Player Matchup

Cliodhna
Cliodhna
GrandFromage947
Cliodhna
Level 87
God Stats
24W - 20L
1,588 SR
Queue Stats
278W - 290L
1,487 Elo+
Party 3
Chang'e
Chang'e
Lollophi
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,266 Elo+
Party 2
Neith
Neith
Midgardian2112
Neith
Level 104
God Stats
0W - 1L
1,698 SR
Queue Stats
0W - 6L
1,136 Elo+
Party 2
Mulan
Mulan
ShadowManafest
Mulan
Level 90
God Stats
46W - 24L
1,659 SR
Queue Stats
116W - 92L
1,599 Elo+
Party 2
Chaac
Chaac
YellowMagpie
Chaac
Level 40
God Stats
30W - 39L
1,490 SR
Queue Stats
74W - 79L
1,503 Elo+
Party 3
Team Averages
Level 70
1,587 SR
1,398 Elo+

VS

Team Averages
Level 69
1,447 SR
1,544 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
JohannIV
Shiva
Level 42
God Stats
2W - 0L
1,525 SR
Queue Stats
23W - 17L
1,698 Elo+
Party 1
Thoth
Thoth
TboKamp
Thoth
Level 141
God Stats
2W - 0L
1,216 SR
Queue Stats
47W - 27L
1,719 Elo+
Party 1
Thanatos
Thanatos
sulaiman2006
Thanatos
Level 64
God Stats
13W - 19L
1,362 SR
Queue Stats
105W - 107L
1,320 Elo+
Solo
Sol
Sol
zzohairr
Sol
Level 71
God Stats
4W - 5L
1,633 SR
Queue Stats
88W - 92L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
9
2 / 4 / 1
5,339
534
3,163
6,752
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Lollophi
Chang'e
8
0 / 4 / 0
4,633
463
235
4,552
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 4 / 1
5,269
527
2,101
5,058
1,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 2
5,704
570
2,895
7,860
2,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 3 / 1
5,540
554
3,415
8,454
2,936
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 2 / 4
5,359
536
2,492
4,310
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
JohannIV
Shiva
9
0 / 4 / 3
5,462
546
3,852
6,045
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thoth
TboKamp
Thoth
12
5 / 0 / 0
6,962
696
5,900
3,611
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
sulaiman2006
Thanatos
11
5 / 0 / 0
6,494
649
4,253
5,872
2,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
7 / 2 / 0
6,579
658
5,744
5,437
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
8
Kills
18
18
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
4
1.5
L
Cliodhna
2
4
1
0.63
W
Shiva
JohannIV
Shiva
0
4
3
0.38
L
Chang'e
Lollophi
Chang'e
0
4
0
0
L
1
4
1
0.38
L
2
3
2
1
W
Thoth
TboKamp
Thoth
5
0
0
5
L
3
3
1
1.17
W
Thanatos
sulaiman2006
Thanatos
5
0
0
5
W
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,809
Damage
22,241
32,676
Taken
25,275
9,289
Mitigated
8,689
7,619
Healing
12,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,492
793
0
1,534
4,310
1,149
262
0
4,310
0
18,552
L
Cliodhna
3,163
160
0
1,487
6,752
1,448
0
2,661
3,908
0
23,946
W
Shiva
JohannIV
Shiva
3,852
1,692
0
944
6,045
2,929
1,012
0
6,045
0
21,650
L
Chang'e
Lollophi
Chang'e
235
0
76
556
4,552
836
0
1,721
2,626
13,656
0
L
2,101
851
212
1,026
5,058
1,082
0
2,500
2,518
0
17,854
L
2,895
553
112
1,735
7,860
2,987
0
4,366
3,430
0
17,226
W
Thoth
TboKamp
Thoth
5,900
142
0
393
3,611
945
0
85
3,496
44,898
0
L
3,415
716
0
2,415
8,454
2,936
507
0
8,368
0
21,269
W
Thanatos
sulaiman2006
Thanatos
4,253
732
0
6,676
5,872
2,302
0
102
5,752
0
36,947
W
5,744
3,019
0
2,869
5,437
1,364
889
0
5,437
38,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,485
Gold Earned
30,856
206
Minions Killed
314
0
Camps Cleared
0
891,304
Distance Traveled
1,012,449
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,359
536
33
3
0
194,069
0
L
Cliodhna
5,339
534
56
6
0
199,569
2
W
Shiva
5,462
546
38
4
0
203,221
1
L
Chang'e
4,633
463
37
4
0
179,163
0
L
Neith
5,269
527
43
4
0
175,065
0
L
Mulan
5,704
570
29
3
0
181,910
3
W
Thoth
6,962
696
99
10
0
192,893
2
L
Chaac
5,540
554
41
4
0
155,597
2
W
Thanatos
6,494
649
74
7
0
225,835
2
W
Sol
6,579
658
70
7
0
196,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role