1,506 Elo+
Solo
Nox
Nox
Gemmi
Nox
Level 84
God Stats
5W - 4L
1,701 SR
Queue Stats
52W - 34L
1,649 Elo+
Party 1
Neith
Neith
PharmDaddy
Neith
Level 126
God Stats
14W - 6L
1,874 SR
Queue Stats
293W - 290L
1,609 Elo+
Solo
Tsukuyomi
Tsukuyomi
U8myface
Tsukuyomi
Level 159
God Stats
90W - 59L
1,676 SR
Queue Stats
466W - 489L
1,625 Elo+
Party 1
Team Averages
Level 98
1,631 SR
1,578 Elo+

VS

Team Averages
Level 118
1,581 SR
1,549 Elo+
Merlin
Merlin
DoctorSoles
Merlin
Level 128
God Stats
7W - 5L
1,500 SR
Queue Stats
52W - 68L
1,500 Elo+
Solo
Hachiman
Hachiman
ThatSkrubAustin
Hachiman
Level 77
God Stats
3W - 1L
1,535 SR
Queue Stats
60W - 47L
1,619 Elo+
Solo
Loki
Loki
essexsky
Loki
Level 103
God Stats
2W - 0L
1,813 SR
Queue Stats
63W - 62L
1,511 Elo+
Solo
Terra
Terra
inkyubeytor
Terra
Level 133
God Stats
2W - 2L
1,179 SR
Queue Stats
27W - 23L
1,578 Elo+
Solo
Shiva
Shiva
meathead22146
Shiva
Level 151
God Stats
13W - 6L
1,879 SR
Queue Stats
189W - 185L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CODBuddy1
Nemesis
14
0 / 5 / 3
8,269
636
4,365
13,572
8,535
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
16
1 / 3 / 2
9,302
716
7,858
13,399
10,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
Gemmi
Nox
15
2 / 5 / 1
8,544
657
6,606
10,005
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
16
3 / 1 / 2
9,597
738
9,954
8,254
2,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tsukuyomi
U8myface
Tsukuyomi
17
2 / 3 / 3
10,126
779
5,956
8,151
4,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
3 / 1 / 10
11,403
877
11,870
5,284
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
18
6 / 2 / 10
10,853
835
14,462
9,897
4,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
11
0 / 0 / 0
8,089
622
0
0
0
16
2 / 1 / 11
10,519
809
4,836
14,554
15,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 4 / 8
10,826
833
12,433
17,031
12,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
8
Kills
17
17
Deaths
8
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CODBuddy1
Nemesis
0
5
3
0.3
W
Merlin
3
1
10
8
L
Mulan
1
3
2
0.67
L
Nox
Gemmi
Nox
2
5
1
0.5
L
Neith
3
1
2
4
W
Hachiman
6
2
10
5.5
L
Tsukuyomi
U8myface
Tsukuyomi
2
3
3
1.17
W
Loki
0
0
0
0
W
2
1
11
7.5
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,739
Damage
43,601
53,381
Taken
46,766
30,566
Mitigated
35,189
8,855
Healing
15,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CODBuddy1
Nemesis
4,365
376
176
1,524
13,572
8,535
0
4,672
8,648
0
13,153
W
Merlin
11,870
934
0
661
5,284
2,857
3,015
0
5,218
69,584
0
L
Mulan
7,858
994
0
1,747
13,399
10,740
0
5,526
7,603
0
33,746
L
Nox
Gemmi
Nox
6,606
728
388
1,132
10,005
4,099
376
1,730
8,199
26,307
0
L
Neith
9,954
3,336
0
2,584
8,254
2,636
324
2,047
6,092
0
33,700
W
Hachiman
14,462
6,977
0
1,736
9,897
4,669
4,123
711
9,100
0
36,900
L
Tsukuyomi
U8myface
Tsukuyomi
5,956
1,107
0
1,304
8,151
4,556
616
1,881
6,133
0
41,071
W
Loki
0
0
0
0
0
0
0
0
0
0
0
W
4,836
755
5,034
4,993
14,554
15,480
1,111
3,319
11,121
14,221
0
W
12,433
919
218
3,036
17,031
12,183
2,283
2,576
14,308
0
29,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,838
Gold Earned
51,690
248
Minions Killed
224
0
Camps Cleared
0
1,212,242
Distance Traveled
1,051,784
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,269
636
23
2
0
254,771
0
W
Merlin
11,403
877
117
9
0
267,284
2
L
Mulan
9,302
716
57
4
0
273,228
4
L
Nox
8,544
657
32
2
0
248,210
0
L
Neith
9,597
738
67
5
0
234,045
1
W
Hachiman
10,853
835
48
4
0
256,164
1
L
Tsukuyomi
10,126
779
69
5
0
201,988
3
W
Loki
8,089
622
0
0
0
1,645
0
W
Terra
10,519
809
21
2
0
254,446
0
W
Shiva
10,826
833
38
3
0
272,245
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role