Player Matchup

Shiva
Shiva
BK7183611
Shiva
Level 107
God Stats
20W - 31L
1,425 SR
Queue Stats
192W - 194L
1,382 Elo+
Solo
Achilles
Achilles
DIRK x BIRD
Achilles
Level 88
God Stats
2W - 1L
1,465 SR
Queue Stats
6W - 7L
1,423 Elo+
Party 2
Sylvanus
Sylvanus
WOLFDOTSON
Sylvanus
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
430W - 439L
1,422 Elo+
Party 3
Heimdallr
Heimdallr
WizardSwirl
Heimdallr
Level 78
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 29L
1,208 Elo+
Party 2
Nike
Nike
ttvweekillermatt
Nike
Level 32
God Stats
9W - 6L
1,742 SR
Queue Stats
156W - 192L
1,403 Elo+
Party 3
Team Averages
Level 78
1,526 SR
1,368 Elo+

VS

Team Averages
Level 91
1,571 SR
1,469 Elo+
Apollo
Apollo
ErinMA-1007
Apollo
Level 68
God Stats
3W - 7L
1,666 SR
Queue Stats
266W - 281L
1,504 Elo+
Solo
Cu Chulainn
Cu Chulainn
TGM Helios
Cu Chulainn
Level 87
God Stats
8W - 9L
1,467 SR
Queue Stats
43W - 35L
1,477 Elo+
Party 1
He Bo
He Bo
XxWinRARxX0
He Bo
Level 74
God Stats
1W - 1L
1,657 SR
Queue Stats
24W - 20L
1,463 Elo+
Party 1
Serqet
Serqet
xSwdOfSealsx
Serqet
Level 105
God Stats
5W - 4L
1,607 SR
Queue Stats
193W - 208L
1,436 Elo+
Solo
Athena
Athena
xxLiEUTENANTxx_
Athena
Level 120
God Stats
62W - 61L
1,458 SR
Queue Stats
1,391W - 1,506L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BK7183611
Shiva
10
2 / 0 / 3
6,294
484
5,747
11,304
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
DIRK x BIRD
Achilles
13
6 / 1 / 2
8,018
617
6,141
10,117
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
WOLFDOTSON
Sylvanus
13
3 / 1 / 3
7,502
577
6,510
7,134
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
WizardSwirl
Heimdallr
12
1 / 1 / 3
6,929
533
7,043
7,594
2,270
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 3 / 0
6,285
483
4,373
10,121
9,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 3 / 1
6,171
475
3,321
7,809
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
TGM Helios
Cu Chulainn
11
0 / 2 / 2
6,573
506
7,258
9,872
6,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 4 / 1
5,420
417
6,308
6,868
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
10
4 / 4 / 0
6,596
507
3,939
8,962
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 1 / 0
5,740
442
5,139
10,480
5,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
6
6
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
BK7183611
Shiva
2
0
3
3.5
W
Achilles
DIRK x BIRD
Achilles
6
1
2
7
L
Apollo
0
3
1
0.17
L
Cu Chulainn
TGM Helios
Cu Chulainn
0
2
2
0.5
W
Sylvanus
WOLFDOTSON
Sylvanus
3
1
3
4.5
W
Heimdallr
WizardSwirl
Heimdallr
1
1
3
2.5
L
1
4
1
0.38
W
2
3
0
0.67
L
Serqet
4
4
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,814
Damage
25,965
46,270
Taken
43,991
22,890
Mitigated
18,350
21,477
Healing
13,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
BK7183611
Shiva
5,747
1,173
120
5,749
11,304
4,714
0
4,695
5,914
0
16,237
W
Achilles
DIRK x BIRD
Achilles
6,141
2,471
0
5,567
10,117
3,584
0
1,439
8,456
0
48,553
L
Apollo
3,321
2,680
0
1,272
7,809
1,378
64
0
7,809
0
39,282
L
Cu Chulainn
TGM Helios
Cu Chulainn
7,258
1,015
0
3,695
9,872
6,734
390
1,388
7,952
5,332
32,879
W
Sylvanus
WOLFDOTSON
Sylvanus
6,510
2,227
305
3,244
7,134
3,058
372
3,174
3,642
33,084
7,551
W
Heimdallr
WizardSwirl
Heimdallr
7,043
3,719
0
3,022
7,594
2,270
1,706
1,501
6,093
0
50,277
L
6,308
499
0
1,394
6,868
1,681
28
2,744
4,124
18,812
0
W
4,373
302
0
3,470
10,121
9,264
118
1,116
8,885
0
27,268
L
Serqet
3,939
646
0
2,921
8,962
2,884
0
1,569
7,365
0
27,624
L
5,139
1,827
549
3,831
10,480
5,673
46
158
10,252
16,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,028
Gold Earned
30,500
316
Minions Killed
271
0
Camps Cleared
0
1,259,554
Distance Traveled
1,270,726
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,294
484
21
2
0
272,153
5
W
Achilles
8,018
617
93
7
0
241,051
1
L
Apollo
6,171
475
81
6
0
263,881
1
L
Cu Chulainn
6,573
506
81
6
0
237,751
1
W
Sylvanus
7,502
577
82
6
0
245,679
0
W
Heimdallr
6,929
533
78
6
0
225,159
5
L
He Bo
5,420
417
28
2
0
240,382
1
W
Nike
6,285
483
42
3
0
275,512
0
L
Serqet
6,596
507
62
5
0
278,171
3
L
Athena
5,740
442
19
1
0
250,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role