Player Matchup

Zeus
Zeus
AinsOulGon
Zeus
Level 121
God Stats
35W - 20L
1,815 SR
Queue Stats
246W - 253L
1,602 Elo+
Party 3
Loki
Loki
Dolota
Loki
Level 144
God Stats
8W - 3L
1,322 SR
Queue Stats
198W - 191L
1,512 Elo+
Party 3
Artio
Artio
HankSkorpio
Artio
Level 147
God Stats
2W - 2L
1,542 SR
Queue Stats
38W - 42L
1,481 Elo+
Solo
Shiva
Shiva
RaymanM2
Shiva
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
449W - 440L
1,542 Elo+
Solo
Medusa
Medusa
Voltanutaya
Medusa
Level 145
God Stats
18W - 14L
1,544 SR
Queue Stats
195W - 169L
1,553 Elo+
Party 3
Team Averages
Level 133
1,544 SR
1,538 Elo+

VS

Team Averages
Level 93
1,441 SR
1,523 Elo+
Ravana
Ravana
Armageddon511
Ravana
Level 61
God Stats
0W - 2L
1,253 SR
Queue Stats
44W - 47L
1,482 Elo+
Party 2
Vamana
Vamana
BeansOnToast42
Vamana
Level 87
God Stats
1W - 2L
1,499 SR
Queue Stats
48W - 41L
1,536 Elo+
Party 2
Medusa
Medusa
Mezram
Medusa
Level 125
God Stats
6W - 7L
1,500 SR
Queue Stats
670W - 674L
1,546 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mortisya
Morgan Le Fay
Level 127
God Stats
29W - 26L
1,588 SR
Queue Stats
284W - 272L
1,545 Elo+
Party 1
Athena
Athena
Stupefacente
Athena
Level 67
God Stats
8W - 16L
1,367 SR
Queue Stats
411W - 437L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,378
580
5,450
4,379
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
Dolota
Loki
10
1 / 2 / 1
5,803
528
1,444
5,890
1,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 1
6,379
580
8,361
11,530
7,861
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
RaymanM2
Shiva
9
2 / 1 / 7
6,148
559
4,669
6,697
4,163
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
13
9 / 1 / 3
7,821
711
7,149
5,769
1,521
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,685
517
1,573
6,721
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 1 / 1
6,207
564
8,255
10,538
5,861
Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Mezram
Medusa
9
1 / 5 / 0
5,550
505
4,841
7,309
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Mortisya
Morgan Le Fay
8
1 / 2 / 0
5,103
464
5,900
5,597
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
8
1 / 3 / 0
5,483
498
1,797
9,001
4,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
14
Kills
5
6
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
1
3
1
0.5
L
1
1
1
1.5
W
Loki
Dolota
Loki
1
2
1
0.75
W
1
1
1
1.5
L
Medusa
Mezram
Medusa
1
5
0
0.2
L
Morgan Le Fay
Mortisya
Morgan Le Fay
1
2
0
0.5
W
Shiva
RaymanM2
Shiva
2
1
7
5.5
L
Athena
1
3
0
0.33
W
Medusa
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,073
Damage
22,366
34,265
Taken
39,166
16,335
Mitigated
14,266
12,399
Healing
9,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,450
195
0
1,553
4,379
882
751
1,388
2,815
32,766
0
L
1,573
198
0
2,515
6,721
1,700
0
1,737
4,761
0
24,047
L
8,255
3,969
0
2,703
10,538
5,861
0
6,259
4,279
0
40,028
W
Loki
Dolota
Loki
1,444
302
0
1,733
5,890
1,908
125
1,629
4,094
0
34,731
W
8,361
1,626
319
5,965
11,530
7,861
0
1,519
9,969
38,264
0
L
Medusa
Mezram
Medusa
4,841
2,389
0
1,921
7,309
1,320
0
652
6,595
0
33,559
L
Morgan Le Fay
Mortisya
Morgan Le Fay
5,900
521
0
743
5,597
1,252
0
2,323
3,096
25,361
0
W
Shiva
RaymanM2
Shiva
4,669
1,080
731
1,492
6,697
4,163
145
1,452
5,155
0
12,961
L
Athena
1,797
656
147
1,526
9,001
4,133
0
2,364
6,624
17,002
0
W
Medusa
7,149
3,339
0
606
5,769
1,521
1,495
1,180
4,535
0
49,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,529
Gold Earned
28,028
337
Minions Killed
276
0
Camps Cleared
0
1,138,576
Distance Traveled
1,104,562
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,378
580
80
7
0
211,445
1
L
Ravana
5,685
517
58
5
0
215,871
0
L
Vamana
6,207
564
80
7
0
215,055
3
W
Loki
5,803
528
64
6
0
246,509
2
W
Artio
6,379
580
90
8
0
222,910
3
L
Medusa
5,550
505
59
5
0
216,097
4
L
Morgan Le Fay
5,103
464
34
3
0
228,490
4
W
Shiva
6,148
559
17
2
0
252,696
6
L
Athena
5,483
498
45
4
0
229,049
2
W
Medusa
7,821
711
86
8
0
205,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role