Player Matchup

Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Guan Yu
Guan Yu
Nyamachkeee
Guan Yu
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
OliaAngel
Scylla
Level 160
God Stats
4W - 2L
1,551 SR
Queue Stats
18W - 15L
1,348 Elo+
Party 1
Thanatos
Thanatos
WeLiveInAS0ciety
Thanatos
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 12L
1,540 Elo+
Party 4
Ullr
Ullr
tHEDRAGON1456
Ullr
Level 124
God Stats
5W - 7L
1,297 SR
Queue Stats
211W - 221L
1,519 Elo+
Solo
Team Averages
Level 118
1,470 SR
1,481 Elo+

VS

Team Averages
Level 106
1,456 SR
1,631 Elo+
Nike
Nike
 
Nike
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cyberus99
Morgan Le Fay
Level 60
God Stats
8W - 7L
1,310 SR
Queue Stats
88W - 103L
1,663 Elo+
Party 2
Atlas
Atlas
Gannover
Atlas
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,929 Elo+
Party 3
Charybdis
Charybdis
SammyC6
Charybdis
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
425W - 441L
1,562 Elo+
Party 2
Shiva
Shiva
fernandokw
Shiva
Level 125
God Stats
1W - 6L
1,469 SR
Queue Stats
313W - 320L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 0 / 5
8,281
518
6,701
5,951
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Nyamachkeee
Guan Yu
12
2 / 5 / 3
7,570
473
7,280
12,036
11,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
OliaAngel
Scylla
14
1 / 0 / 8
7,970
498
6,004
4,492
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
8 / 1 / 5
8,647
540
11,160
10,733
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 0 / 3
8,296
519
6,402
6,001
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
4 / 3 / 1
8,631
539
6,532
11,306
7,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Cyberus99
Morgan Le Fay
13
0 / 2 / 1
7,785
487
5,259
8,389
2,644
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Gannover
Atlas
9
0 / 6 / 0
6,163
385
2,877
14,229
8,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
SammyC6
Charybdis
13
0 / 4 / 0
7,656
479
4,469
9,929
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
14
2 / 3 / 0
7,782
486
4,318
10,188
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
18
Kills
6
6
Deaths
18
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
5
4.5
L
Nike
 
Nike
4
3
1
1.5
L
Morgan Le Fay
Cyberus99
Morgan Le Fay
0
2
1
0.25
L
Atlas
Gannover
Atlas
0
6
0
0
W
Guan Yu
Nyamachkeee
Guan Yu
2
5
3
0.7
W
Scylla
OliaAngel
Scylla
1
0
8
5
L
Charybdis
SammyC6
Charybdis
0
4
0
0
W
8
1
5
10.5
L
Shiva
2
3
0
0.67
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,547
Damage
23,455
39,213
Taken
54,041
19,590
Mitigated
24,855
21,030
Healing
14,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,701
684
0
1,828
5,951
1,863
0
2,270
3,681
51,679
0
L
Nike
 
Nike
6,532
2,242
0
2,310
11,306
7,781
342
809
9,971
0
50,836
L
Morgan Le Fay
Cyberus99
Morgan Le Fay
5,259
211
95
3,258
8,389
2,644
273
3,783
4,204
54,478
0
L
Atlas
Gannover
Atlas
2,877
888
0
1,906
14,229
8,322
0
3,762
10,311
11,478
2,232
W
Guan Yu
Nyamachkeee
Guan Yu
7,280
1,444
358
5,266
12,036
11,577
0
697
11,339
0
36,519
W
Scylla
OliaAngel
Scylla
6,004
450
906
820
4,492
1,024
145
1,478
3,014
42,512
0
L
Charybdis
SammyC6
Charybdis
4,469
1,210
0
2,992
9,929
2,518
0
2,445
7,422
0
56,200
W
11,160
3,412
0
9,684
10,733
3,424
0
2,632
8,101
0
36,045
L
Shiva
4,318
600
152
4,235
10,188
3,590
0
1,223
8,701
0
54,086
W
6,402
2,316
0
2,168
6,001
1,702
525
690
5,311
0
55,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,764
Gold Earned
38,017
422
Minions Killed
463
0
Camps Cleared
0
1,575,094
Distance Traveled
1,488,443
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,281
518
113
7
0
316,680
7
L
Nike
8,631
539
116
7
0
273,764
8
L
Morgan Le Fay
7,785
487
98
6
0
312,915
6
L
Atlas
6,163
385
16
1
0
282,784
1
W
Guan Yu
7,570
473
70
4
0
311,950
4
W
Scylla
7,970
498
74
5
0
314,535
7
L
Charybdis
7,656
479
128
8
0
286,275
6
W
Thanatos
8,647
540
54
3
0
361,538
4
L
Shiva
7,782
486
105
7
0
332,705
3
W
Ullr
8,296
519
111
7
0
270,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role