Player Matchup

Gilgamesh
Gilgamesh
Frostyfrancis
Gilgamesh
Level 22
God Stats
5W - 4L
1,113 SR
Queue Stats
18W - 18L
1,367 Elo+
Party 2
Thor
Thor
Menthy
Thor
Level 96
God Stats
3W - 2L
1,506 SR
Queue Stats
21W - 16L
1,416 Elo+
Party 2
Zeus
Zeus
Ricoo77
Zeus
Level 67
God Stats
8W - 8L
1,272 SR
Queue Stats
19W - 17L
1,405 Elo+
Party 2
Medusa
Medusa
Satsou
Medusa
Level 24
God Stats
5W - 2L
1,218 SR
Queue Stats
23W - 18L
1,454 Elo+
Party 2
Athena
Athena
Yston
Athena
Level 26
God Stats
18W - 17L
1,494 SR
Queue Stats
19W - 18L
1,425 Elo+
Party 2
Team Averages
Level 47
1,321 SR
1,413 Elo+

VS

Team Averages
Level 51
1,508 SR
1,520 Elo+
Thanatos
Thanatos
 
Thanatos
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ALKMAN1996
Bellona
Level 33
God Stats
1W - 3L
1,706 SR
Queue Stats
30W - 39L
1,366 Elo+
Party 1
Arachne
Arachne
Matiba
Arachne
Level 28
God Stats
74W - 79L
1,334 SR
Queue Stats
235W - 274L
1,201 Elo+
Party 1
Chang'e
Chang'e
evuchis02
Chang'e
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,672 Elo+
Party 3
Hou Yi
Hou Yi
tonomendoza
Hou Yi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,858 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Frostyfrancis
Gilgamesh
16
6 / 4 / 3
9,728
608
9,634
12,046
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Menthy
Thor
15
9 / 1 / 8
9,498
594
9,603
7,976
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Ricoo77
Zeus
14
3 / 3 / 11
8,896
556
8,953
7,476
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Satsou
Medusa
16
9 / 0 / 8
10,377
649
13,157
7,768
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Yston
Athena
13
4 / 2 / 16
9,384
587
4,961
14,714
18,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 4 / 1
8,799
550
7,773
14,481
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
ALKMAN1996
Bellona
11
2 / 10 / 4
7,457
466
5,086
14,561
8,405
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Matiba
Arachne
13
1 / 5 / 3
8,039
502
6,447
14,421
4,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
evuchis02
Chang'e
11
0 / 7 / 1
6,576
411
1,178
8,883
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
11
1 / 5 / 3
7,181
449
5,813
11,415
2,142
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
31
Kills
9
10
Deaths
31
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
4
1
1.38
L
Bellona
ALKMAN1996
Bellona
2
10
4
0.4
W
Gilgamesh
Frostyfrancis
Gilgamesh
6
4
3
1.88
L
Arachne
Matiba
Arachne
1
5
3
0.5
W
Thor
Menthy
Thor
9
1
8
13
W
Zeus
Ricoo77
Zeus
3
3
11
2.83
W
Medusa
Satsou
Medusa
9
0
8
13
W
Athena
Yston
Athena
4
2
16
6
L
Chang'e
evuchis02
Chang'e
0
7
1
0.07
L
Hou Yi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,308
Damage
26,297
49,980
Taken
63,761
32,773
Mitigated
21,230
12,073
Healing
16,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,773
2,445
0
9,477
14,481
4,758
652
4,703
9,462
0
39,366
L
Bellona
ALKMAN1996
Bellona
5,086
1,565
80
1,606
14,561
8,405
640
3,305
11,168
0
23,807
W
Gilgamesh
Frostyfrancis
Gilgamesh
9,634
3,780
0
3,454
12,046
5,615
510
125
11,881
0
59,933
L
Arachne
Matiba
Arachne
6,447
4,398
0
2,495
14,421
4,484
0
3,803
10,408
0
50,771
W
Thor
Menthy
Thor
9,603
3,256
0
2,369
7,976
3,076
3,605
0
7,976
0
45,080
W
Zeus
Ricoo77
Zeus
8,953
784
138
1,385
7,476
2,300
1,614
198
7,244
43,258
0
W
Medusa
Satsou
Medusa
13,157
5,624
0
3,631
7,768
3,178
3,756
343
7,349
0
70,357
W
Athena
Yston
Athena
4,961
1,485
0
1,096
14,714
18,604
1,292
290
14,352
16,044
0
L
Chang'e
evuchis02
Chang'e
1,178
200
1,385
845
8,883
1,441
492
528
8,355
14,816
0
L
Hou Yi
5,813
1,881
0
986
11,415
2,142
408
961
10,454
0
45,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,883
Gold Earned
38,052
419
Minions Killed
325
0
Camps Cleared
0
1,571,953
Distance Traveled
1,402,086
28
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,799
550
87
5
0
274,632
1
L
Bellona
7,457
466
38
2
0
278,957
2
W
Gilgamesh
9,728
608
97
6
0
316,497
4
L
Arachne
8,039
502
95
6
0
303,802
0
W
Thor
9,498
594
86
5
0
334,129
5
W
Zeus
8,896
556
85
5
0
289,231
5
W
Medusa
10,377
649
124
8
0
305,198
5
W
Athena
9,384
587
27
2
0
326,898
9
L
Chang'e
6,576
411
30
2
0
256,149
1
L
Hou Yi
7,181
449
75
5
0
288,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role