Player Matchup

Tiamat
Tiamat
Gold IV
 
Tiamat
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold V
KINGxWEExWEE
Artemis
Gold V
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
342W - 362L
1,404 MMR
Solo
Bellona
Bellona
Silver II
LuckyPack7812
Bellona
Silver II
Level 142
God Stats
2W - 3L
1,610 SR
Queue Stats
97W - 97L
1,407 MMR
Solo
Ymir
Ymir
Bronze IV
Luneanos
Ymir
Bronze IV
Level 156
God Stats
1W - 0L
1,216 SR
Queue Stats
30W - 18L
1,404 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,465 SR
1,443 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,560 SR
1,414 MMR
Janus
Janus
Gold II
HazardousMeat
Janus
Gold II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,562 MMR
Party 1
Charybdis
Charybdis
Gold IV
HazardousOOF
Charybdis
Gold IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 182L
1,247 MMR
Party 1
Tyr
Tyr
Gold III
Hiperion99
Tyr
Gold III
Level 106
God Stats
27W - 23L
1,646 SR
Queue Stats
123W - 136L
1,384 MMR
Solo
Geb
Geb
Silver II
Kilbert031
Geb
Silver II
Level 105
God Stats
1W - 3L
1,655 SR
Queue Stats
2W - 4L
1,431 MMR
Solo
Nemesis
Nemesis
Gold V
epicuppercut
Nemesis
Gold V
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
4 / 0 / 1
5,830
648
3,378
3,050
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
 
Fenrir
9
3 / 1 / 1
5,224
580
2,883
5,188
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
KINGxWEExWEE
Artemis
8
0 / 1 / 1
4,575
508
2,439
3,131
648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bellona
10
2 / 1 / 1
5,965
663
6,954
6,753
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
8
0 / 1 / 3
4,872
541
1,588
5,621
2,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AchillesIzanamiCliodhnaBastet

VS

Bans
AnhurThothTsukuyomiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 0
5,183
576
2,798
4,293
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
HazardousOOF
Charybdis
8
0 / 1 / 2
4,655
517
2,921
4,546
970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 1
4,891
543
4,432
9,565
5,334
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 2 / 0
3,935
437
976
5,363
1,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
epicuppercut
Nemesis
8
1 / 1 / 2
4,901
545
2,982
4,914
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
4
4
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
0
1
4.5
W
Fenrir
 
Fenrir
3
1
1
3.5
L
3
2
0
1.5
L
Charybdis
HazardousOOF
Charybdis
0
1
2
1
L
0
3
1
0.17
W
Artemis
KINGxWEExWEE
Artemis
0
1
1
0.5
L
0
2
0
0
W
Bellona
2
1
1
2.5
W
Ymir
0
1
3
1.5
L
Nemesis
epicuppercut
Nemesis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,242
Damage
14,109
23,743
Taken
28,681
11,542
Mitigated
11,482
10,208
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,378
605
0
1,424
3,050
2,134
360
1,044
1,973
32,254
0
W
Fenrir
 
Fenrir
2,883
1,014
0
2,414
5,188
1,638
0
1,309
3,785
0
23,247
L
2,798
350
0
750
4,293
924
0
1,332
2,961
27,853
0
L
Charybdis
HazardousOOF
Charybdis
2,921
1,436
0
2,427
4,546
970
0
1,075
3,471
0
27,384
L
4,432
539
0
3,504
9,565
5,334
0
0
9,565
2,386
26,194
W
Artemis
KINGxWEExWEE
Artemis
2,439
1,115
0
1,401
3,131
648
0
410
2,383
0
24,523
L
976
31
28
1,547
5,363
1,835
0
1,434
3,929
5,620
0
W
Bellona
6,954
3,385
0
3,601
6,753
4,653
0
619
6,134
0
35,361
W
Ymir
1,588
273
0
1,368
5,621
2,469
0
904
4,229
13,350
0
L
Nemesis
epicuppercut
Nemesis
2,982
1,585
0
1,064
4,914
2,419
0
1,125
3,789
0
22,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,466
Gold Earned
23,565
259
Minions Killed
241
0
Camps Cleared
0
872,247
Distance Traveled
846,763
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,830
648
71
8
0
184,585
4
W
Fenrir
5,224
580
47
5
0
196,222
2
L
Janus
5,183
576
62
7
0
177,419
2
L
Charybdis
4,655
517
60
7
0
162,765
1
L
Tyr
4,891
543
60
7
0
184,238
3
W
Artemis
4,575
508
46
5
0
145,238
2
L
Geb
3,935
437
11
1
0
130,897
3
W
Bellona
5,965
663
71
8
0
184,953
2
W
Ymir
4,872
541
24
3
0
161,249
3
L
Nemesis
4,901
545
48
5
0
191,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role