Player Matchup

Charybdis
Charybdis
AetherrGod
Charybdis
Level 109
God Stats
2W - 6L
1,302 SR
Queue Stats
24W - 33L
1,402 Elo+
Party 1
Anubis
Anubis
Dudeeewhaaa
Anubis
Level 15
God Stats
4W - 3L
1,589 SR
Queue Stats
7W - 7L
1,357 Elo+
Party 1
Bellona
Bellona
Rich Replayz
Bellona
Level 16
God Stats
5W - 3L
1,675 SR
Queue Stats
9W - 14L
1,374 Elo+
Party 1
Team Averages
Level 47
1,522 SR
1,377 Elo+

VS

Team Averages
Level 79
1,589 SR
1,408 Elo+
Fafnir
Fafnir
PANCHOLOREX
Fafnir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 131L
1,312 Elo+
Solo
Chiron
Chiron
SUN GOD JESUS
Chiron
Level 108
God Stats
0W - 2L
1,724 SR
Queue Stats
64W - 104L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
k1ller cl0wns94
Baron Samedi
Level 81
God Stats
1W - 4L
1,544 SR
Queue Stats
80W - 67L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AetherrGod
Charybdis
16
9 / 0 / 5
11,011
847
20,441
6,157
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
14
3 / 5 / 11
9,762
751
6,509
9,682
4,566
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Rich Replayz
Bellona
14
5 / 3 / 8
9,583
737
10,866
11,282
8,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
4 / 4 / 2
9,399
723
5,632
17,871
14,346
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 6 / 2
8,967
690
7,635
13,401
3,377
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
k1ller cl0wns94
Baron Samedi
13
1 / 7 / 6
8,693
669
8,347
12,786
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
17
Kills
8
8
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AetherrGod
Charybdis
9
0
5
11.5
W
Anubis
3
5
11
1.7
L
Fafnir
4
4
2
1.25
W
Bellona
Rich Replayz
Bellona
5
3
8
3
L
3
6
2
0.67
L
Baron Samedi
k1ller cl0wns94
Baron Samedi
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,816
Damage
21,614
27,121
Taken
44,058
15,993
Mitigated
21,750
7,784
Healing
9,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AetherrGod
Charybdis
20,441
12,783
0
2,589
6,157
2,581
2,272
3,096
2,960
0
57,870
W
Anubis
6,509
172
0
2,296
9,682
4,566
384
5,335
4,135
20,630
0
L
Fafnir
5,632
1,621
0
2,108
17,871
14,346
50
3,701
14,170
17,572
0
W
Bellona
Rich Replayz
Bellona
10,866
2,208
0
2,899
11,282
8,846
120
6,110
5,025
0
24,941
L
7,635
2,456
422
3,494
13,401
3,377
54
2,275
11,126
0
25,301
L
Baron Samedi
k1ller cl0wns94
Baron Samedi
8,347
247
1,710
2,263
12,786
4,027
0
1,611
11,175
32,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,356
Gold Earned
27,059
138
Minions Killed
122
5
Camps Cleared
6
646,378
Distance Traveled
645,338
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,011
847
83
6
3
202,188
1
W
Anubis
9,762
751
29
2
0
198,867
0
L
Fafnir
9,399
723
18
1
3
233,573
0
W
Bellona
9,583
737
26
2
2
245,323
1
L
Chiron
8,967
690
52
4
1
209,348
2
L
Baron Samedi
8,693
669
52
4
2
202,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role