Player Matchup

Hercules
Hercules
AkisDevil
Hercules
Level 103
God Stats
34W - 39L
1,487 SR
Queue Stats
294W - 291L
1,511 Elo+
Solo
Sol
Sol
Amaetra-
Sol
Level 118
God Stats
2W - 3L
1,488 SR
Queue Stats
44W - 61L
1,424 Elo+
Solo
Bastet
Bastet
Hxtline
Bastet
Level 108
God Stats
10W - 12L
1,449 SR
Queue Stats
29W - 27L
1,547 Elo+
Party 1
Cerberus
Cerberus
SARACONCA
Cerberus
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
360W - 384L
1,471 Elo+
Solo
Cupid
Cupid
TheReeseNetwork
Cupid
Level 147
God Stats
5W - 8L
1,595 SR
Queue Stats
219W - 225L
1,534 Elo+
Party 1
Team Averages
Level 112
1,504 SR
1,497 Elo+

VS

Team Averages
Level 110
1,505 SR
1,528 Elo+
Arachne
Arachne
DARKxNuT64
Arachne
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 152L
1,464 Elo+
Solo
Atlas
Atlas
Kirinzaga
Atlas
Level 107
God Stats
6W - 10L
1,306 SR
Queue Stats
100W - 93L
1,520 Elo+
Party 2
Bellona
Bellona
Suh its Jeremy
Bellona
Level 126
God Stats
10W - 4L
1,987 SR
Queue Stats
190W - 187L
1,544 Elo+
Solo
Merlin
Merlin
WingDragonX
Merlin
Level 109
God Stats
3W - 4L
1,232 SR
Queue Stats
233W - 224L
1,505 Elo+
Party 2
Skadi
Skadi
qixning
Skadi
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 87L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AkisDevil
Hercules
13
1 / 3 / 1
7,680
512
6,809
17,448
8,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 4 / 0
7,210
481
3,537
7,267
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Hxtline
Bastet
14
2 / 5 / 2
7,576
505
5,796
12,450
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
SARACONCA
Cerberus
1
0 / 0 / 0
2,923
195
0
0
0
16
3 / 3 / 0
9,165
611
5,793
11,349
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DARKxNuT64
Arachne
16
5 / 0 / 4
9,707
647
5,488
9,190
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
Kirinzaga
Atlas
13
4 / 2 / 5
8,844
590
5,793
9,493
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 2 / 2
9,138
609
11,572
11,415
10,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
15
2 / 0 / 3
8,990
599
5,281
4,364
1,514
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
qixning
Skadi
16
1 / 2 / 2
9,216
614
5,741
8,277
2,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
15
15
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
AkisDevil
Hercules
1
3
1
0.5
L
0
4
0
0
W
Arachne
DARKxNuT64
Arachne
5
0
4
7
L
Bastet
Hxtline
Bastet
2
5
2
0.6
W
Atlas
Kirinzaga
Atlas
4
2
5
3.25
L
Cerberus
SARACONCA
Cerberus
0
0
0
0
W
3
2
2
2
L
3
3
0
1
W
Merlin
2
0
3
3.5
W
Skadi
qixning
Skadi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,935
Damage
33,875
48,514
Taken
42,739
17,961
Mitigated
24,990
17,876
Healing
12,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AkisDevil
Hercules
6,809
2,596
0
9,605
17,448
8,377
0
3,513
13,935
405
44,357
L
3,537
0
0
1,313
7,267
2,480
0
1,543
5,724
38,847
0
W
Arachne
DARKxNuT64
Arachne
5,488
3,551
0
3,253
9,190
3,251
478
359
8,545
0
69,120
L
Bastet
Hxtline
Bastet
5,796
1,329
0
1,849
12,450
3,246
0
5,058
7,392
0
52,488
W
Atlas
Kirinzaga
Atlas
5,793
2,155
250
2,273
9,493
7,905
544
1,159
8,196
23,308
0
L
Cerberus
SARACONCA
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
11,572
4,156
0
3,044
11,415
10,145
910
745
10,572
908
61,187
L
5,793
2,567
0
5,109
11,349
3,858
234
1,072
10,277
0
72,527
W
Merlin
5,281
380
0
1,260
4,364
1,514
1,254
914
3,356
60,372
0
W
Skadi
qixning
Skadi
5,741
2,543
0
2,201
8,277
2,175
904
0
8,277
0
68,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,554
Gold Earned
45,895
438
Minions Killed
530
0
Camps Cleared
0
1,107,401
Distance Traveled
1,535,313
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,680
512
100
7
0
265,141
5
L
Sol
7,210
481
102
7
0
265,571
4
W
Arachne
9,707
647
113
8
0
353,996
4
L
Bastet
7,576
505
85
6
0
302,423
0
W
Atlas
8,844
590
28
2
0
303,518
10
L
Cerberus
2,923
195
0
0
0
0
0
W
Bellona
9,138
609
121
8
0
296,013
7
L
Cupid
9,165
611
151
10
0
274,266
4
W
Merlin
8,990
599
136
9
0
272,102
2
W
Skadi
9,216
614
132
9
0
309,684
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role