Player Matchup

Achilles
Achilles
Gold II
MiOXyS
Achilles
Gold II
Level 122
God Stats
7W - 1L
1,489 SR
Queue Stats
53W - 56L
1,613 MMR
Party 2
Chaac
Chaac
Gold V
Sha0wLy
Chaac
Gold V
Level 121
God Stats
14W - 15L
1,538 SR
Queue Stats
39W - 52L
1,267 MMR
Party 2
Ah Puch
Ah Puch
Silver II
musschix
Ah Puch
Silver II
Level 132
God Stats
8W - 7L
1,670 SR
Queue Stats
22W - 36L
1,382 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,566 SR
1,421 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,155 SR
1,500 MMR
Neith
Neith
Bronze III
Jopinho1
Neith
Bronze III
Level 104
God Stats
0W - 2L
1,153 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
Kayl5121987
Kumbhakarna
Bronze III
Level 141
God Stats
0W - 2L
1,124 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Nox
Nox
Bronze III
Mysttag
Nox
Bronze III
Level 158
God Stats
0W - 2L
1,189 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MiOXyS
Achilles
16
3 / 3 / 5
11,049
650
9,293
18,909
23,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Sha0wLy
Chaac
18
3 / 0 / 9
11,800
694
10,084
15,612
18,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
musschix
Ah Puch
17
6 / 1 / 6
12,497
735
17,675
11,708
4,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BastetAh Muzen CabThothUllrHera

VS

Bans
BacchusSolMedusaScyllaCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jopinho1
Neith
15
1 / 3 / 2
10,350
609
13,253
13,664
4,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Kayl5121987
Kumbhakarna
13
0 / 4 / 2
9,407
553
4,649
17,074
18,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nox
15
2 / 5 / 1
10,173
598
12,663
12,082
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
3
4
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Jopinho1
Neith
1
3
2
0.67
L
Kumbhakarna
Kayl5121987
Kumbhakarna
0
4
2
0.25
W
Achilles
MiOXyS
Achilles
3
3
5
1.83
L
Nox
2
5
1
0.5
W
Chaac
Sha0wLy
Chaac
3
0
9
7.5
W
Ah Puch
musschix
Ah Puch
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,052
Damage
30,565
46,229
Taken
42,820
47,208
Mitigated
28,635
10,997
Healing
5,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Jopinho1
Neith
13,253
4,217
0
2,833
13,664
4,937
0
5,809
7,384
0
52,389
L
Kumbhakarna
Kayl5121987
Kumbhakarna
4,649
203
0
973
17,074
18,944
0
9,229
7,083
14,126
0
W
Achilles
MiOXyS
Achilles
9,293
1,290
0
2,032
18,909
23,644
290
5,923
12,986
5,789
21,370
L
Nox
12,663
307
0
1,454
12,082
4,754
0
4,422
7,105
42,585
0
W
Chaac
Sha0wLy
Chaac
10,084
532
0
3,932
15,612
18,979
627
6,471
9,141
47
44,119
W
Ah Puch
musschix
Ah Puch
17,675
417
254
4,779
11,708
4,585
1,425
5,360
6,348
74,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,346
Gold Earned
29,930
216
Minions Killed
195
10
Camps Cleared
5
962,310
Distance Traveled
926,069
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,350
609
102
6
4
313,361
2
L
Kumbhakarna
9,407
553
31
2
0
312,344
5
W
Achilles
11,049
650
33
2
2
290,378
5
L
Nox
10,173
598
62
4
1
300,364
4
W
Chaac
11,800
694
66
4
5
348,967
4
W
Ah Puch
12,497
735
117
7
3
322,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role