Player Matchup

Guan Yu
Guan Yu
BigCripKIlla
Guan Yu
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 25L
1,104 Elo+
Party 1
Anubis
Anubis
Dinodanxx
Anubis
Level 18
God Stats
3W - 3L
1,383 SR
Queue Stats
14W - 30L
1,249 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Hkdonut
Kumbhakarna
Level 14
God Stats
2W - 4L
1,539 SR
Queue Stats
11W - 29L
1,231 Elo+
Party 1
Tsukuyomi
Tsukuyomi
allstar3
Tsukuyomi
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 72L
1,451 Elo+
Solo
Neith
Neith
chepecherp
Neith
Level 19
God Stats
3W - 7L
1,419 SR
Queue Stats
87W - 109L
1,386 Elo+
Party 1
Team Averages
Level 48
1,468 SR
1,284 Elo+

VS

Team Averages
Level 86
1,371 SR
1,357 Elo+
Hera
Hera
LeGrandNoub971
Hera
Level 125
God Stats
1W - 0L
1,288 SR
Queue Stats
2W - 3L
1,278 Elo+
Party 2
Ao Kuang
Ao Kuang
Smocking97One
Ao Kuang
Level 83
God Stats
8W - 6L
1,471 SR
Queue Stats
240W - 243L
1,434 Elo+
Party 2
Thoth
Thoth
TheHusky14
Thoth
Level 39
God Stats
5W - 6L
1,297 SR
Queue Stats
850W - 817L
1,328 Elo+
Solo
Shiva
Shiva
UlisesGamer01
Shiva
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
196W - 205L
1,355 Elo+
Solo
Hercules
Hercules
alexdd13
Hercules
Level 123
God Stats
4W - 5L
1,300 SR
Queue Stats
362W - 378L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigCripKIlla
Guan Yu
13
1 / 6 / 0
8,296
461
7,805
13,000
9,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Dinodanxx
Anubis
13
3 / 6 / 2
8,302
461
3,883
10,970
5,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Hkdonut
Kumbhakarna
14
1 / 1 / 5
8,351
464
4,380
12,724
8,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
allstar3
Tsukuyomi
15
5 / 6 / 6
9,014
501
12,006
15,823
5,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
14
3 / 5 / 3
8,271
460
6,898
10,279
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
9,266
515
6,436
9,480
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Smocking97One
Ao Kuang
18
16 / 3 / 2
11,111
617
15,756
15,257
5,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thoth
14
1 / 2 / 8
8,626
479
8,660
9,392
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 3 / 5
8,005
445
7,696
12,714
14,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
alexdd13
Hercules
16
3 / 1 / 6
9,820
546
7,870
11,897
10,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
13
Kills
24
24
Deaths
13
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BigCripKIlla
Guan Yu
1
6
0
0.17
L
Anubis
Dinodanxx
Anubis
3
6
2
0.67
L
Kumbhakarna
Hkdonut
Kumbhakarna
1
1
5
3.5
W
3
4
6
1.5
W
Ao Kuang
Smocking97One
Ao Kuang
16
3
2
5.67
W
Thoth
1
2
8
2.5
W
1
3
5
1.17
W
Hercules
alexdd13
Hercules
3
1
6
6
L
Tsukuyomi
allstar3
Tsukuyomi
5
6
6
1.33
L
Neith
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,972
Damage
46,418
62,796
Taken
58,740
33,610
Mitigated
35,941
13,543
Healing
14,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BigCripKIlla
Guan Yu
7,805
2,678
0
2,797
13,000
9,704
282
4,878
7,258
0
45,481
L
Anubis
Dinodanxx
Anubis
3,883
41
0
2,313
10,970
5,454
0
8,404
2,384
35,797
0
L
Kumbhakarna
Hkdonut
Kumbhakarna
4,380
443
163
1,773
12,724
8,874
455
5,705
6,997
32,344
4,405
W
6,436
1,255
0
1,981
9,480
3,423
1,302
1,746
7,734
46,225
0
W
Ao Kuang
Smocking97One
Ao Kuang
15,756
5,599
0
5,538
15,257
5,620
913
2,110
13,147
61,268
0
W
Thoth
8,660
396
0
1,671
9,392
2,770
291
947
8,445
64,744
0
W
7,696
1,395
550
2,491
12,714
14,079
192
2,130
10,584
0
25,840
W
Hercules
alexdd13
Hercules
7,870
1,204
0
2,754
11,897
10,049
0
654
11,243
15,192
39,924
L
Tsukuyomi
allstar3
Tsukuyomi
12,006
2,719
0
4,157
15,823
5,983
0
7,244
8,398
0
48,695
L
Neith
6,898
3,045
117
2,223
10,279
3,595
0
6,789
3,464
0
42,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,234
Gold Earned
46,828
378
Minions Killed
467
0
Camps Cleared
0
1,687,017
Distance Traveled
1,664,593
3
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,296
461
92
5
0
351,158
0
L
Anubis
8,302
461
74
4
0
305,877
0
L
Kumbhakarna
8,351
464
64
4
0
356,905
1
W
Hera
9,266
515
109
6
0
325,955
4
W
Ao Kuang
11,111
617
100
6
0
362,611
5
W
Thoth
8,626
479
105
6
0
318,355
10
W
Shiva
8,005
445
37
2
0
350,183
3
W
Hercules
9,820
546
116
6
0
307,489
2
L
Tsukuyomi
9,014
501
74
4
0
340,816
1
L
Neith
8,271
460
74
4
0
332,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role