Player Matchup

Serqet
Serqet
DaddCrumb
Serqet
Level 65
God Stats
9W - 22L
1,373 SR
Queue Stats
416W - 374L
1,528 Elo+
Party 2
Atlas
Atlas
Earbuddz
Atlas
Level 64
God Stats
4W - 6L
1,580 SR
Queue Stats
316W - 244L
1,514 Elo+
Party 2
Izanami
Izanami
MiiCrOOnDEaD
Izanami
Level 156
God Stats
41W - 64L
1,441 SR
Queue Stats
538W - 570L
1,499 Elo+
Party 1
Geb
Geb
Vanadis240
Geb
Level 66
God Stats
5W - 9L
1,773 SR
Queue Stats
484W - 517L
1,474 Elo+
Party 1
Zeus
Zeus
fabesfabes
Zeus
Level 89
God Stats
7W - 5L
1,619 SR
Queue Stats
70W - 65L
1,518 Elo+
Solo
Team Averages
Level 88
1,557 SR
1,507 Elo+

VS

Team Averages
Level 108
1,490 SR
1,514 Elo+
Apollo
Apollo
 
Apollo
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Guilthor
Thanatos
Level 86
God Stats
21W - 17L
1,451 SR
Queue Stats
172W - 163L
1,489 Elo+
Solo
Nu Wa
Nu Wa
SkaddiDaddy
Nu Wa
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 59L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DaddCrumb
Serqet
14
5 / 8 / 6
8,166
544
7,123
14,283
4,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Earbuddz
Atlas
15
3 / 3 / 4
8,713
581
8,615
13,169
12,605
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
MiiCrOOnDEaD
Izanami
11
2 / 6 / 0
7,255
484
7,064
8,959
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 5
7,339
489
4,245
14,917
9,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 6 / 5
9,183
612
10,563
9,906
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
6 / 3 / 3
9,820
655
6,563
9,231
3,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
 
Loki
15
5 / 3 / 0
9,550
637
5,900
8,959
2,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Shiva
 
Shiva
14
5 / 2 / 8
9,459
631
11,194
14,640
9,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Guilthor
Thanatos
14
7 / 6 / 9
9,038
603
10,602
15,439
4,597
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
4 / 4 / 6
9,034
602
11,109
8,349
2,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
18
Kills
27
27
Deaths
18
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
3
3
2.5
W
Loki
 
Loki
5
3
0
1.67
W
Shiva
 
Shiva
5
2
8
4.5
L
Serqet
DaddCrumb
Serqet
5
8
6
1
L
Atlas
Earbuddz
Atlas
3
3
4
1.67
W
Thanatos
Guilthor
Thanatos
7
6
9
1.92
L
Izanami
MiiCrOOnDEaD
Izanami
2
6
0
0.33
W
4
4
6
1.75
L
1
4
5
0.88
L
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,610
Damage
45,368
61,234
Taken
56,618
31,296
Mitigated
23,157
10,764
Healing
19,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,563
3,877
0
2,447
9,231
3,405
2,610
2,355
6,820
0
69,489
W
Loki
 
Loki
5,900
1,166
0
1,715
8,959
2,899
598
5,361
3,379
0
56,692
W
Shiva
 
Shiva
11,194
2,433
276
3,196
14,640
9,643
326
5,075
9,225
0
42,672
L
Serqet
DaddCrumb
Serqet
7,123
1,672
359
939
14,283
4,454
481
1,857
12,426
0
44,192
L
Atlas
Earbuddz
Atlas
8,615
2,671
81
5,147
13,169
12,605
252
838
12,331
56,622
0
W
Thanatos
Guilthor
Thanatos
10,602
2,282
143
9,267
15,439
4,597
0
5,341
9,718
0
41,277
L
Izanami
MiiCrOOnDEaD
Izanami
7,064
5,301
0
1,390
8,959
1,844
699
1,360
7,599
0
41,565
W
11,109
4,104
178
2,350
8,349
2,613
120
4,593
3,202
52,177
5,654
L
4,245
479
0
2,566
14,917
9,776
264
3,202
11,715
17,938
0
L
10,563
1,376
0
282
9,906
2,617
0
3,676
6,230
44,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,656
Gold Earned
46,901
376
Minions Killed
455
0
Camps Cleared
0
1,379,083
Distance Traveled
1,434,191
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,820
655
128
9
0
276,759
2
W
Loki
9,550
637
116
8
0
292,608
5
W
Shiva
9,459
631
52
3
0
295,694
4
L
Serqet
8,166
544
78
5
0
334,959
3
L
Atlas
8,713
581
117
8
0
296,295
3
W
Thanatos
9,038
603
60
4
0
311,616
4
L
Izanami
7,255
484
83
6
0
232,956
3
W
Nu Wa
9,034
602
99
7
0
257,514
8
L
Geb
7,339
489
16
1
0
244,736
1
L
Zeus
9,183
612
82
5
0
270,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role