Player Matchup

Cu Chulainn
Cu Chulainn
Crossrite
Cu Chulainn
Level 145
God Stats
6W - 6L
1,460 SR
Queue Stats
225W - 219L
1,746 Elo+
Party 1
Rama
Rama
Epicravage
Rama
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,532 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FalseDilemma
Morgan Le Fay
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
281W - 306L
1,253 Elo+
Solo
Khepri
Khepri
Shedox
Khepri
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 91L
1,472 Elo+
Solo
Thanatos
Thanatos
azurial
Thanatos
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 185L
1,727 Elo+
Party 1
Team Averages
Level 133
1,492 SR
1,546 Elo+

VS

Team Averages
Level 141
1,396 SR
1,570 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Andyxton
Achilles
Level 157
God Stats
5W - 0L
1,500 SR
Queue Stats
243W - 205L
1,607 Elo+
Party 2
Freya
Freya
ElectricGoblin
Freya
Level 101
God Stats
3W - 5L
1,500 SR
Queue Stats
453W - 447L
1,549 Elo+
Solo
Nox
Nox
Fakexton
Nox
Level 158
God Stats
5W - 6L
1,293 SR
Queue Stats
390W - 365L
1,711 Elo+
Party 2
Kuzenbo
Kuzenbo
Logicai
Kuzenbo
Level 129
God Stats
5W - 6L
1,185 SR
Queue Stats
347W - 341L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crossrite
Cu Chulainn
17
5 / 6 / 2
9,947
829
8,935
14,512
17,004
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 4 / 5
8,033
669
13,372
10,850
4,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
FalseDilemma
Morgan Le Fay
15
0 / 7 / 9
7,974
665
12,481
11,586
5,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Shedox
Khepri
13
0 / 8 / 6
8,323
694
3,808
17,998
17,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
azurial
Thanatos
12
3 / 9 / 4
7,710
643
6,941
12,122
5,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
8 / 1 / 17
9,978
832
13,929
7,164
3,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
Andyxton
Achilles
18
9 / 1 / 21
10,437
870
12,725
16,718
29,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 3 / 24
10,377
865
17,416
13,996
7,759
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 2 / 19
10,414
868
10,507
8,973
5,109
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Logicai
Kuzenbo
15
2 / 3 / 29
9,904
825
7,029
18,567
29,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
144
10
Kills
34
34
Deaths
10
26
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
1
17
16.5
W
Achilles
Andyxton
Achilles
9
1
21
19.5
L
Cu Chulainn
Crossrite
Cu Chulainn
5
6
2
1
W
6
3
24
6
L
2
4
5
1.13
W
9
2
19
9.25
L
Morgan Le Fay
FalseDilemma
Morgan Le Fay
0
7
9
0.64
W
Kuzenbo
Logicai
Kuzenbo
2
3
29
5.5
L
Khepri
Shedox
Khepri
0
8
6
0.38
L
Thanatos
azurial
Thanatos
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,537
Damage
61,606
67,068
Taken
65,418
49,931
Mitigated
76,003
16,245
Healing
27,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,929
5,388
3,334
1,734
7,164
3,895
1,081
3,471
3,693
0
28,576
W
Achilles
Andyxton
Achilles
12,725
3,221
2,334
5,641
16,718
29,446
651
3,302
13,308
0
23,228
L
Cu Chulainn
Crossrite
Cu Chulainn
8,935
755
545
2,972
14,512
17,004
0
7,455
6,783
1,276
27,308
W
17,416
5,244
586
6,140
13,996
7,759
1,737
3,989
9,792
28,507
1,601
L
13,372
10,768
1,140
2,823
10,850
4,637
0
5,259
5,480
0
25,344
W
10,507
608
1,986
1,522
8,973
5,109
1,737
2,411
6,534
29,384
0
L
Morgan Le Fay
FalseDilemma
Morgan Le Fay
12,481
1,267
599
868
11,586
5,056
0
5,030
6,464
23,292
0
W
Kuzenbo
Logicai
Kuzenbo
7,029
2,770
810
3,522
18,567
29,794
471
3,813
14,618
11,879
0
L
Khepri
Shedox
Khepri
3,808
107
1,866
1,225
17,998
17,801
0
10,979
6,684
10,700
0
L
Thanatos
azurial
Thanatos
6,941
720
268
3,939
12,122
5,433
0
5,085
6,732
0
8,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,987
Gold Earned
51,110
110
Minions Killed
127
0
Camps Cleared
0
911,550
Distance Traveled
1,190,991
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,978
832
29
2
0
239,410
5
W
Achilles
10,437
870
24
2
0
256,428
2
L
Cu Chulainn
9,947
829
46
4
0
200,693
0
W
Freya
10,377
865
28
2
0
222,446
0
L
Rama
8,033
669
25
2
0
169,600
0
W
Nox
10,414
868
42
4
0
239,425
1
L
Morgan Le Fay
7,974
665
18
2
0
179,193
0
W
Kuzenbo
9,904
825
4
0
0
233,282
0
L
Khepri
8,323
694
15
1
0
177,665
5
L
Thanatos
7,710
643
6
1
0
184,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role