Player Matchup

Merlin
Merlin
Balthier36
Merlin
Level 58
God Stats
0W - 4L
1,104 SR
Queue Stats
1W - 10L
1,386 Elo+
Party 1
Nike
Nike
Flojoe9
Nike
Level 77
God Stats
2W - 6L
1,500 SR
Queue Stats
27W - 64L
1,295 Elo+
Party 1
Cernunnos
Cernunnos
Whiskyklikke
Cernunnos
Level 30
God Stats
7W - 9L
1,424 SR
Queue Stats
32W - 75L
1,379 Elo+
Party 1
Team Averages
Level 55
1,343 SR
1,354 Elo+

VS

Team Averages
Level 84
1,548 SR
1,452 Elo+
Izanami
Izanami
DejaVu4554
Izanami
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,534 Elo+
Party 2
Gilgamesh
Gilgamesh
Georgi1Mednikov
Gilgamesh
Level 64
God Stats
1W - 0L
1,645 SR
Queue Stats
3W - 8L
1,534 Elo+
Party 2
Nu Wa
Nu Wa
LärryLässig
Nu Wa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 68L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Balthier36
Merlin
14
0 / 7 / 6
9,608
641
9,184
12,646
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
Flojoe9
Nike
15
6 / 5 / 2
10,903
727
10,287
22,571
13,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Whiskyklikke
Cernunnos
15
2 / 5 / 3
10,166
678
5,519
12,805
3,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DejaVu4554
Izanami
16
5 / 5 / 10
11,610
774
14,082
11,531
4,159
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Georgi1Mednikov
Gilgamesh
16
7 / 2 / 9
11,649
777
11,421
15,496
15,357
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
5 / 1 / 12
11,732
782
15,453
8,386
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
8
Kills
17
17
Deaths
8
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
Balthier36
Merlin
0
7
6
0.43
W
Izanami
DejaVu4554
Izanami
5
5
10
2
L
Nike
Flojoe9
Nike
6
5
2
1.4
W
Gilgamesh
Georgi1Mednikov
Gilgamesh
7
2
9
5.75
W
5
1
12
11
L
Cernunnos
Whiskyklikke
Cernunnos
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,990
Damage
40,956
48,022
Taken
35,413
21,145
Mitigated
21,785
3,951
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Balthier36
Merlin
9,184
808
0
1,179
12,646
3,931
0
3,886
8,601
49,526
0
W
Izanami
DejaVu4554
Izanami
14,082
7,588
0
3,055
11,531
4,159
1,471
3,029
8,243
0
57,165
L
Nike
Flojoe9
Nike
10,287
1,034
0
1,240
22,571
13,271
0
7,164
15,001
5,924
31,931
W
Gilgamesh
Georgi1Mednikov
Gilgamesh
11,421
2,200
0
2,179
15,496
15,357
105
4,530
10,539
0
25,831
W
15,453
5,416
447
1,380
8,386
2,269
1,134
3,122
4,957
42,034
0
L
Cernunnos
Whiskyklikke
Cernunnos
5,519
1,604
0
1,532
12,805
3,943
0
4,624
8,138
0
45,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,677
Gold Earned
34,991
196
Minions Killed
178
6
Camps Cleared
7
780,930
Distance Traveled
778,341
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,608
641
73
5
1
237,677
3
W
Izanami
11,610
774
92
6
1
227,257
0
L
Nike
10,903
727
41
3
0
289,471
5
W
Gilgamesh
11,649
777
31
2
0
276,272
0
W
Nu Wa
11,732
782
55
4
6
274,812
0
L
Cernunnos
10,166
678
82
5
5
253,782
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role