Player Matchup

Hou Yi
Hou Yi
A ShwiftySOB
Hou Yi
Level 118
God Stats
0W - 1L
1,287 SR
Queue Stats
44W - 52L
1,416 Elo+
Solo
Raijin
Raijin
FuzzyPeachPanda
Raijin
Level 125
God Stats
3W - 3L
1,833 SR
Queue Stats
109W - 130L
1,280 Elo+
Solo
Sylvanus
Sylvanus
Mr shakehand
Sylvanus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 235L
1,417 Elo+
Party 1
Heimdallr
Heimdallr
Pazoose
Heimdallr
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 190L
1,433 Elo+
Party 1
Kali
Kali
sebas_0703
Kali
Level 99
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 12L
1,336 Elo+
Solo
Team Averages
Level 117
1,481 SR
1,376 Elo+

VS

Team Averages
Level 99
1,569 SR
1,489 Elo+
Cabrakan
Cabrakan
M39_Cross
Cabrakan
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 50L
1,556 Elo+
Solo
Ra
Ra
RackeReigns
Ra
Level 95
God Stats
3W - 5L
1,418 SR
Queue Stats
138W - 156L
1,455 Elo+
Solo
Jormungandr
Jormungandr
Vermungandr
Jormungandr
Level 123
God Stats
3W - 0L
1,721 SR
Queue Stats
22W - 25L
1,409 Elo+
Party 2
Anhur
Anhur
brothers904
Anhur
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
whitebeans420
Izanami
Level 158
God Stats
5W - 4L
1,704 SR
Queue Stats
222W - 238L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
7 / 5 / 11
11,411
761
16,235
14,608
6,290
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 4 / 12
10,659
711
23,298
12,873
5,352
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Mr shakehand
Sylvanus
17
2 / 6 / 14
11,010
734
6,287
35,508
38,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Pazoose
Heimdallr
19
11 / 6 / 8
11,708
781
26,183
18,291
9,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 8 / 4
8,313
554
7,505
15,577
6,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
M39_Cross
Cabrakan
19
5 / 8 / 20
12,398
827
13,966
27,789
39,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
9 / 1 / 16
12,552
837
17,108
14,266
8,152
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Vermungandr
Jormungandr
17
1 / 5 / 15
10,453
697
15,449
22,344
23,190
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 5 / 14
10,364
691
8,358
13,026
5,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
20
11 / 3 / 13
12,446
830
27,829
14,888
7,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
107
22
Kills
29
29
Deaths
22
49
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
7
5
11
2.5
L
2
4
12
2
W
Cabrakan
M39_Cross
Cabrakan
5
8
20
1.88
L
Sylvanus
Mr shakehand
Sylvanus
2
6
14
1.5
L
Heimdallr
Pazoose
Heimdallr
11
6
8
2.5
W
9
1
16
17
W
Jormungandr
Vermungandr
Jormungandr
1
5
15
1.7
W
3
5
14
2
L
0
8
4
0.25
W
Izanami
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,508
Damage
82,710
96,857
Taken
92,313
65,502
Mitigated
85,005
35,374
Healing
32,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
16,235
9,187
1,368
3,784
14,608
6,290
189
7,849
6,759
0
30,020
L
23,298
2,811
1,818
3,236
12,873
5,352
730
5,475
7,398
48,455
0
W
Cabrakan
M39_Cross
Cabrakan
13,966
698
1,427
3,724
27,789
39,896
221
10,758
17,031
28,241
0
L
Sylvanus
Mr shakehand
Sylvanus
6,287
2,224
4,420
13,529
35,508
38,122
178
15,717
19,791
14,118
0
L
Heimdallr
Pazoose
Heimdallr
26,183
7,172
1,555
2,315
18,291
9,059
426
9,994
8,297
0
49,080
W
17,108
1,730
13,146
6,940
14,266
8,152
1,547
4,629
9,637
44,334
0
W
Jormungandr
Vermungandr
Jormungandr
15,449
3,405
765
1,753
22,344
23,190
872
6,992
15,352
34,753
0
W
8,358
2,482
163
682
13,026
5,858
564
2,040
10,975
0
10,562
L
7,505
2,167
774
2,575
15,577
6,679
788
7,488
8,089
0
14,970
W
Izanami
27,829
15,153
1,023
3,191
14,888
7,909
2,281
5,166
9,722
0
47,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,101
Gold Earned
58,213
156
Minions Killed
194
0
Camps Cleared
0
1,124,951
Distance Traveled
1,470,171
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,411
761
17
1
0
237,224
0
L
Raijin
10,659
711
67
4
0
235,816
2
W
Cabrakan
12,398
827
25
2
0
256,979
3
L
Sylvanus
11,010
734
21
1
0
204,239
3
L
Heimdallr
11,708
781
43
3
0
248,201
4
W
Ra
12,552
837
74
5
0
329,580
0
W
Jormungandr
10,453
697
31
2
0
240,892
0
W
Anhur
10,364
691
12
1
0
394,244
3
L
Kali
8,313
554
8
1
0
199,471
0
W
Izanami
12,446
830
52
3
0
248,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role