Player Matchup

Artemis
Artemis
 
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
MelloConnor
Ah Puch
Level 129
God Stats
36W - 46L
1,583 SR
Queue Stats
380W - 423L
1,473 Elo+
Solo
Shiva
Shiva
TreeManBr
Shiva
Level 141
God Stats
1W - 3L
1,334 SR
Queue Stats
249W - 229L
1,463 Elo+
Party 2
Team Averages
Level 125
1,473 SR
1,478 Elo+

VS

Team Averages
Level 83
1,309 SR
1,401 Elo+
Shiva
Shiva
FrancoArgen
Shiva
Level 158
God Stats
1W - 1L
1,281 SR
Queue Stats
32W - 29L
1,784 Elo+
Solo
Jing Wei
Jing Wei
Zacary559
Jing Wei
Level 88
God Stats
1W - 1L
1,145 SR
Queue Stats
26W - 54L
1,267 Elo+
Party 1
Ra
Ra
xYRomanoYx
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 52L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 4 / 10
9,696
746
10,925
10,605
3,318
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
MelloConnor
Ah Puch
16
7 / 1 / 10
10,921
840
12,919
8,462
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
TreeManBr
Shiva
16
9 / 2 / 10
10,804
831
14,393
12,972
10,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
9,166
705
11,794
15,923
13,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Zacary559
Jing Wei
13
4 / 8 / 3
9,735
749
8,012
16,644
5,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 7 / 4
8,607
662
3,198
11,169
3,827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
19
Kills
7
7
Deaths
19
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
4
10
2
L
2
4
4
1
W
Ah Puch
MelloConnor
Ah Puch
7
1
10
12
W
Shiva
TreeManBr
Shiva
9
2
10
7
L
Jing Wei
Zacary559
Jing Wei
4
8
3
0.69
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,237
Damage
23,004
32,039
Taken
43,736
16,708
Mitigated
22,978
8,089
Healing
5,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,925
5,385
0
1,952
10,605
3,318
264
1,466
9,139
0
26,984
L
11,794
1,441
84
1,069
15,923
13,846
0
4,905
10,744
0
38,341
W
Ah Puch
MelloConnor
Ah Puch
12,919
632
0
3,562
8,462
3,213
1,046
726
7,736
50,416
0
W
Shiva
TreeManBr
Shiva
14,393
2,704
386
2,189
12,972
10,177
971
1,538
11,434
0
31,421
L
Jing Wei
Zacary559
Jing Wei
8,012
5,953
0
832
16,644
5,305
0
3,993
12,298
0
24,513
L
3,198
216
994
2,053
11,169
3,827
0
4,553
6,420
18,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,421
Gold Earned
27,508
164
Minions Killed
143
8
Camps Cleared
4
716,586
Distance Traveled
720,961
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,696
746
39
3
3
210,638
4
L
Shiva
9,166
705
52
4
3
272,809
3
W
Ah Puch
10,921
840
93
7
1
248,740
4
W
Shiva
10,804
831
32
2
4
257,208
3
L
Jing Wei
9,735
749
41
3
1
227,294
5
L
Ra
8,607
662
50
4
0
220,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role