Player Matchup

Horus
Horus
EvilUnCutKang
Horus
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
244W - 256L
1,441 Elo+
Party 1
Charybdis
Charybdis
GodLari
Charybdis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 144L
1,297 Elo+
Solo
Zhong Kui
Zhong Kui
KrOniK IIx
Zhong Kui
Level 128
God Stats
1W - 0L
1,696 SR
Queue Stats
23W - 23L
1,225 Elo+
Solo
Thor
Thor
MrDefense1
Thor
Level 142
God Stats
8W - 18L
1,521 SR
Queue Stats
936W - 938L
1,520 Elo+
Party 1
Nike
Nike
PilotComb193441
Nike
Level 101
God Stats
2W - 2L
1,221 SR
Queue Stats
134W - 132L
1,536 Elo+
Solo
Team Averages
Level 107
1,488 SR
1,404 Elo+

VS

Team Averages
Level 95
1,581 SR
1,372 Elo+
Chiron
Chiron
 
Chiron
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Otaku_Lonely-o_-
Sobek
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,356 Elo+
Party 2
Xbalanque
Xbalanque
PL4YER 9
Xbalanque
Level 87
God Stats
7W - 4L
1,500 SR
Queue Stats
279W - 293L
1,369 Elo+
Solo
Sylvanus
Sylvanus
stand_estricto3
Sylvanus
Level 109
God Stats
4W - 1L
1,907 SR
Queue Stats
306W - 321L
1,350 Elo+
Party 2
Cerberus
Cerberus
xxFire-x-Boltxx
Cerberus
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 14
9,895
707
5,341
17,489
17,062
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
GodLari
Charybdis
18
6 / 4 / 11
10,809
772
15,720
13,058
5,780
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
KrOniK IIx
Zhong Kui
20
17 / 5 / 6
13,678
977
37,306
21,906
16,949
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 5 / 13
10,924
780
10,383
14,250
7,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 4 / 21
10,316
737
12,134
15,905
14,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
4 / 8 / 10
11,180
799
14,593
14,773
5,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 4 / 14
10,219
730
8,401
24,590
23,851
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Xbalanque
PL4YER 9
Xbalanque
19
10 / 6 / 8
11,929
852
23,153
13,469
5,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
17
4 / 3 / 14
11,332
809
13,128
18,688
22,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
16
3 / 6 / 13
10,540
753
9,381
21,922
24,938
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
82
27
Kills
23
23
Deaths
27
65
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
8
10
1.13
W
0
5
14
1.4
W
Charybdis
GodLari
Charybdis
6
4
11
2.88
W
Zhong Kui
KrOniK IIx
Zhong Kui
17
5
6
4
W
4
5
13
2.1
L
2
4
14
2.25
L
Xbalanque
PL4YER 9
Xbalanque
10
6
8
2.33
W
0
4
21
2.63
L
Sylvanus
4
3
14
3.67
L
Cerberus
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,884
Damage
68,656
82,608
Taken
93,442
61,860
Mitigated
81,410
33,932
Healing
38,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
14,593
7,261
1,473
1,885
14,773
5,137
1,461
8,060
6,600
0
29,286
W
5,341
3,646
3,786
3,956
17,489
17,062
96
6,340
11,149
0
10,783
W
Charybdis
GodLari
Charybdis
15,720
6,922
2,152
2,815
13,058
5,780
1,204
4,486
8,572
0
26,113
W
Zhong Kui
KrOniK IIx
Zhong Kui
37,306
4,549
1,579
10,281
21,906
16,949
2,753
7,881
14,025
67,640
0
W
10,383
2,386
1,683
2,986
14,250
7,249
1,429
3,697
10,553
0
20,382
L
8,401
307
1,208
7,989
24,590
23,851
166
8,033
16,124
17,195
0
L
Xbalanque
PL4YER 9
Xbalanque
23,153
9,387
760
1,745
13,469
5,040
1,093
5,813
7,656
0
44,513
W
12,134
1,754
1,234
3,460
15,905
14,820
621
8,506
7,399
0
22,043
L
Sylvanus
13,128
2,771
9,128
10,001
18,688
22,444
192
5,025
13,259
22,388
0
L
Cerberus
9,381
537
0
3,834
21,922
24,938
0
10,372
11,339
16,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,622
Gold Earned
55,200
162
Minions Killed
129
0
Camps Cleared
0
1,181,093
Distance Traveled
1,065,054
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,180
799
30
2
0
194,151
0
W
Horus
9,895
707
4
0
0
220,670
1
W
Charybdis
10,809
772
28
2
0
243,794
0
W
Zhong Kui
13,678
977
91
7
0
233,087
1
W
Thor
10,924
780
23
2
0
207,016
0
L
Sobek
10,219
730
14
1
0
251,377
5
L
Xbalanque
11,929
852
51
4
0
209,150
0
W
Nike
10,316
737
16
1
0
276,526
0
L
Sylvanus
11,332
809
15
1
0
217,067
2
L
Cerberus
10,540
753
19
1
0
193,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role