Player Matchup

Sobek
Sobek
 
Sobek
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BOZ-DeatH93-
Ra
Level 123
God Stats
2W - 3L
1,658 SR
Queue Stats
4W - 11L
1,240 Elo+
Party 1
Nike
Nike
Danteros13
Nike
Level 106
God Stats
1W - 0L
1,304 SR
Queue Stats
32W - 27L
1,359 Elo+
Party 1
Loki
Loki
TrAsHeR71
Loki
Level 160
God Stats
12W - 2L
1,779 SR
Queue Stats
171W - 175L
1,477 Elo+
Party 1
Team Averages
Level 120
1,548 SR
1,415 Elo+

VS

Team Averages
Level 83
1,600 SR
1,476 Elo+
Ao Kuang
Ao Kuang
Errasti24
Ao Kuang
Level 88
God Stats
2W - 2L
1,719 SR
Queue Stats
205W - 223L
1,490 Elo+
Party 3
Scylla
Scylla
IceTear
Scylla
Level 127
God Stats
3W - 4L
1,725 SR
Queue Stats
145W - 131L
1,521 Elo+
Party 2
Athena
Athena
TheJoker96
Athena
Level 66
God Stats
39W - 30L
1,555 SR
Queue Stats
130W - 120L
1,498 Elo+
Party 2
Gilgamesh
Gilgamesh
gaizkito
Gilgamesh
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 170L
1,462 Elo+
Party 3
Artemis
Artemis
x_SR_Xx
Artemis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 1 / 4
7,719
482
2,749
10,177
8,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
 
Artemis
10
0 / 5 / 0
6,453
403
3,411
9,507
2,705
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 2 / 0
8,154
510
1,903
6,646
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 2 / 2
8,690
543
9,614
10,610
8,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
17
7 / 0 / 1
9,858
616
7,746
8,414
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Errasti24
Ao Kuang
16
5 / 1 / 2
8,957
560
8,908
12,242
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
IceTear
Scylla
14
2 / 0 / 0
8,587
537
4,192
3,882
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
TheJoker96
Athena
13
2 / 1 / 3
7,724
483
2,522
8,615
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
gaizkito
Gilgamesh
12
0 / 3 / 0
7,801
488
3,884
10,932
5,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
x_SR_Xx
Artemis
12
1 / 4 / 1
7,138
446
6,334
8,284
2,707
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
9
Kills
10
10
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
4
2
W
Artemis
 
Artemis
0
5
0
0
W
1
2
0
0.5
W
1
2
2
1
L
Ao Kuang
Errasti24
Ao Kuang
5
1
2
6
L
Scylla
IceTear
Scylla
2
0
0
2
L
Athena
TheJoker96
Athena
2
1
3
3.5
W
Loki
7
0
1
7.5
L
Gilgamesh
gaizkito
Gilgamesh
0
3
0
0
L
Artemis
x_SR_Xx
Artemis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,423
Damage
25,840
45,354
Taken
43,955
24,595
Mitigated
22,352
14,904
Healing
16,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,749
159
0
4,387
10,177
8,411
0
2,775
7,364
23,938
0
W
Artemis
 
Artemis
3,411
788
264
575
9,507
2,705
0
3,296
6,211
0
31,863
W
1,903
153
330
2,508
6,646
2,181
0
4,189
2,267
50,322
0
W
9,614
2,569
0
1,000
10,610
8,171
332
2,939
7,627
0
55,015
L
Ao Kuang
Errasti24
Ao Kuang
8,908
2,650
0
8,010
12,242
4,655
0
645
11,559
56,290
0
L
Scylla
IceTear
Scylla
4,192
500
0
1,057
3,882
1,143
340
1,328
2,384
52,410
0
L
Athena
TheJoker96
Athena
2,522
715
183
929
8,615
8,437
100
966
7,649
18,986
0
W
Loki
7,746
1,471
0
5,840
8,414
3,127
0
2,109
6,263
0
72,863
L
Gilgamesh
gaizkito
Gilgamesh
3,884
1,224
0
3,899
10,932
5,410
0
0
10,932
0
43,163
L
Artemis
x_SR_Xx
Artemis
6,334
2,153
321
1,942
8,284
2,707
1,368
1,505
6,779
0
45,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,874
Gold Earned
40,207
428
Minions Killed
446
0
Camps Cleared
0
1,621,628
Distance Traveled
1,436,770
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,719
482
40
3
0
318,492
6
W
Artemis
6,453
403
53
3
0
283,782
2
W
Ra
8,154
510
109
7
0
325,178
5
W
Nike
8,690
543
112
7
0
298,768
5
L
Ao Kuang
8,957
560
117
7
0
360,880
6
L
Scylla
8,587
537
109
7
0
315,410
8
L
Athena
7,724
483
32
2
0
330,516
9
W
Loki
9,858
616
114
7
0
395,408
1
L
Gilgamesh
7,801
488
102
6
0
231,854
3
L
Artemis
7,138
446
86
5
0
198,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role