Player Matchup

Chang'e
Chang'e
Gold IV
BRIANW002
Chang'e
Gold IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,766 MMR
Party 1
Vamana
Vamana
Gold IV
JOHNYOUNG99
Vamana
Gold IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,766 MMR
Party 1
Terra
Terra
Gold IV
mojuner1
Terra
Gold IV
Level 89
God Stats
1W - 1L
1,926 SR
Queue Stats
17W - 10L
1,761 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,642 SR
1,764 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,628 SR
1,667 MMR
Geb
Geb
Gold I
GogettoSSJB
Geb
Gold I
Level 109
God Stats
2W - 2L
1,540 SR
Queue Stats
27W - 27L
1,653 MMR
Solo
Nu Wa
Nu Wa
Gold I
RecurringSilence
Nu Wa
Gold I
Level 153
God Stats
7W - 7L
1,789 SR
Queue Stats
363W - 422L
1,642 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
trenchblast
Guan Yu
Platinum IV
Level 126
God Stats
7W - 1L
1,554 SR
Queue Stats
122W - 144L
1,707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BRIANW002
Chang'e
18
2 / 6 / 3
12,708
605
11,099
22,346
10,483
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
18
4 / 6 / 4
13,109
624
28,175
26,205
29,154
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
mojuner1
Terra
19
3 / 2 / 5
13,390
638
11,447
23,815
33,691
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
OdinBastetChaacAchillesAtlas

VS

Bans
CthulhuScyllaArtioHeraMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 6
16,306
776
23,007
29,672
44,959
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 6 / 8
13,407
638
22,154
18,471
8,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
trenchblast
Guan Yu
19
3 / 2 / 10
14,828
706
17,408
24,972
27,000
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
9
Kills
14
14
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BRIANW002
Chang'e
2
6
3
0.58
W
8
1
6
11
L
Vamana
4
6
4
1
W
3
6
8
1.17
L
Terra
mojuner1
Terra
3
2
5
2.75
W
Guan Yu
trenchblast
Guan Yu
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,721
Damage
62,569
72,366
Taken
73,115
73,328
Mitigated
80,731
20,585
Healing
24,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BRIANW002
Chang'e
11,099
240
4,586
8,095
22,346
10,483
0
17,934
4,412
65,162
0
W
23,007
2,570
1,041
7,000
29,672
44,959
328
9,405
19,898
73,266
0
L
Vamana
28,175
11,768
326
3,936
26,205
29,154
0
13,337
12,868
0
75,265
W
22,154
9,504
800
3,449
18,471
8,772
609
4,714
13,392
69,439
0
L
Terra
mojuner1
Terra
11,447
701
1,909
1,733
23,815
33,691
0
14,482
9,333
41,342
0
W
Guan Yu
trenchblast
Guan Yu
17,408
3,121
4,988
7,430
24,972
27,000
830
8,905
15,741
58
50,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,207
Gold Earned
44,541
240
Minions Killed
231
7
Camps Cleared
10
1,080,022
Distance Traveled
1,208,580
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,708
605
99
5
3
294,057
5
W
Geb
16,306
776
68
3
3
421,831
4
L
Vamana
13,109
624
74
4
1
367,550
3
W
Nu Wa
13,407
638
89
4
5
338,733
0
L
Terra
13,390
638
67
3
3
418,415
1
W
Guan Yu
14,828
706
74
4
2
448,016
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role